SH Casino Park

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Revision as of 20:48, 26 December 2020 by Trainiax (talk | contribs) (I don't have a Wii to be able to test if this update fixes the CTGP Revolution blackscreen, but I'm guessing it had something to do with the broken AREA link that was fixed.)
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SH Casino Park
Creator: igorseabra4
Designer: SEGA, Sonic Team
Version: RC6
Date of latest version: 2020-12-26
Editors used: 3ds Max, BrawlBox, KMP Cloud, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Casino Park is a direct port by igorseabra4 of Casino Course, the third, last and hardest of the multiplayer Bobsled Races avaliable in Sonic Heroes for GCN, PS2, XBOX and PC (2003). The track's size is kept about the same, but since the Bobsled karts in the original game are much faster than any kart in Mario Kart Wii, each lap takes significantly longer. Two laps is the recommended amount.

Media

RC5 VS Race (Dolphin) (6:37)
RC2 VS Race

Version History

Version Date of release Information
RC1 2016-07-24 First release
RC2 2016-08-01 Fixed lap count.
RC3 2018-06-19 Update by Huili:
  • Added new respawn and checkpoints.
  • Changed wall collision to prevent falling off.
RC4 2018-11-07 Update by Huili:
  • Removed invalid KCL triangles.
RC5 2020-02-11 Update by Trainiax:
RC6 2020-12-26 Update by Trainiax:
  • Shifted track to fix Item Position Bug.
  • Removed unnecessary LEX file.
  • Removed invalid KCL triangles.
  • Fixed face down KCL triangles.
  • Fixed AREA type.

Known Bugs

  • It is possible to go through a wall.
  • RC4 and RC5 will blackscreen if played from the My Stuff folder of CTGP Revolution.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: SH Casino Park
French: SH Casino Park
German: SH Casino Park
Italian: -
Japanese: SH カジノパーク
Korean: -
Portuguese: SH Parque Cassino
Russian: SH Парк казино
Spanish: SH Casino Park
Greek: SH Πάρκο Καζίνου
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -