Difference between revisions of "Pipeline Skyway"
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{{Misc-Info | {{Misc-Info | ||
|name= {{PAGENAME}} | |name= {{PAGENAME}} | ||
− | | | + | |author= [[Cotni]] |
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|version= v3.0 | |version= v3.0 | ||
|date of release= 2017-07-01 | |date of release= 2017-07-01 | ||
− | |editors used= [[ | + | |editors used= [[BrawlBox]], [[CTools]], GIMP, [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]] |
|wbz-id=1671,2909 | |wbz-id=1671,2909 | ||
|download 1= https://cdn.discordapp.com/attachments/330773029472698380/330773115544272906/water_course.szs | |download 1= https://cdn.discordapp.com/attachments/330773029472698380/330773115544272906/water_course.szs | ||
}} | }} | ||
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== Overview == | == Overview == | ||
− | '''Pipeline Skyway''' is a [[custom track]] | + | '''Pipeline Skyway''' is a [[custom track]] made by [[Cotni]]. It takes place on an island with a cannon that leads to a sky path with bouncy pipes. The track is very difficult. |
− | v3.0 is a complete remake that | + | v3.0 is a complete remake that was in very slow on-and-off development since early 2015. It adds the author's first attempt at texture mapping, a 3D skyway section as opposed to paper-thin roads, and an underwater half-pipe replacing the second island (as was the author's original vision for the track). The remake marks the first custom track to utilize [[AREA type#AREA type 0x02 (BFG entry swapper)|AREA type 0x02]] and multiple [[BFG (File Format)|BFG]] entries to change the fog effect during gameplay, where there is white fog above water and thick blue fog underwater. |
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=== Credits === | === Credits === | ||
− | * [[BigOto2]] for textures from [[Volcanic Skyway]] and [[Pipe Underworld]] | + | * [[BigOto2]], for textures from [[Volcanic Skyway]] and [[Pipe Underworld (BigOto2)|Pipe Underworld]]. |
== Media == | == Media == | ||
− | {{youtube-box||WmNm-AfXLMU|v3.0 Online | + | {{youtube-box||WmNm-AfXLMU|v3.0 Online Race}} |
− | {{youtube-box||QHOf3R9kHys|v2 VS Race}} | + | {{youtube-box||QHOf3R9kHys|v2.0 VS Race}} |
== Version History == | == Version History == | ||
Line 38: | Line 28: | ||
! align=left| Information | ! align=left| Information | ||
|- | |- | ||
− | | v1-beta1 | + | | [https://ln.sync.com/dl/6190e89a0/eie56vek-id6zcfe8-dekq9ysq-kggpejyh v1.0-beta1] |
| 2014-04-05 | | 2014-04-05 | ||
| First release | | First release | ||
|- | |- | ||
− | | [ | + | | [https://ln.sync.com/dl/a0cd57c30/7muucuqz-wgv9vjh2-r86r6ja6-epwmjbzq v1.0] |
| 2014-04-07 | | 2014-04-07 | ||
| | | | ||
− | * Improved the turn before the large jump | + | * Improved the turn before the large jump. |
− | * Replaced final bouncy pipe with a broken bridge | + | * Replaced final bouncy pipe with a broken bridge. |
− | * Fixed sticky road | + | * Fixed sticky road. |
− | * Reduced | + | * Reduced [[slow motion bug]] for splitscreen Multiplayer. |
− | * Made shortcut more clear | + | * Made the shortcut more clear. |
− | * Fixed the solidity of the cannon's edges | + | * Fixed the solidity of the cannon's edges. |
|- | |- | ||
− | | [ | + | | [https://ln.sync.com/dl/e66d4cfe0/qdd5v66w-zvujff7u-z2hxb3ch-34bcpgxh v2.0] |
| 2014-04-19 | | 2014-04-19 | ||
| | | | ||
− | * | + | * Changed some textures. |
− | * Remade the sky shortcut | + | * Remade the sky shortcut. |
− | * Added more trees | + | * Added more trees. |
− | * Miscellaneous [[KMP]] fixes | + | * Miscellaneous [[KMP]] fixes. |
|- | |- | ||
| [https://cdn.discordapp.com/attachments/330773029472698380/330773115544272906/water_course.szs v3.0] | | [https://cdn.discordapp.com/attachments/330773029472698380/330773115544272906/water_course.szs v3.0] | ||
| 2017-05-03 | | 2017-05-03 | ||
| | | | ||
− | + | * Added texture mapping. | |
− | * | + | * Added 3D skyway. |
− | * 3D skyway | + | * Replaced second island with an underwater pipe. |
− | * | + | * Added boost and water animations. |
− | * | + | * Added cameras. |
− | + | * Added fog. | |
− | * | ||
− | * | ||
|} | |} | ||
== Known Bugs == | == Known Bugs == | ||
− | * | + | * The water looks extremely glitchy for the second player only in splitscreen Multiplayer mode. |
== Custom Track Distributions == | == Custom Track Distributions == |
Revision as of 00:41, 9 October 2018
Author: | Cotni |
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Version: | v3.0 |
Date of latest version: | 2017-07-01 |
Editors used: | BrawlBox, CTools, GIMP, KMP Cloud, SketchUp, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
Pipeline Skyway is a custom track made by Cotni. It takes place on an island with a cannon that leads to a sky path with bouncy pipes. The track is very difficult.
v3.0 is a complete remake that was in very slow on-and-off development since early 2015. It adds the author's first attempt at texture mapping, a 3D skyway section as opposed to paper-thin roads, and an underwater half-pipe replacing the second island (as was the author's original vision for the track). The remake marks the first custom track to utilize AREA type 0x02 and multiple BFG entries to change the fog effect during gameplay, where there is white fog above water and thick blue fog underwater.
Credits
- BigOto2, for textures from Volcanic Skyway and Pipe Underworld.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0-beta1 | 2014-04-05 | First release |
v1.0 | 2014-04-07 |
|
v2.0 | 2014-04-19 |
|
v3.0 | 2017-05-03 |
|
Known Bugs
- The water looks extremely glitchy for the second player only in splitscreen Multiplayer mode.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- MKW Hack Pack (v3.0)
Names in Other Languages
Dutch: | - |
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French: | Aérodrôme de Tuyauterie |
German: | - |
Italian: | - |
Japanese: | パイプラインスカイウェイ |
Korean: | 관로 항공로 |
Portuguese: | - |
Russian: | - |
Spanish: | Autopista Celeste Tubería |
Greek: | Ουρανοπίστα Πετρελαιοαγωγών |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |