Difference between revisions of "Icepeak Mountain"

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{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[4TLPati]], [[Florian]]
+
|creator= [[4TLPati]], [[FloMaster35000vr]]
|designer= [[Florian]]
+
|designer= [[FloMaster35000vr]]
|version= v1.2.1
+
|version= v1.3
|date of release= 2020-11-14
+
|date of release= 2022-12-17
 
|editors used= [[Blender]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [https://adobe.com/products/photoshop Photoshop], [[SketchUp]]
 
|editors used= [[Blender]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [https://adobe.com/products/photoshop Photoshop], [[SketchUp]]
 
|wbz-id= 2119
 
|wbz-id= 2119
|download= https://drive.google.com/file/d/19RLqUF00i0AIS0y_bh1mcP_cebhY_Wx5
+
|download= https://github.com/Cotni/cotni-ct-archive/raw/main/Icepeak%20Mountain%20v1.3%20boardcross_course.szs
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Icepeak Mountain''' is a snow-themed [[custom track]] created by [[4TLPati]] and [[Florian]], who made the original design. The development started in December 2014 and the modeling was finished two months later, which was recorded and edited to a ''Custom Track Speed Modeling'' video.
+
'''Icepeak Mountain''' is a [[custom track]] created by [[4TLPati]] and [[FloMaster35000vr]], who made the original design. The development started in December 2014 and the modeling was finished two months later, which was recorded and edited to a ''Custom Track Speed Modeling'' video.
  
 
== Media ==
 
== Media ==
{{youtube-box||O8Q__rpNHaU|v1.2 VS Race}}
+
{{youtube-box||jQet-dSvvVI|v1.3 VS Race}}
 
{{youtube-box||hC-nzkaE5sQ|RC1 VS Race}}
 
{{youtube-box||hC-nzkaE5sQ|RC1 VS Race}}
{{youtube-box|tutorial|8u_eUhrqM-g|Speed Modeling}}
+
{{youtube-box||8u_eUhrqM-g|Speed Modeling}}
 
<gallery>
 
<gallery>
 
Icepeak Mountain In-Game Preview.png|Second bridge
 
Icepeak Mountain In-Game Preview.png|Second bridge
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|-
 
|-
 
|
 
|
| December 2014
+
| 2014-12
 
| Start of development
 
| Start of development
 
|-
 
|-
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| Finished modeling phase.
 
| Finished modeling phase.
 
|-
 
|-
| [http://www.mediafire.com/?5r3h4gw3e27ss1a RC1]
+
| [https://mediafire.com/?5r3h4gw3e27ss1a RC1]
 
| 2015-08-01
 
| 2015-08-01
 
| First release
 
| First release
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| [https://ln.sync.com/dl/163ac4a50/avcd8jm9-wv96qnci-uhr4ia9g-s2vyt7wt v1.0-alt]
 
| [https://ln.sync.com/dl/163ac4a50/avcd8jm9-wv96qnci-uhr4ia9g-s2vyt7wt v1.0-alt]
 
| 2016-04-18
 
| 2016-04-18
| Update by [[Huili]]:
+
| Update by [[PhillyG]]:
 
* Removed {{obj-ref|0x191|Goombas}}.
 
* Removed {{obj-ref|0x191|Goombas}}.
 
* Removed special {{obj-ref|0x65|item boxes}}.
 
* Removed special {{obj-ref|0x65|item boxes}}.
 
|-
 
|-
| [https://icedrive.net/0/8cYyQEQJGH v1.1.RC3]
+
| [https://github.com/Cotni/cotni-ct-archive/raw/main/Icepeak%20Mountain%20v1.1%20boardcross_course.szs v1.1]
| 2018-11-22
+
| 2018-11-23
 
| Update by [[Cotni]]:
 
| Update by [[Cotni]]:
 
* The frozen river under the first bridge is now out of bounds.
 
* The frozen river under the first bridge is now out of bounds.
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* Added item routes for the rooftop route and the ending shortcut.
 
* Added item routes for the rooftop route and the ending shortcut.
 
* Removed special item boxes.
 
* Removed special item boxes.
|-
 
| [https://cdn.discordapp.com/attachments/341378198774218755/515668218854113290/Icepeak_Mountain_v1.1.szs v1.1]
 
| 2018-11-23
 
| Update by [[Cotni]].
 
 
|-
 
|-
 
| [https://ln.sync.com/dl/a76914750/mpnrcj2a-5c6xz93e-efwnh96w-r9cu396g v1.2]
 
| [https://ln.sync.com/dl/a76914750/mpnrcj2a-5c6xz93e-efwnh96w-r9cu396g v1.2]
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* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 
|-
 
|-
| [https://drive.google.com/file/d/19RLqUF00i0AIS0y_bh1mcP_cebhY_Wx5 v1.2.1]
+
| [https://drive.google.com/file/d/1fIz00WqHzYtzsdZcT7m-hPZ1Gyx8cTsW v1.2.1]
 
| 2020-11-14
 
| 2020-11-14
| Update by [[MarkAlbertsma03]]:
+
| Update by [[Krummers]]:
 
* Remade enemy and item routes.
 
* Remade enemy and item routes.
 
* Tweaked respawn points.
 
* Tweaked respawn points.
 +
|-
 +
| [https://drive.google.com/file/d/1UztwSCN1GiRC7dARTyyVx2nRgTGNwv_j v1.2.2]
 +
| 2021-04-28
 +
| Update by [[Demir]]:
 +
* Improved checkpoints to fix no lap counts.
 +
|-
 +
| [https://github.com/Cotni/cotni-ct-archive/raw/main/Icepeak%20Mountain%20v1.3%20boardcross_course.szs v1.3]
 +
| 2022-12-17
 +
| Update by [[Bladestorm227]] and [[Cotni]]:
 +
* Optimized model and KCL.
 +
* Fixed Slow Motion Bug.
 +
* Added start line in the ending off-road shortcut.
 +
* Added vertex colors to out of bounds.
 +
* Reduced number of trees.
 +
* Lowered texture sizes.
 +
* Widened house shortcut ramps.
 +
* Bullet Bills now take the ending off-road shortcut by default.
 +
* Fixed item routes.
 +
* Changed snow to off-road.
 +
* Changed snow texture.
 +
* Changed boost panel gradient.
 
|}
 
|}
  
== Known Bugs ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
There is a heavy Slow Motion Bug in Multiplayer mode.
 
 
 
== Custom Track Distributions ==
 
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 
* {{Distrib-ref|CTGP Revolution|2119|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|2119|ctgp-r}}
* [[Cuberluigi CT Pack]] (v1.2-hotfix)
+
* {{Distrib-ref|CTGP Revolution Legacy|2119|ctgp-r-legacy}}
 +
* {{Distrib-ref|Cuberluigi CT Pack|2119|cuberluigi-ct}}
 +
* {{Distrib-ref|Insane Kart Wii|2119|insane-kart-wii}}
 +
* {{Distrib-ref|Mario Kart Cris|2119|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|2119|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Infinite|2119|mk-infinite}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|2119|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|2119|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|2119|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii Galaxy|2119|mkw-galaxy}}
 
* {{Distrib-ref|MKW Hack Pack|2119|hackpack}}
 
* {{Distrib-ref|MKW Hack Pack|2119|hackpack}}
 +
* [[Nitro CT Pack]] (v1.2.1)
 +
* {{Distrib-ref|OptPack|2119|optp}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|2119|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|2119|mkwfun}}
* [[Zef's CT Pack]] (v1.0)
+
* {{Distrib-ref|Zef's CT Pack|2119|zef-ct}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==

Latest revision as of 08:43, 4 March 2024

Icepeak Mountain
Creator: 4TLPati, FloMaster35000vr
Designer: FloMaster35000vr
Version: v1.3
Date of latest version: 2022-12-17
Editors used: Blender, BrawlBox, CTools, KMP Cloud, Photoshop, SketchUp
WBZ files: ct.wiimm.de
Download: GitHub

Overview

Icepeak Mountain is a custom track created by 4TLPati and FloMaster35000vr, who made the original design. The development started in December 2014 and the modeling was finished two months later, which was recorded and edited to a Custom Track Speed Modeling video.

Media

v1.3 VS Race
RC1 VS Race
Speed Modeling

Version History

Version Date of release Information
2014-12 Start of development
Beta 2015-02-18 Finished modeling phase.
RC1 2015-08-01 First release
v1.0 2015-09-13
  • Reduced Slow Motion Bug.
  • Fixed minimap.
  • Added new ice texture.
  • Added new Easter egg and removed the old one.
  • Fixed KCL glitches.
  • Improved roof shortcut.
  • Improved cave.
  • Added and improved vertex colors.
v1.0-alt 2016-04-18 Update by PhillyG:
v1.1 2018-11-23 Update by Cotni:
  • The frozen river under the first bridge is now out of bounds.
  • Fixed a KCL bug by the item box set before the second bridge.
  • Blocked a narrow space between an arrow sign and a house with an invisible wall.
  • Added fall boundaries to five stands where players could get stuck.
  • Used smaller KCL encoding to try to reduce Slow Motion Bug.
  • Removed unclear off-road before the frozen lake section.
  • Improved checkpoints to fix no lap counts and an Ultra Shortcut.
  • Removed an obtrusive part of the fall boundary off of the first rooftop.
  • Removed unneeded item routes.
  • Added item routes for the rooftop route and the ending shortcut.
  • Removed special item boxes.
v1.2 2019-06-03 Update by Wiimm:
v1.2.1 2020-11-14 Update by Krummers:
  • Remade enemy and item routes.
  • Tweaked respawn points.
v1.2.2 2021-04-28 Update by Demir:
  • Improved checkpoints to fix no lap counts.
v1.3 2022-12-17 Update by Bladestorm227 and Cotni:
  • Optimized model and KCL.
  • Fixed Slow Motion Bug.
  • Added start line in the ending off-road shortcut.
  • Added vertex colors to out of bounds.
  • Reduced number of trees.
  • Lowered texture sizes.
  • Widened house shortcut ramps.
  • Bullet Bills now take the ending off-road shortcut by default.
  • Fixed item routes.
  • Changed snow to off-road.
  • Changed snow texture.
  • Changed boost panel gradient.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: IJstopberg
French: Pic Gelé Montagneux
German: Eisgipfelberg
Italian: Montagna Piccoghiacciato
Japanese: アイスピークマウンテン
Korean: -
Portuguese: Montanha Pico-de-gelo
Russian: Ледяная вершина
Spanish: Montaña Picohelado
Greek: Παγωμένη Βουνοκορυφή
Polish: Góra Lodowego Szczytu
Finnish: Huippuvuoret
Swedish: Istoppsberget
Czech: -
Danish: -
By the same author: FloMaster35000vr

Custom Tracks:
Lava MushroomsDry Dry CastleRiverview SquareSummer IslandWaterwayRoyal CastlewaySpace IslandIcepeak MountainToxic Forest
Nebula Lava Factory

Texture Hacks:
Dark Circuit

Custom Tracks slightly edited:
Bouncy Farm II (animations) – Dryland Hills (animations)