Difference between revisions of "GBA Riverside Park (ChaosShadow23)"

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{{about|[[ChaosShadow23]]'s remake||GBA Riverside Park}}
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{{about|ChaosShadow23's remake||GBA Riverside Park}}
 
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|name= {{Extract-Title|{{PAGENAME}}}}
|creator= [[ChaosShadow23]]
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|designer= [[Nintendo]]
 
|version= v2.1
 
|version= v2.1

Revision as of 08:15, 13 February 2021

This article is about ChaosShadow23's remake. For other versions, see GBA Riverside Park.
GBA Riverside Park
Creator: ChaosShadow23
Designer: Nintendo
Version: v2.1
Date of latest version: 2015-05-06
Editors used: 3ds Max, BrawlBox, KMP Cloud, MagicY, Paint, Photoshop, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

This remake stays true to the original, by adding the red flowers (cacti), rocks and background trees. Both shortcuts found in the original are included, but slightly reduced to prevent large amounts of time from being saved.

Media

v2.0 VS Race
v1.0 VS Race

Version History

Version Date of release Information
v1.0 2014-01-26 First release
v1.0+ 2014-04-11 Update by Tock:
v2.0 2014-05-13
  • Upscaled to 115%.
  • Added mipmaps.
  • Added shortcuts.
  • Fixed UV mapping.
  • Remodeled the last ramp.
  • Fixed enemy routes.
  • Fixed Slow Motion Bug.
  • Replaced vertex colors with a light source.
v2.1 2015-05-06
  • Reverted scale to 100%.
  • Fixed KCL bug.
  • Fixed check points.
  • Fixed item routes.

Custom Track Distributions

This track is part of the following Custom Track Distributions: