Difference between revisions of "Formula Kart Wii"
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+ | {{textbox|red center|Notice to Distribution Creators|'''We ask distribution authors not to add this game mode to their distributions. Feel free to take individual features, but do not copy the core concept.'''}} | ||
{| class="textbox float-right grid" | {| class="textbox float-right grid" | ||
− | |+ | + | |+ {{PAGENAME}} |
! Logo: | ! Logo: | ||
− | | [[File: | + | | [[File:Formula Kart Wii Logo.png|210px|center]] |
|- | |- | ||
! Author: | ! Author: | ||
| [[CLF78]], [[Ismy]] | | [[CLF78]], [[Ismy]] | ||
+ | |- | ||
+ | ! Type: | ||
+ | | [[ISO Patcher]], [[Riivolution]] | ||
|- | |- | ||
! Version: | ! Version: | ||
− | | | + | | Gamma 1.7.4 |
|- | |- | ||
! Date of latest version: | ! Date of latest version: | ||
− | | | + | | 2023-07-01 |
|- | |- | ||
! Download: | ! Download: | ||
− | | [https://drive.google.com/ | + | | [https://drive.google.com/drive/folders/1nzG58upVIjtM_47KFePuj0z6rw1nzzf8 Google Drive] |
+ | |- | ||
+ | ! Source code: | ||
+ | | [https://github.com/CLF78/FKW GitHub] | ||
|- | |- | ||
! Discord server: | ! Discord server: | ||
− | | [https://discord.gg/ | + | | [https://discord.gg/s4XQgGhyYd Formula Kart Wii γ1.7.4 - Spring 2024] |
|} | |} | ||
== Overview == | == Overview == | ||
− | '''Formula Kart Wii''' is a custom game mode created by [[CLF78]] and [[Ismy]]. It | + | '''Formula Kart Wii''' is a [[custom game mode]] created by [[CLF78]] and [[Ismy]]. It changes the lap count to 50, adding random items and a plethora of other changes to make the racing more lively and chaotic. The mod is inspired by [[wikipedia:Formula One|Formula One]], a car racing championship. |
=== Credits === | === Credits === | ||
− | * Every | + | * Every modder whose work has been included in the project, for their great contribution. |
− | * [[Seeky]], for | + | * [[Krummers]], for helping with the track patches. |
− | * [[ | + | * [[kHacker35000vr]], [[Melg]], [[Seeky]], and [[stebler]], for help and documentation. |
+ | * [[acaruso]], for his code loader. | ||
== Media == | == Media == | ||
− | {{youtube-box|| | + | {{youtube-box||uy9eG_t9sWk|Gamma 1.6 Online Race}} |
− | {{youtube-box|| | + | {{youtube-box||FkvIYHTZD88|Gamma 1.2 Online Race}} |
− | {{youtube-box|| | + | {{youtube-box||FVynhpIPUfk|Gamma 1 Online Race}} |
== Features == | == Features == | ||
− | {| class="textbox grid sortable alt" | + | === Game Variants === |
− | |+ | + | Formula Kart Wii currently features two variants of the game mode. |
− | ! | + | * To pick a game variant offline, select the corresponding option in the VS Rules menu. |
+ | * To do so online, press the corresponding room start button. | ||
+ | {| class="textbox grid sortable" | ||
+ | |+ Game Variants | ||
+ | ! Variant | ||
+ | ! Information | ||
+ | |- | ||
+ | | Classic | ||
+ | | A regular Formula Kart Wii race. No additional rules are present. | ||
+ | |- class=alt | ||
+ | | Ramp Up | ||
+ | | The player's speed increases by 1cc every lap, starting at 150cc. On lap 20, Brake Drifting and Fast Falling are enabled. | ||
+ | |} | ||
+ | |||
+ | === Room Options === | ||
+ | The room host can toggle the following options on or off using dedicated messages. | ||
+ | {| class="textbox grid sortable" | ||
+ | |+ Room Options | ||
+ | ! Option | ||
! Author | ! Author | ||
! Information | ! Information | ||
|- | |- | ||
− | | [https://mkwii.com/showthread.php?tid= | + | | [https://mkwii.com/showthread.php?tid=775 Always Win Track Vote] |
+ | | Star | ||
+ | | The room host always wins the track vote. | ||
+ | |- class=alt | ||
+ | | Mirror Mode | ||
+ | | [[Nintendo]] | ||
+ | | Enables Mirror Mode. | ||
+ | |- | ||
+ | | Random Combination | ||
+ | | [[CLF78]] | ||
+ | | Gives every player in the room a random character and vehicle combination. The player cannot see the chosen combination until the race begins. | ||
+ | |- class=alt | ||
+ | | Teams Mode | ||
+ | | [[Nintendo]] | ||
+ | | Enables teams mode. | ||
+ | |- | ||
+ | | [https://mkwii.com/showthread.php?tid=1838 Vehicle Restriction] | ||
| [[CLF78]] | | [[CLF78]] | ||
− | | | + | | Lets the host restrict the type of vehicles that players can use. |
+ | |} | ||
+ | |||
+ | === Item Changes === | ||
+ | Almost all the items have been edited to make the racing experience more chaotic. In addition, several brand new items have been introduced. | ||
+ | {| class="textbox grid sortable" | ||
+ | |+ Item Edits | ||
+ | ! Item | ||
+ | ! Feature | ||
+ | ! Author | ||
+ | ! Information | ||
|- | |- | ||
− | | | + | | align=center rowspan=9| All Items |
− | | [ | + | | [https://mkwii.com/showthread.php?tid=1720 All Items Can Land] |
− | | | + | | [[CLF78]], [[MrBean35000vr]] |
+ | | Every item (with the exception of the Thunder Cloud, POW Block and Lightning) can land on the floor when dropped and be activated when a racer drives over it. Effects are identical to using the item itself. | ||
|- | |- | ||
− | | [https:// | + | | [https://mkwii.com/showthread.php?tid=1716 Disable Item Poof] |
− | | [[ | + | | [[CLF78]] |
− | | | + | | Stops the game from removing items that have been on track for too long, unless their total amount reaches the set limit. |
|- | |- | ||
− | | | + | | Dynamic Item Sizing |
− | | [[ | + | | [[CLF78]] |
− | | | + | | Items will reflect the status of the player who dropped/fired them. If used while in a Mega Mushroom, they will remain giant, and if used while shocked they will remain tiny. For Bob-ombs and Blue Shells, this also affects their explosion radius. This does not affect the Thunder Cloud. |
|- | |- | ||
− | | | + | | Instant Item Boxes |
− | | | + | | Anarion, [[CLF78]] |
− | | | + | | {{obj-ref|0x65|Item boxes}} respawn instantly to allow everyone to get items. |
|- | |- | ||
− | | | + | | Max Item Limit Modifier |
− | | [[ | + | | [[CLF78]], [[Ismy]] |
− | | The | + | | Increases the amount of items that can be in play. The new limits can be found [[#Item Data|here]]. |
|- | |- | ||
− | | | + | | Newbie Helper |
− | | [[ | + | | [[CLF78]], [[Seeky]] |
− | | | + | | If a player is lapped by first place, they will no longer pull Bananas, Shells, Fake Item Boxes or Bob-ombs. CPUs are unaffected. |
|- | |- | ||
− | | [https://mkwii.com/showthread.php?tid= | + | | [https://mkwii.com/showthread.php?tid=909 Remove Mushroom Bug] |
| [[Vega]] | | [[Vega]] | ||
− | | | + | | The Mushroom bug is an intentional game behavior that results in the player receiving a Mushroom as their 16th, 18th and 20th+ item, regardless of position. This code removes said behavior. |
+ | |- | ||
+ | | Remove Mushroom Item Fallback | ||
+ | | [[CLF78]], [[Ismy]] | ||
+ | | If too many of an item are in play, the game will try to give the player another item instead of defaulting to a Mushroom. This does not apply to the POW Block and Lightning, though this will grant the player Triple Mushrooms instead of a single one. | ||
|- | |- | ||
− | | [https://mkwii.com/showthread.php?tid= | + | | Ultimate Item Randomizer |
− | | | + | | [[CLF78]], [[Ismy]] |
− | | | + | | Completely randomizes item chances and gives a (weighted) random amount of the chosen item (see [[#Item Data|here]] for more info). It also randomizes the items spawned by objects, such as {{obj-ref|0x176|leaf piles}}, {{obj-ref|0x70|wooden boxes}} and {{obj-ref|0x191|Goombas}}. A few rules remain to maintain gameplay balance: |
+ | * Blue Shell, Lightning and POW Block timers are still respected. | ||
+ | * CPUs cannot pull Feathers and cannot pull Blue Shells and POW Blocks when in first place since they are not able to use them correctly. | ||
+ | * Lightnings, POW Blocks and Thunder Clouds cannot be dropped by objects. | ||
+ | |- class=alt | ||
+ | | align=center rowspan=2| [[File:Green Shell.png]]<br>Green Shell | ||
+ | | [https://mkwii.com/showthread.php?tid=243 Green Shell Speed Modifier] | ||
+ | | davidevgen | ||
+ | | Green Shells move at 2× speed. | ||
+ | |- class=alt | ||
+ | | Shells Never Break | ||
+ | | [[CLF78]] | ||
+ | | Green and Red Shells will not break until they hit a player, an object or another item. Red Shells will still break on walls if actively chasing a player. | ||
|- | |- | ||
− | | [https://mkwii.com/showthread.php?tid= | + | | align=center| [[File:Red Shell.png]]<br>Red Shell |
− | | | + | | Red Shell Targeting Modifier |
− | | | + | | [[CLF78]] |
+ | | The Red Shells' targeting logic has been altered in the following ways: | ||
+ | * Shells will only target the player one position ahead of the shooter, rather than targeting players in higher positions indiscriminately. | ||
+ | * Shells will not skip a player if they are getting hit by another item. | ||
+ | * Shells thrown from first place will not target anyone. | ||
+ | |- class=alt | ||
+ | | align=center| [[File:Banana.png]]<br>Banana | ||
+ | | [https://mkwii.com/showthread.php?tid=1638 Banana Damage Modifier] | ||
+ | | Skullface | ||
+ | | Bananas make the player spin for a longer amount of time, slowing them to almost a halt. | ||
|- | |- | ||
− | | [ | + | | align=center| [[File:Mushroom.png]]<br>Mushroom |
− | | | + | | rowspan=3| No Item Use Stun |
− | | | + | | rowspan=3| [[CLF78]] |
+ | | rowspan=3| Running into a Mushroom, Golden Mushroom or Star while getting hit will still apply their effect. | ||
|- | |- | ||
− | | [ | + | | align=center| [[File:Star.png]]<br>Star |
− | |||
− | |||
|- | |- | ||
− | | | + | | align=center| [[File:Golden Mushroom.png]]<br>Golden Mushroom |
− | | [[ | + | |- class=alt |
− | | | + | | align=center| [[File:Bob-omb.png]]<br>Bob-omb |
+ | | Motion Sensor Bombs | ||
+ | | Hamster35000vr | ||
+ | | Bob-ombs only explode when someone gets close to them. | ||
|- | |- | ||
− | | | + | | align=center rowspan=2| [[File:Blue Shell.png]]<br>Blue Shell |
− | | [[ | + | | [https://youtu.be/lQrd9UoOEao Blue Shell Speed Modifier] |
− | | | + | | mdmwii |
+ | | Blue Shells' traveling speed has been increased to 4×. However, they can still be dodged with Mushrooms. | ||
|- | |- | ||
− | | | + | | [https://mkwii.com/showthread.php?tid=175 Draggable Blue Shells] |
+ | | Luis | ||
+ | | Blue Shells can be held behind you like Red Shells. They will explode on contact, but not hurt the player. They can be used to protect against other items being shot from behind, but if the player gets wheelie-bumped while holding a Blue Shell behind, it will fall on the ground. | ||
+ | |- class=alt | ||
+ | | align=center rowspan=2| [[File:Lightning.png]]<br>Lightning | ||
+ | | Objects Ignore Lightning Damage | ||
+ | | [[CLF78]], [[Ismy]] | ||
+ | | Track objects such as {{obj-ref|0x191|Goombas}}, {{obj-ref|0xd8|penguins}} and {{obj-ref|0xe5|crabs}} are no longer affected by Lightning. | ||
+ | |- class=alt | ||
+ | | Shock Squishing | ||
| [[CLF78]] | | [[CLF78]] | ||
− | | | + | | If a shrunk player and a normal player bump into each other, the former will be squished (but will not lose their item and will not experience hit-stun). |
+ | |- | ||
+ | | align=center rowspan=2| [[File:Mega Mushroom.png]]<br>Mega Mushroom | ||
+ | | [https://mkwii.com/showthread.php?tid=1370 Mega Flips Everything] | ||
+ | | [[JoshuaMK]] | ||
+ | | {{obj-ref|0xd0|Trucks}} and {{obj-ref|0xe9,0xeb,0x196|Chain Chomps}} will flip over if hit with a Mega Mushroom (instead of stopping the player). | ||
|- | |- | ||
− | | | + | | [https://mkwii.com/showthread.php?tid=1680 Mega Mushroom Size Modifier] |
− | | [[ | + | | [[CLF78]], [[Ismy]], [[Palapeli]] |
− | | | + | | The player's size when in a Mega Mushroom is 1.5× the original (and capped to allow bigger vehicles to fit certain areas). The camera FOV is slightly increased to maintain visibility. |
+ | |- class=alt | ||
+ | | align=center| [[File:Feather.png]]<br>Feather | ||
+ | | [[Feather Item]] | ||
+ | | [[CLF78]], [[stebler]] | ||
+ | | The Feather, which replaces the Blooper, lets you trick off the ground and jump high in the air. Additional features include disabling invisible walls and fast falling (both while airborne). | ||
+ | |- | ||
+ | | align=center rowspan=3| [[File:POW Block.png|POW Block.png]]<br>POW Block | ||
+ | | Fast POW | ||
+ | | mdmwii | ||
+ | | The POW Block hits at the second strike instead of the third one to keep players on their toes. | ||
+ | |- | ||
+ | | No POW Delay | ||
+ | | [[Ro]] | ||
+ | | If a POW Block is used while another is about to strike, the strikes will be reset. This can be used to confuse players. | ||
+ | |- | ||
+ | | POW Yourself in 1st | ||
+ | | [[CLF78]] | ||
+ | | If a player uses a POW Block while in first place, they will hit themselves. | ||
+ | |- class=alt | ||
+ | | align=center rowspan=3| [[File:Thunder Cloud.png]]<br>Thunder Cloud | ||
+ | | [https://mkwii.com/showthread.php?tid=1941 Fix Thunder Cloud Glitch] | ||
+ | | [[CLF78]] | ||
+ | | The bug that causes the Thunder Cloud effect to remain if the cloud disappears is fixed. | ||
+ | |- class=alt | ||
+ | | [https://mkwii.com/showthread.php?tid=1791 Impervious Thunder Cloud] | ||
+ | | [[CLF78]] | ||
+ | | Thunder Clouds no longer disappear when using a power item or entering a cannon. | ||
+ | |- class=alt | ||
+ | | Mega/Bullet Thunder Cloud | ||
+ | | [[acaruso]], [[CLF78]] | ||
+ | | Instead of shrinking the player, the Thunder Cloud gives a Mega Mushroom effect (or a Bullet Bill effect if the player is lapped). | ||
|- | |- | ||
− | | [ | + | | align=center rowspan=4| [[File:Bullet Bill.png]]<br>Bullet Bill |
− | | [[ | + | | Bullet Bill Cannon Speed Modifier |
− | | | + | | [[CLF78]], [[Ismy]] |
+ | | Players in a Bullet Bill move faster in cannons than regular players. | ||
|- | |- | ||
− | | | + | | Bullet Bill Duration Modifier |
− | | [[ | + | | [[CLF78]] |
− | | | + | | Overtaking too many players with a Bullet Bill no longer causes it to end early. This does not apply to first place. |
|- | |- | ||
− | | [https://mkwii.com/showthread.php?tid= | + | | [https://mkwii.com/showthread.php?tid=1688 Bullet Bill Speed Modifier] |
− | | | + | | [[CLF78]], davidevgen |
− | | | + | | Bullet Bills move at 220 km/h, making them the most valuable item in order to catch up to other players. |
|- | |- | ||
− | | [ | + | | [https://mkwii.com/showthread.php?tid=170 No Bullet Bill Icon] |
− | | | + | | Anarion |
− | | | + | | Makes the Bullet Bill icon in the roulette disappear after using the item, allowing players to pick up and use other items during the Bullet Bill's effect. |
|} | |} | ||
− | {| class="textbox grid sortable | + | ==== Item Data ==== |
− | |+ Item | + | Item amounts are determined separately from item pulls. The chances of pulling a triple item in a distribution is the pulling chance × the amount chance. Objects will always spawn a single item. |
− | ! | + | {| class="textbox grid sortable center" |
− | ! | + | |+ Item Chances |
− | ! | + | ! rowspan=2| Item |
+ | ! colspan=4| Normal Distribution | ||
+ | ! colspan=4| Newbie Helper Distribution | ||
+ | ! Object Distribution | ||
+ | |- | ||
+ | ! Pulling Chance | ||
+ | ! Single Item Chance | ||
+ | ! Double Item Chance | ||
+ | ! Triple Item Chance | ||
+ | ! Pulling Chance | ||
+ | ! Single Item Chance | ||
+ | ! Double Item Chance | ||
+ | ! Triple Item Chance | ||
+ | ! Pulling Chance | ||
|- | |- | ||
− | | | + | | Green Shell |
− | | | + | | 2/19 <ref name="note">Will be reduced to 1/19 when further items are implemented.</ref> |
− | | | + | | 34% |
+ | | 33% | ||
+ | | 33% | ||
+ | | – | ||
+ | | – | ||
+ | | – | ||
+ | | – | ||
+ | | 1/12 | ||
+ | |- class=alt | ||
+ | | Red Shell | ||
+ | | 2/19 <ref name="note"/> | ||
+ | | 34% | ||
+ | | 33% | ||
+ | | 33% | ||
+ | | – | ||
+ | | – | ||
+ | | – | ||
+ | | – | ||
+ | | 1/12 | ||
|- | |- | ||
− | | | + | | Banana |
− | | | + | | 2/19 <ref name="note"/> |
− | | | + | | 34% |
+ | | 33% | ||
+ | | 33% | ||
+ | | – | ||
+ | | – | ||
+ | | – | ||
+ | | – | ||
+ | | 1/12 | ||
+ | |- class=alt | ||
+ | | Fake Item Box | ||
+ | | 2/19 <ref name="note"/> | ||
+ | | 34% | ||
+ | | 33% | ||
+ | | 33% | ||
+ | | – | ||
+ | | – | ||
+ | | – | ||
+ | | – | ||
+ | | 1/12 | ||
|- | |- | ||
− | | | + | | Mushroom |
− | | | + | | 1/19 |
− | | | + | | 34% |
+ | | 33% | ||
+ | | 33% | ||
+ | | 1/9 | ||
+ | | – | ||
+ | | – | ||
+ | | 100% | ||
+ | | 1/12 | ||
+ | |- class=alt | ||
+ | | Bob-omb | ||
+ | | 1/19 | ||
+ | | 95% | ||
+ | | 4% | ||
+ | | 1% | ||
+ | | – | ||
+ | | – | ||
+ | | – | ||
+ | | – | ||
+ | | 1/12 | ||
|- | |- | ||
− | | | + | | Blue Shell |
− | | | + | | 1/19 |
− | | | + | | 95% |
+ | | 4% | ||
+ | | 1% | ||
+ | | 1/9 | ||
+ | | 85% | ||
+ | | 10% | ||
+ | | 5% | ||
+ | | 1/12 | ||
+ | |- class=alt | ||
+ | | Lightning | ||
+ | | 1/19 | ||
+ | | 95% | ||
+ | | 4% | ||
+ | | 1% | ||
+ | | 1/9 | ||
+ | | 95% | ||
+ | | 4% | ||
+ | | 1% | ||
+ | | – | ||
|- | |- | ||
− | | | + | | Star |
− | | | + | | 1/19 |
− | | | + | | 85% |
+ | | 10% | ||
+ | | 5% | ||
+ | | 1/9 | ||
+ | | 34% | ||
+ | | 33% | ||
+ | | 33% | ||
+ | | 1/12 | ||
+ | |- class=alt | ||
+ | | Golden Mushroom | ||
+ | | 1/19 | ||
+ | | 95% | ||
+ | | 4% | ||
+ | | 1% | ||
+ | | 1/9 | ||
+ | | 85% | ||
+ | | 10% | ||
+ | | 5% | ||
+ | | 1/12 | ||
|- | |- | ||
− | | | + | | Mega Mushroom |
− | | | + | | 1/19 |
− | | | + | | 85% |
+ | | 10% | ||
+ | | 5% | ||
+ | | 1/9 | ||
+ | | 34% | ||
+ | | 33% | ||
+ | | 33% | ||
+ | | 1/12 | ||
+ | |- class=alt | ||
+ | | Feather | ||
+ | | 1/19 | ||
+ | | 34% | ||
+ | | 33% | ||
+ | | 33% | ||
+ | | – | ||
+ | | – | ||
+ | | – | ||
+ | | – | ||
+ | | 1/12 | ||
|- | |- | ||
− | | | + | | POW Block |
− | | | + | | 1/19 |
− | | | + | | 95% |
+ | | 4% | ||
+ | | 1% | ||
+ | | 1/9 | ||
+ | | 95% | ||
+ | | 4% | ||
+ | | 1% | ||
+ | | – | ||
+ | |- class=alt | ||
+ | | Thunder Cloud | ||
+ | | 1/19 | ||
+ | | 100% | ||
+ | | – | ||
+ | | – | ||
+ | | 1/9 | ||
+ | | 100% | ||
+ | | – | ||
+ | | – | ||
+ | | – | ||
|- | |- | ||
− | | | + | | Bullet Bill |
− | + | | 1/19 | |
− | + | | 95% | |
+ | | 4% | ||
+ | | 1% | ||
+ | | 1/9 | ||
+ | | 95% | ||
+ | | 4% | ||
+ | | 1% | ||
+ | | 1/12 | ||
+ | |} | ||
+ | |||
+ | {| class="textbox grid sortable center" | ||
+ | |+ Item Limits | ||
+ | ! Item | ||
+ | ! New | ||
+ | ! Original | ||
|- | |- | ||
− | | | + | | Banana |
− | | | + | | 27 |
− | | | + | | 16 |
+ | |- class=alt | ||
+ | | Fake Item Box | ||
+ | | 27 | ||
+ | | 6 | ||
|- | |- | ||
− | | | + | | Green Shell |
− | | | + | | 20 |
− | | | + | | 12 |
+ | |- class=alt | ||
+ | | Red Shell | ||
+ | | 20 | ||
+ | | 8 | ||
|- | |- | ||
− | | | + | | Mushroom |
− | | | + | | 12 |
− | | | + | | 12 |
+ | |- class=alt | ||
+ | | Blue Shell | ||
+ | | 7 | ||
+ | | 1 | ||
|- | |- | ||
− | | | + | | Bob-omb |
− | | | + | | 7 |
− | | | + | | 3 |
+ | |- class=alt | ||
+ | | Bullet Bill | ||
+ | | 7 | ||
+ | | 1 | ||
|- | |- | ||
− | | | + | | Feather |
− | | | + | | 7 |
− | | | + | | 1 |
+ | |- class=alt | ||
+ | | Golden Mushroom | ||
+ | | 7 | ||
+ | | 2 | ||
|- | |- | ||
− | | | + | | Mega Mushroom |
− | | | + | | 7 |
− | | | + | | 2 |
+ | |- class=alt | ||
+ | | Star | ||
+ | | 7 | ||
+ | | 3 | ||
|- | |- | ||
− | | | + | | Thunder Cloud |
− | | | + | | 7 |
− | | | + | | 1 |
+ | |- class=alt | ||
+ | | Lightning | ||
+ | | 1 | ||
+ | | 1 | ||
|- | |- | ||
− | | | + | | POW Block |
− | | | + | | 1 |
− | | | + | | 1 |
+ | |- class=alt | ||
+ | | '''Total''' | ||
+ | | '''164''' | ||
+ | | '''70''' | ||
|} | |} | ||
− | {| class="textbox grid sortable | + | === Vehicle Changes === |
− | |+ | + | Some vehicle characteristics have been altered to promote more vehicle variety. |
+ | {| class="textbox grid sortable center" | ||
+ | |+ Vehicle Changes | ||
! Feature | ! Feature | ||
! Author | ! Author | ||
! Information | ! Information | ||
|- | |- | ||
− | | | + | | [[Hybrid Drift]] |
+ | | [[Ismy]] | ||
+ | | Replaces the Automatic Drift option with Hybrid Drift, which combines automatic and manual drift. | ||
+ | |- class=alt | ||
+ | | Inside Drifting Bikes | ||
| [[Seeky]] | | [[Seeky]] | ||
− | | | + | | All bikes are inside drift. |
|- | |- | ||
− | | [ | + | | Super Miniturbo Threshold/Duration Modifier |
− | + | | [[CLF78]], [[Ismy]] | |
− | | | + | | Super mini-turbos take half the time to charge and last 1.5× longer. |
+ | |} | ||
+ | |||
+ | === Gameplay Changes === | ||
+ | Several gameplay elements have been altered to provide more entertainment and/or make gameplay fairer. | ||
+ | {| class="textbox grid sortable" | ||
+ | |+ Gameplay Changes | ||
+ | ! Feature | ||
+ | ! Author | ||
+ | ! Information | ||
|- | |- | ||
− | | [https:// | + | | [https://mkwii.com/showthread.php?tid=1831 Disable Horizontal Wall Glitch] |
− | | | + | | [[stebler]] |
− | | | + | | Fixes the horizontal wall glitch. |
+ | |- class=alt | ||
+ | | [https://mkwii.com/showthread.php?tid=1830 Disable Wallriding] | ||
+ | | [[CLF78]] | ||
+ | | Fixes wallriding to prevent abuse. | ||
|- | |- | ||
− | | | + | | No Invincibility Frames |
− | | | + | | [[CLF78]], [[Ismy]] |
− | | | + | | Removes the brief period of invincibility after being hit by an item or landing from a respawn, allowing players to be hit again. |
+ | |- class=alt | ||
+ | | No Team Invincibility | ||
+ | | [[CLF78]], Geeh, [[Ismy]], Nameless | ||
+ | | Enables friendly fire in teams mode. | ||
|- | |- | ||
− | | [ | + | | Points Table Modifier |
− | | [[ | + | | [[CLF78]] |
− | | | + | | Finishing points are multiplied by the amount of players in the race. |
+ | |- class=alt | ||
+ | | Respawn Helper | ||
+ | | davidevgen, [[CLF78]], [[Ismy]] | ||
+ | | If a player falls off the track while lapped, they will respawn immediately. | ||
|- | |- | ||
− | | | + | | Starting Lap Modifier |
− | | [[ | + | | BullyWiiPlaza, [[CLF78]], [[Ismy]], [[Melg]], [[Palapeli]] |
− | | | + | | The race lasts 50 laps on every track. The lap counter and Lakitu show the correct current lap and total laps. |
+ | |- class=alt | ||
+ | | [[Ultra UnCut]] | ||
+ | | [[Chadderz]], [[MrBean35000vr]] | ||
+ | | Fixes the Start Line Bug that causes many [[Ultra Shortcut]]s. | ||
+ | |} | ||
+ | |||
+ | === Online Gameplay Changes === | ||
+ | {| class="textbox grid sortable" | ||
+ | |+ Online Changes | ||
+ | ! Feature | ||
+ | ! Author | ||
+ | ! Information | ||
|- | |- | ||
− | | [https://mkwii.com/showthread.php?tid= | + | | [https://mkwii.com/showthread.php?tid=1575 30 Seconds Time Limit Modifier] |
− | | | + | | [[CLF78]] |
− | | | + | | The 30 second rule has been changed to three minutes, to allow more players to finish the race. |
+ | |- class=alt | ||
+ | | [https://mkwii.com/showthread.php?tid=1857 Accurate Explosion Damage] | ||
+ | | [[CLF78]], [[MrBean35000vr]] | ||
+ | | Prevents the game from applying explosion damage to players that were not hit. It also swaps the spin-out damage with the explosion one. | ||
|- | |- | ||
− | | [https://mkwii.com/showthread.php?tid= | + | | [https://mkwii.com/showthread.php?tid=1887 Accurate Finish Times]/Positions |
− | | | + | | [[CLF78]] |
− | | | + | | The finish times of players that do not reach the finish line is more realistic (this also affects CPUs offline). Additionally, the order of disconnected players is maintained. |
+ | |- class=alt | ||
+ | | [https://youtu.be/asH2uPN1pGA Change Character Between Wi-Fi Races] | ||
+ | | [[MrBean35000vr]] | ||
+ | | When in online play, the player's character, vehicle, and drift mode choice may be changed between races by pressing + on the Wii Remote (or Start on the GCN Controller) when on the VR screen. This simply takes the player back to the character select menu and then returns them to the vote when they have reselected. If the time limit expires, the currently selected options are taken. | ||
|- | |- | ||
− | | [https://mkwii.com/showthread.php?tid= | + | | [[Wiimmfi Project|Custom Server Support]] |
+ | | [[Leseratte]], [[Wiimm]] | ||
+ | | Support to play on Wiimmfi has been added as a replacement to Nintendo WFC. This comes with a custom region so that regional/continental races work. | ||
+ | |- class=alt | ||
+ | | [https://mkwii.com/showthread.php?tid=109 Force CC] | ||
| XeR | | XeR | ||
− | | | + | | Forces 150cc in online races (or Mirror, if the relevant room option is enabled). |
|- | |- | ||
+ | | [https://mkwii.com/showthread.php?tid=1611 Friend Room Race Count Modifier] | ||
+ | | [[MrBean35000vr]] | ||
+ | | Changes the amount of VS races in friend rooms to one. | ||
+ | |- class=alt | ||
| [https://mkwii.com/showthread.php?tid=1578 Instant Disconnect] and [https://mkwii.com/showthread.php?tid=57 Don't Lose VR When Disconnecting] | | [https://mkwii.com/showthread.php?tid=1578 Instant Disconnect] and [https://mkwii.com/showthread.php?tid=57 Don't Lose VR When Disconnecting] | ||
− | | [[CLF78]] | + | | BullyWiiPlaza, [[CLF78]] |
− | | | + | | Allows the player to disconnect from a room at any time without losing VR. The button combinations to do so are as follows: |
* Wii Wheel/Nunchuk: B, 1, 2, + | * Wii Wheel/Nunchuk: B, 1, 2, + | ||
− | * GCN Controller: L, R, A, | + | * GCN Controller: L, R, A, START |
* Classic Controller: L, R, A, + | * Classic Controller: L, R, A, + | ||
|- | |- | ||
− | | | + | | [https://mkwii.com/showthread.php?tid=994 Remove Worldwide Button] |
− | | [[ | + | | [[Chadderz]] |
− | | | + | | Removes the Worldwide button in the online menu completely. |
+ | |- class=alt | ||
+ | | Time Limit Modifier | ||
+ | | [[Chadderz]], [[CLF78]] | ||
+ | | The five minute time limit has been extended to 60 minutes to accommodate for the longer races. | ||
+ | |} | ||
+ | |||
+ | === Track-Specific Changes === | ||
+ | The following features target track-specific gameplay elements in order to enhance gameplay. These are implemented in the form of [[cheat code]]s and file patches, so [[My Stuff]] support is retained (to an extent). | ||
+ | {| class="textbox grid sortable" | ||
+ | |+ Track-Specific Changes | ||
+ | ! Cup | ||
+ | ! Track | ||
+ | ! Changes | ||
|- | |- | ||
− | | [https://mkwii.com/showthread.php?tid= | + | | — |
− | + | | All | |
− | | | + | | A full list of changes can be found [https://docs.google.com/document/d/1uOfBsd9LX4i5joa6PXHDrnK9ncLtpHyh here]. |
+ | * Added additional respawn points where necessary. | ||
+ | * Added out of bounds areas to prevent players missing key checkpoints with the Feather. | ||
+ | * Fixed finish line respawns. | ||
+ | * Modified Bullet Bill drop-offs to accommodate the faster Bullet Bill speed. | ||
+ | |- class=alt | ||
+ | | {{cup-icon||Mushroom Cup}} | ||
+ | | [[Wii Toad's Factory|Toad's Factory]] | ||
+ | | | ||
+ | * [https://mkwii.com/showthread.php?tid=1667 Conveyors keep switching after three laps.] | ||
+ | * [https://mkwii.com/showthread.php?tid=1810 The music reset at the factory exit is disabled.] | ||
+ | * {{obj-ref|0x70|Wooden boxes}} always give items. | ||
|- | |- | ||
− | | [https://mkwii.com/showthread.php?tid= | + | | rowspan=2 {{cup-icon||Flower Cup}} |
− | + | | [[Wii Coconut Mall|Coconut Mall]] | |
− | + | | | |
+ | * Bullet Bills take the bottom path at the end of the mall by default. | ||
+ | * [https://mkwii.com/showthread.php?tid=1676 Escalators keep switching after three laps.] | ||
|- | |- | ||
− | | [ | + | | [[Wii DK Summit|DK Summit]] |
− | | [[ | + | | Changed key checkpoint five to four. |
− | | | + | |- class=alt |
+ | | rowspan=2 {{cup-icon||Star Cup}} | ||
+ | | [[Wii Maple Treeway|Maple Treeway]] | ||
+ | | All {{obj-ref|0x176|leaf piles}} have a 33% chance of spitting an item. | ||
+ | |- class=alt | ||
+ | | [[Wii Grumble Volcano|Grumble Volcano]] | ||
+ | | | ||
+ | * Bullet Bills take the right path in the cave by default. | ||
+ | * {{obj-ref|0x1fc|Sinking rocks}} and {{obj-ref|0x212|geysers}} are adjusted to the lap count. | ||
+ | * The Ultra Shortcut and Rock Hop rocks sink instantly to prevent bugs/excessive cutting. | ||
|- | |- | ||
− | | [ | + | | {{cup-icon||Special Cup}} |
− | | | + | | [[Wii Dry Dry Ruins|Dry Dry Ruins]] |
− | | | + | | |
+ | * {{obj-ref|0x208|Pillar}} and {{obj-ref|0x209|sand pile}} timings are adjusted to the lap count. | ||
+ | * Split item route at the ruins exit into three. | ||
+ | |- class=alt | ||
+ | | rowspan=3 {{cup-icon||Shell Cup}} | ||
+ | | [[GCN Peach Beach]] | ||
+ | | Made item routes less bumpy. | ||
+ | |- class=alt | ||
+ | | [[DS Yoshi Falls]] | ||
+ | | Bullet Bills take the waterfall route by default. | ||
+ | |- class=alt | ||
+ | | [[SNES Ghost Valley 2]] | ||
+ | | Falling block timings are adjusted to the lap count. | ||
|- | |- | ||
− | | | + | | rowspan=2 {{cup-icon||Banana Cup}} |
− | | [[ | + | | [[GBA Shy Guy Beach]] |
− | | | + | | Edited item routes near the tiny islands. |
|- | |- | ||
− | | [https://mkwii.com/showthread.php?tid= | + | | [[DS Delfino Square]] |
− | | | + | | [https://mkwii.com/showthread.php?tid=1642 Wooden boxes respawn faster.] |
− | | | + | |- class=alt |
+ | | {{cup-icon||Lightning Cup}} | ||
+ | | [[N64 Bowser's Castle]] | ||
+ | | Removed split checkpoints at the end. | ||
|} | |} | ||
− | {| class="textbox grid sortable | + | === Other Features === |
− | |+ | + | Addiditonal quality of life and graphical enhancements are present to further polish the game mode. |
− | ! | + | {| class="textbox grid sortable" |
− | ! | + | |+ Other Features |
− | ! | + | ! Feature |
+ | ! Author | ||
+ | ! Information | ||
+ | |- | ||
+ | | 30 FPS | ||
+ | | [[CLF78]] | ||
+ | | Locks the game at 30 frames per second. This feature can be enabled/disabled at will, as it is meant for Dolphin users. | ||
+ | |- class=alt | ||
+ | | [https://youtu.be/y2tOmsdoBjw Automatic BRSAR Patching] | ||
+ | | Elias_ | ||
+ | | The [[revo_kart.brsar]] file is automatically patched to prevent music from cutting off mid-race. | ||
|- | |- | ||
− | | | + | | Credits Button |
− | | | + | | [[CLF78]] |
− | | | + | | Replaces the Mario Kart Channel with the credits. |
+ | |- class=alt | ||
+ | | [https://mkwii.com/showthread.php?tid=1828 Default Drift Type Modifier] | ||
+ | | [[CLF78]] | ||
+ | | Makes the game always set the drift choice to Manual when booted. If the player changes their drift choice mid-session, it will still be saved correctly. | ||
|- | |- | ||
− | | | + | | Disable Character Voices |
− | | | + | | [[Melg]] |
− | | | + | | Completely mutes characters. This feature can be enabled/disabled at will. |
+ | |- class=alt | ||
+ | | [https://mkwii.com/showthread.php?tid=1845 Disable Multi Channel BRSTMs] | ||
+ | | [[CLF78]] | ||
+ | | Prevents music from cutting off if the relevant BRSTM channel is missing. | ||
|- | |- | ||
− | | | + | | Disable Staff Ghosts Lookup |
− | | | + | | [[CLF78]] |
− | | | + | | Prevents the game from looking up staff ghosts to reduce loading times. |
+ | |- class=alt | ||
+ | | [https://mkwii.com/showthread.php?tid=1635 Don't Hide Position After Race] | ||
+ | | [[MrBean35000vr]] | ||
+ | | Prevents the game from hiding the player's position once the race is over. | ||
|- | |- | ||
− | | | + | | [https://mkwii.com/showthread.php?tid=389 Faster Menu Navigation] |
− | | | + | | east |
− | | | + | | Menus are much faster to navigate through. This feature can be enabled/disabled at will. |
+ | |- class=alt | ||
+ | | Final Lap Music Trigger Modifier | ||
+ | | [[acaruso]], [[CLF78]] | ||
+ | | Final lap music triggers on lap 45. For the final lap, the jingle plays again and then the music is slightly faster. | ||
|- | |- | ||
− | | | + | | [https://mkwii.com/showthread.php?tid=112 Force Battle Glitch] |
− | | | + | | XeR |
− | | | + | | This code extends the view of character tags without the need to play on Battle Mode. This feature can be enabled/disabled at will. |
+ | |- class=alt | ||
+ | | Force VS Menu | ||
+ | | [[CLF78]], [[Palapeli]] | ||
+ | | Forces the offline menus to VS Race. | ||
|- | |- | ||
− | | | + | | [https://mkwii.com/showthread.php?tid=1736 License Unlocker] |
− | | | + | | [[acaruso]] |
− | | | + | | Unlocks every character and cup without affecting the savegame. |
+ | |- class=alt | ||
+ | | [https://mkwii.com/showthread.php?tid=1515 Mii Heads on Minimap] | ||
+ | | [[JoshuaMK]] | ||
+ | | When playing online, character minimap icons will be replaced by the players' Mii head. This feature can be enabled/disabled at will. | ||
|- | |- | ||
− | | | + | | [[My Stuff Folder]] |
− | | | + | | – |
− | | | + | | Allows users to replace certain files with their own, allowing for custom textures, among other things. Players can choose between the CTGP and the FKW folder, and can also choose to replace Music only or everything. |
+ | '''NOTE: Do not replace 'Common_X.szs' or the game will crash.''' | ||
+ | |- class=alt | ||
+ | | [https://mkwii.com/showthread.php?tid=504 No Background Music] | ||
+ | | CosmoCortney | ||
+ | | Mutes all BRSTMs. This feature can be enabled/disabled at will. | ||
|- | |- | ||
− | | | + | | Offline Race Count Modifier |
− | | | + | | [[CLF78]], [[JoshuaMK]] |
− | | | + | | Lets the player pick an amount of races between one and 16. |
+ | |- class=alt | ||
+ | | Score Screen Improvements | ||
+ | | [[CLF78]], [[Melg]] | ||
+ | | Various improvements were applied to the score screen: | ||
+ | * [https://wiiki-content.acaruso.xyz/707114353048027197/886287969286242364/unknown.png The player names are replaced by their finishing times, in a timesheet style.] | ||
+ | * [https://mkwii.com/showthread.php?tid=1858 The scores increase faster both offline and online.] | ||
+ | * The score screen does not progress automatically offline. | ||
|- | |- | ||
− | | | + | | [https://mkwii.com/showthread.php?tid=1884 Show Quit Confirmation Screen Everywhere] |
− | | | + | | [[CLF78]] |
− | | | + | | Adds the quit confirmation screen from GP mode to single player VS races. |
+ | |- class=alt | ||
+ | | Show Time Difference | ||
+ | | [[Melg]] | ||
+ | | Makes the game show how far ahead or behind the player is from others (like in Time Trials). This feature can be enabled/disabled at will, and it can be set to the player ahead or to the one in first. If the player crosses the line in first place, it will show their distance from second once they cross the line. | ||
+ | '''Note: This feature does not work in split-screen; therefore, it is disabled when using it.''' | ||
|- | |- | ||
− | | | + | | Show Voting Timer |
− | | | + | | [[CLF78]] |
− | | | + | | The countdown timer on the Wi-Fi voting screen is always shown. |
+ | |- class=alt | ||
+ | | [https://mkwii.com/showthread.php?tid=164 Silent Controller Changing] | ||
+ | | BullyWiiPlaza | ||
+ | | Removes the controller change box, allowing the player to change controllers anytime. | ||
|- | |- | ||
− | | | + | | [https://mkwii.com/showthread.php?tid=1730 Speedometer] |
− | | | + | | [[CLF78]], [[stebler]] |
− | | | + | | Adds a speedometer in the lower right-hand corner of the screen. |
+ | '''Note: This feature does not work in split-screen; therefore, it is disabled when using it.''' | ||
+ | |- class=alt | ||
+ | | Version Check | ||
+ | | [[CLF78]], [[Seeky]] | ||
+ | | Prevents players with a different mod version than the host's from joining their room. | ||
|} | |} | ||
== Version History == | == Version History == | ||
+ | === Alpha 0.7 – Beta 1.10 === | ||
+ | <spoiler> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Version | ! Version | ||
Line 327: | Line 806: | ||
! Information | ! Information | ||
|- | |- | ||
− | | Beta 1.0.1 | + | | ≤ Alpha 0.7 |
+ | | ≤ 2020-04-28 | ||
+ | | First release | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/12MZc9mINeY4o0bYDfZwqWylYHlX3e3CJ Alpha 0.7] | ||
+ | | 2020-04-28 | ||
+ | | | ||
+ | * Added Fast POW. | ||
+ | * Added Instant Blooper Attack and Invisible Blooper. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1ugD010cQFB5Y6T9NnjKpabUsAc96PgpI Alpha 0.8] | ||
+ | | 2020-05-02 | ||
+ | | | ||
+ | * Added support for regions other than PAL. | ||
+ | * Added Disable Battle Mode. | ||
+ | * Added Remove Worldwide Button. | ||
+ | * Added Force 150cc Online. | ||
+ | * Modified Starting Lap Modifier to print the current lap in the milliseconds. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/12JutSKnEuqVAzl5N8CEOQGavTLXjOI1g Alpha 0.9] | ||
+ | | 2020-05-03 | ||
+ | | | ||
+ | * Added a custom region. | ||
+ | * Added Points Table Modifier. | ||
+ | * Added Remove VR Search. | ||
+ | |- | ||
+ | | Alpha 0.10 | ||
+ | | 2020-05-19 | ||
+ | | | ||
+ | * Added Fake Item Box Color Modifier. | ||
+ | * Added Green Shell Speed Modifier. | ||
+ | * Added Triple Fake Item Boxes. | ||
+ | * Added Triple Rotating Bananas. | ||
+ | * Edited some codes. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/12HeZw3zMiL1BWNm5AfzTqRT9J7C8Olmb Alpha 0.10.1] | ||
+ | | 2020-05-20 | ||
+ | | Fixed a crash. | ||
+ | |- | ||
+ | | Alpha 0.11 | ||
+ | | 2020-06-02 | ||
+ | | | ||
+ | * Added custom title screen. | ||
+ | * Added Show Everyone's Times After Race. | ||
+ | * Added [[Ultra UnCut]]. | ||
+ | * Moved Triple Fake Item Boxes over Blooper and removed Blooper-related codes. | ||
+ | * Removed Fake Item Box Color Modifier. | ||
+ | * Removed Triple Rotating Bananas. | ||
+ | * Edited some codes. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1viCAz7wuvcWdVcOccw8pcg3zYkE2uHiz Alpha 0.11.1] | ||
+ | | 2020-06-03 | ||
+ | | | ||
+ | * Fixed a crash. | ||
+ | * Fixed custom title screen. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1usU21_EDUkKK9YNGc-HwgvHjrYudCkF2 Beta 1] | ||
+ | | 2020-06-12 | ||
+ | | | ||
+ | * Added Sprinter Mod. | ||
+ | * Added ISO Patcher. | ||
+ | * Added Blue Shell Speed Modifier. | ||
+ | * Updated Wiimmfi patch to remove the need for a patched DOL. | ||
+ | * Edited item limits. | ||
+ | * Edited Green Shell speeds. | ||
+ | * Fixed a positioning bug caused by disconnections. | ||
+ | * Fixed some Blooper-related bugs. | ||
+ | * Removed No Disconnect. | ||
+ | * Removed Remove VR Search. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1uvmDrXZvzpMWZ1H4VH0r5Zx5oMoVjs61 Beta 1.0.1] | ||
| 2020-06-15 | | 2020-06-15 | ||
− | | | + | | |
+ | * Updated Sprinter stats. | ||
+ | * Updated XML. | ||
|- | |- | ||
− | | Beta 1.1 | + | | [https://drive.google.com/drive/folders/1ulFyP1eRttl3Q5d2BhZmHjFgMpaQ_VCh Beta 1.1] |
| 2020-06-18 | | 2020-06-18 | ||
| | | | ||
− | * Added | + | * Added Auto Press A at Strap Screen. |
− | |||
− | |||
− | |||
− | |||
* Added Change Character Between Races. | * Added Change Character Between Races. | ||
* Added Don't Lose VR When Disconnecting. | * Added Don't Lose VR When Disconnecting. | ||
+ | * Added Faster Menu Navigation option. | ||
+ | * Added Increase Visual Distance. | ||
* Added Instant Disconnect. | * Added Instant Disconnect. | ||
− | * Added | + | * Added Mii Heads on Minimap option. |
+ | * Added No Background Music option. | ||
* Added No Ghost Saving. | * Added No Ghost Saving. | ||
+ | * Added several antifreeze codes. | ||
* Added Shroomless TTs. | * Added Shroomless TTs. | ||
− | * Added | + | * Added Silent Controller Changing |
− | * Added | + | * Added Wooden Box Respawn Modifier. |
− | * | + | * Changed loading method. |
− | * | + | * Modified Starting Lap Modifier to be disabled in Time Trials. |
|- | |- | ||
− | | Beta 1.2 | + | | [https://drive.google.com/drive/folders/1vD9dEHiqJjvyoQIZfERSaAKG3C1KsgIq Beta 1.2] |
| 2020-07-14 | | 2020-07-14 | ||
| | | | ||
+ | * Added Force 30 FPS option (ISO Builder only). | ||
* Added Force Battle Glitch option. | * Added Force Battle Glitch option. | ||
− | * | + | * Readded No Disconnect. |
− | |||
* Replaced Triple Fake Item Boxes icon. | * Replaced Triple Fake Item Boxes icon. | ||
* Made players' finishing times also show in Worldwide races. | * Made players' finishing times also show in Worldwide races. | ||
Line 362: | Line 913: | ||
* Removed Instant Disconnect. | * Removed Instant Disconnect. | ||
|- | |- | ||
− | | Beta 1.2.1 | + | | [https://drive.google.com/drive/folders/1vSPJpAnFMaxaAtkOZzNpbB88TJDLqmhs Beta 1.2.1] |
| 2020-07-17 | | 2020-07-17 | ||
− | | Fixed All Items Can Land for | + | | Fixed All Items Can Land for NTSC-U. |
|- | |- | ||
− | | Beta 1.3 | + | | [https://drive.google.com/drive/folders/1sSoByDDxEh17vOOPNK9cD9jXyVj6BraX Beta 1.3] |
| 2020-07-29 | | 2020-07-29 | ||
| | | | ||
Line 380: | Line 931: | ||
* Removed Sprinter Mod. | * Removed Sprinter Mod. | ||
|- | |- | ||
− | | Beta 1.4 | + | | [https://drive.google.com/drive/folders/1s5Xo4jIRQWmUtkDMdbCfyFqMhMcjEieg Beta 1.4] |
| 2020-08-05 | | 2020-08-05 | ||
| | | | ||
− | |||
* Added Always Win Track Vote option. | * Added Always Win Track Vote option. | ||
* Added License Unlocker option. | * Added License Unlocker option. | ||
+ | * Added POW Yourself in 1st. | ||
* Updated Lakitu lap signs. | * Updated Lakitu lap signs. | ||
* Updated Triple Fake Item Boxes icon. | * Updated Triple Fake Item Boxes icon. | ||
|- | |- | ||
− | | Beta 1.4.1 | + | | [https://drive.google.com/drive/folders/1rpCIGeMyQhLc1mZdEn1KR5nEYqAZvv7S Beta 1.4.1] |
| 2020-08-06 | | 2020-08-06 | ||
| Fixed POW Yourself in 1st. | | Fixed POW Yourself in 1st. | ||
|- | |- | ||
− | | Beta 1.5 | + | | [https://drive.google.com/drive/folders/1rbltEI6ndbnPQCfA_cJHoZbPorCTW2cv Beta 1.5] |
| 2020-08-17 | | 2020-08-17 | ||
| | | | ||
Line 400: | Line 951: | ||
* Added Speed Modifier. | * Added Speed Modifier. | ||
* Removed No Disconnect. | * Removed No Disconnect. | ||
− | * | + | * Removed POW Yourself in 1st. |
|- | |- | ||
− | | Beta 1.6 | + | | [https://drive.google.com/drive/folders/1rXHmErNxgyhGd_VJo3QCSvYwjL7qVRiR Beta 1.6] |
| 2020-08-22 | | 2020-08-22 | ||
| | | | ||
Line 409: | Line 960: | ||
* Removed Lightning and POW Block from All Items Can Land. | * Removed Lightning and POW Block from All Items Can Land. | ||
|- | |- | ||
− | | Beta 1.6.1 | + | | [https://drive.google.com/drive/folders/1rIpYCObxlogxedjvvwr6YtDjbkqaU5oS Beta 1.6.1] |
| 2020-08-26 | | 2020-08-26 | ||
| Added Newbie Helper. | | Added Newbie Helper. | ||
|- | |- | ||
− | | Beta 1.7 | + | | [https://drive.google.com/drive/folders/1r4rL8LVeHOWEPlXr9ANUU8i9TIlvMDtm Beta 1.7] |
| 2020-09-04 | | 2020-09-04 | ||
| | | | ||
Line 423: | Line 974: | ||
* Reduced frequency of Blue Shells. | * Reduced frequency of Blue Shells. | ||
|- | |- | ||
− | | Beta 1.7.1 | + | | [https://drive.google.com/drive/folders/1qyBM18LcQpR70i9OKhbcI04CgjVjW0bl Beta 1.7.1] |
| 2020-09-06 | | 2020-09-06 | ||
| | | | ||
Line 429: | Line 980: | ||
* Added Disable Toad's Factory Music Reset. | * Added Disable Toad's Factory Music Reset. | ||
|- | |- | ||
− | | Beta 1.7.2 | + | | [https://drive.google.com/drive/folders/1qhw1Xg_qdDG4VVE3WQy0UfObM9UGUN0S Beta 1.7.2] |
| 2020-09-07 | | 2020-09-07 | ||
| | | | ||
Line 435: | Line 986: | ||
* Fixed License Unlocker. | * Fixed License Unlocker. | ||
|- | |- | ||
− | | Beta 1.8 | + | | [https://drive.google.com/drive/folders/1qX4-F7Q9yUeyMwm7hJE0wYmkj5bbcC2O Beta 1.8] |
| 2020-09-26 | | 2020-09-26 | ||
| | | | ||
Line 442: | Line 993: | ||
* Fixed Bullet Bill Speed Modifier. | * Fixed Bullet Bill Speed Modifier. | ||
* Removed Anti-Lapper. | * Removed Anti-Lapper. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1q6H-TD5GXy2kPrBDWcASf68VtE6E6urp Beta 1.9] | ||
+ | | 2020-10-10 | ||
+ | | | ||
+ | * Added Banana Spinout Modifier. | ||
+ | * Added Final Lap Music Trigger Modifier. | ||
+ | * Added No Invincibility Frames. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1q4sP62XQiMFA_mxtCMXWPlVvZm03gvMU Beta 1.10] | ||
+ | | 2020-10-23 | ||
+ | | | ||
+ | * Added Object Collision Edits. | ||
+ | * Fixed No Invincibility Frames. | ||
+ | |} | ||
+ | </spoiler> | ||
+ | |||
+ | === Gamma 1 – Gamma 1.7.4 === | ||
+ | {| class="wikitable" | ||
+ | ! Version | ||
+ | ! Date of release | ||
+ | ! Information | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1ppIzEeNAnv5aMfEdeboctNwJRSUyvOcL Gamma 1] | ||
+ | | 2020-11-20 | ||
+ | | | ||
+ | * Added BRRES Anti-flicker. | ||
+ | * Added Disable Item Poof. | ||
+ | * Added No Character Voices option. | ||
+ | * Added Track Patches. | ||
+ | * Modified time limit to 60 minutes instead of removing it. | ||
+ | * Improved random item logic. | ||
+ | * Fixed Wiimmfi patch. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1pfr38NOO3hpLk_qGFtjMw28hyYKWRYJj Gamma 1.0.1] | ||
+ | | 2020-12-05 | ||
+ | | | ||
+ | * Added No Team Invincibility. | ||
+ | * Added No Team Colors. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1pXtNlqXnsNJKWfp--kx6MUtlRKUaHM-Q Gamma 1.1] | ||
+ | | 2020-12-18 | ||
+ | | | ||
+ | * Added Codehandler Annihilator. | ||
+ | * Added Duplicated Item Auto-Trail. | ||
+ | * Improved final lap music. | ||
+ | * Updated some bugged item-object interactions. | ||
+ | * Fixed Bullet Bill Speed Modifier. | ||
+ | * Fixed Grumble Volcano freeze. | ||
+ | * Fixed POW Block/Lightning dropping bug. | ||
+ | * Fixed random freezes on Koopa Cape, Maple Treeway and a few other tracks. | ||
+ | * Fixed Newbie Helper for offline mode. | ||
+ | * Optimized game mode contents and several codes. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1pIKhy2ImOitwakSPo3dRoZ0PUAvgWfkc Gamma 1.2] | ||
+ | | 2020-12-30 | ||
+ | | | ||
+ | * Added Bullet Bill Cannon Speed Modifier. | ||
+ | * Fixed Final Lap Music Modifier. | ||
+ | * Improved All Items Can Land. | ||
+ | * Improved lap counter. | ||
+ | * Improved My Stuff option. | ||
+ | * Improved No Invincibility Frames. | ||
+ | * Replaced No Music code. | ||
+ | * Other minor improvements. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1p7_iDWHqoiszfn8kPGn8I94rYvi45D-b Gamma 1.3] | ||
+ | | 2021-01-12 | ||
+ | | | ||
+ | * Added Show Time Difference option. | ||
+ | * Added Remove Mushroom When No Item Available. | ||
+ | * Revamped lap counting logic. | ||
+ | * Improved Always Win Track Vote. | ||
+ | * Improved Disable Item Poof. | ||
+ | * Improved Ground Golden Mushroom Mod. | ||
+ | * Changed {{obj-ref|0x176|leaf piles}} item probability to 33%. | ||
+ | * Other minor improvements. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1ouwC5z0HScjAua8j3AlWOsZojqSUfRmy Gamma 1.3.1] | ||
+ | | 2021-01-14 | ||
+ | | | ||
+ | * Improved Custom Lap Counter. | ||
+ | * Fixed split-screen crash. | ||
+ | * Adjusted CPU finishing time calculation. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1ojzP4UibPsrOtq73QxxxY_jhG8PnnN_E Gamma 1.4] | ||
+ | | 2021-02-25 | ||
+ | | | ||
+ | * Added Ramp Up and Item Rain. | ||
+ | * Added Impervious Thunder Cloud. | ||
+ | * Added Offline Race Count Modifier. | ||
+ | * Added Room Message Settings. | ||
+ | * Added Speedometer. | ||
+ | * Improved finishing time accuracy for CPUs. | ||
+ | * Made Thunder Clouds exchangeable between teammates. | ||
+ | * Disabled Mii Heads on Minimap when offline. | ||
+ | * Revamped mod loading method. | ||
+ | * Improved Time Difference. | ||
+ | * Fixed Blue Shell Speed Modifier for NTSC-U. | ||
+ | * Fixed {{obj-ref|0x1fd|geyser}} and {{obj-ref|0x192|mole}} collision. | ||
+ | * Fixed item alert not appearing. | ||
+ | * Fixed track name disappearing on voting screen. | ||
+ | * Removed Disable Battle Mode Button. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1kzAIT6U-FC7n0dvP83luwhMNBsezacVe Gamma 1.5] | ||
+ | | 2021-03-18 | ||
+ | | | ||
+ | * Added Vehicle Restriction option. | ||
+ | * Replaced Item Rain with Sabotage. | ||
+ | * Decreased Fast Falling and Brake Drifting lap threshold from 25 to 20. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1vwxKQyp5Zaffiq1YK038ri3t23Z-ffIW Gamma 1.6] | ||
+ | | 2021-08-02 | ||
+ | | <spoiler> | ||
+ | * Room Options: | ||
+ | ** Added Room Message Options. | ||
+ | ** Team mode now retains team colors in the interface. | ||
+ | * Item Changes: | ||
+ | ** Added Dynamic Item Sizing. | ||
+ | ** Added Feather Item. | ||
+ | ** Added Impervious Thunder Cloud. | ||
+ | ** Added No Item Use Stun. | ||
+ | ** Added No POW Delay. | ||
+ | ** Added POW Yourself in 1st. | ||
+ | ** Added Red Shell Targeting Modifier. | ||
+ | ** Added Shock Squishing. | ||
+ | ** Allow teammates to pass Thunder Clouds to each other. | ||
+ | ** Disable Newbie Helper for CPUs. | ||
+ | ** Fixed Blue Shell Speed Modifier on NTSC-U. | ||
+ | ** Made shells actually last forever. | ||
+ | ** Reduced chances to get Fake Mushrooms. | ||
+ | ** Removed Bob-ombs from Newbie Helper. | ||
+ | ** Removed Ground Golden Mod. | ||
+ | ** Revamped item randomizer. | ||
+ | ** Show double/triple icons for all items. | ||
+ | ** Tweaked items for CPUs. | ||
+ | ** Updated item limits. | ||
+ | * Vehicle/Gameplay Changes: | ||
+ | ** Added Accurate Bomb Explosions. | ||
+ | ** Added fixes for Horizontal Wall and Wallriding. | ||
+ | ** Added Respawn Helper. | ||
+ | ** Added Super MT Multiplier. | ||
+ | ** Added Super MT Threshold Modifier. | ||
+ | ** Fixed circling/trailing items online. | ||
+ | ** Retain position of disconnected players. | ||
+ | * Track-Specific Changes: | ||
+ | ** Fixed Geyser and Mole collision. | ||
+ | ** Fixed track patches not loading in split-screen mode. | ||
+ | ** Removed Woodbox Respawn Height Modifier. | ||
+ | ** Updated Track Patches. | ||
+ | * Other Changes: | ||
+ | ** Added Credits Button. | ||
+ | ** Added Default Drift Type Modifier. | ||
+ | ** Added Disable Multi Channel BRSTMs. | ||
+ | ** Added Force VS Menu. | ||
+ | ** Added Offline Race Count Modifier. | ||
+ | ** Added Show Quit Confirmation Screen Everywhere. | ||
+ | ** Added Show Voting Timer. | ||
+ | ** Added Speedometer. | ||
+ | ** Added Version Check. | ||
+ | ** Added translations. | ||
+ | ** Disable Mii Heads on Minimap offline. | ||
+ | ** Disabled lookup of staff ghosts to reduce loading times. | ||
+ | ** Fixed Time Difference setting in ISO Builder. | ||
+ | ** Fixed Time Difference with player in front. | ||
+ | ** Fixed item alert not appearing. | ||
+ | ** Fixed lap counter positioning in split-screen mode. | ||
+ | ** Fixed track name disappearing on voting screen. | ||
+ | ** Improved 30 FPS code. | ||
+ | ** Improved Lakitu board graphics. | ||
+ | ** Improved score screen. | ||
+ | ** Many code and asset optimizations. | ||
+ | ** Removed Disable Battle Mode Button. | ||
+ | ** Removed leading zero on laps ≤ 9. | ||
+ | ** Removed Sabotage. | ||
+ | ** Revamped loading method. | ||
+ | ** Revamped result screen. | ||
+ | ** Show game mode name during a race intro. | ||
+ | ** Stored more lap times to prevent bugs with Time Difference. | ||
+ | ** Updated Auto Strap Screen Skip. | ||
+ | </spoiler> | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1m-OCepdvadmQE2lfsgiY1UbuWhFmDkJ7 Gamma 1.7] | ||
+ | | 2022-09-02 | ||
+ | | Update by [[CLF78]], [[Ismy]] and [[Krummers]]: | ||
+ | * Added track fixes on all tracks. | ||
+ | * Added Random Combination room option. | ||
+ | * Added [[Hybrid Drift]]. | ||
+ | * Added Bullet Bill Thunder Cloud. | ||
+ | * Added Interpolation Fix. | ||
+ | * Added Always Get Respawn Boost If Lapped. | ||
+ | * Added Patch.szs. | ||
+ | * Added 30 FPS as a [[Riivolution]] option. | ||
+ | * Fixed and optimized Shock Squishing. | ||
+ | * Fixed drift speed in Ramp Up. | ||
+ | * Fixed explosion size hitboxes. | ||
+ | * Fixed offline menu softlock. | ||
+ | * Fixed Thunder Cloud off-road bug. | ||
+ | * Fixed Ramp Up in Multiplayer mode. | ||
+ | * Fixed [[NTSC-J]] and [[NTSC-K]] crashes. | ||
+ | * Adjusted Red Shell speed in Ramp Up. | ||
+ | * Changed Feather item probabilities. | ||
+ | * Changed Mega Mushroom Multiplier. | ||
+ | * Changed a few option names. | ||
+ | * Increased Blue Shell and Thunder Cloud limit. | ||
+ | * Updated Credits. | ||
+ | * Updated [[BMG]]s. | ||
+ | * Imported improved loader from [[Hide and Seek]]. | ||
+ | * Improved Item Auto-Trail. | ||
+ | * Improved Lap Modifier. | ||
+ | * Improved No Invincibility Frames. | ||
+ | * Optimized Inside Drift Bikes. | ||
+ | * Rewrote and improved Item Randomizer code. | ||
+ | * Rewrote Time Difference code. | ||
+ | * Removed Auto Strap Screen Skip. | ||
+ | * Removed Feather from Newbie Helper item probabilities. | ||
+ | * Removed Size Modifier from Thunder Cloud. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/u/1/folders/1DJLFiyt71e-pGCcC4SbWfq4cwqVA6JTT Gamma 1.7.1] | ||
+ | | 2022-09-21 | ||
+ | | Fixed Miis causing bugs and crashes. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1boe-7M-kmO8F-0mU2tk3-6KZYJqMNlNP Gamma 1.7.2] | ||
+ | | 2022-10-06 | ||
+ | | | ||
+ | * Fixed English NTSC-U BMG. | ||
+ | * Fixed an item route on [[Wii Grumble Volcano|Grumble Volcano]]. | ||
+ | * Fixed mistakes in the [[Wiimmfi]] code. | ||
+ | * Fixed [[N64 Mario Raceway|<small>N64</small> Mario Raceway]] and [[SNES Mario Circuit 3|<small>SNES</small> Mario Circuit 3]] out of bounds. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/12PwuPf2ZUYlZrBQSDQ1MM7H_A2hWX4PK Gamma 1.7.3] | ||
+ | | 2022-12-18 | ||
+ | | | ||
+ | * Fixed track patches unloading improperly. | ||
+ | * Added start on Feather Cut Indicators. | ||
+ | |- | ||
+ | | [https://drive.google.com/drive/folders/1nzG58upVIjtM_47KFePuj0z6rw1nzzf8 Gamma 1.7.4] | ||
+ | | 2023-07-01 | ||
+ | | | ||
+ | |||
+ | * Remade item randomizer. | ||
+ | * Changed Triple Mushroom probability from Newbie Helper to 100%. | ||
+ | * Decreased Mega Mushroom cap size from 3.0 to 2.5. | ||
+ | * Fixed German chat message. | ||
+ | * Fixed Coconut Mall shortcut. | ||
+ | * Added two key checkpoints on DK Summit to fix Feather shortcut. | ||
+ | * Extended no Bullet Bill drop-off point on Rainbow Road. | ||
+ | * Fixed <small>N64</small> Bowser's Castle: | ||
+ | ** Remade all out of bounds. | ||
+ | ** Edited checkpoints on the last turn and before the lava room. | ||
+ | ** Added respawn points on the spiral. | ||
+ | * Fixed more mistakes in the Wiimmfi code. | ||
|} | |} | ||
== Known Bugs == | == Known Bugs == | ||
− | * | + | * Although officially supported, split-screen mode compatibility is poor and prone to bugs/crashing. |
− | * | + | ** Random Combination crashes when used in split-screen mode. |
− | * | + | * Bob-ombs generated by objects offline will not blow up unless hit. They will also slide on slanted surfaces, although very slowly. |
+ | * Memory-intensive tracks may cause items and objects to lose their collision or disappear altogether. | ||
+ | * Players who skip key checkpoints online using the Feather will cause their position to desync. | ||
+ | * The game may enter an infinite loop and crash when too many items are on track. This only seems to occur offline. | ||
+ | * Two players can hold the Lightning and POW Block item at the same time. | ||
+ | {{User-CLF78-Link}} | ||
{{User-Ismy-Link}} | {{User-Ismy-Link}} | ||
[[Category:Game Mode]] | [[Category:Game Mode]] |
Latest revision as of 19:27, 3 April 2024
Logo: | |
---|---|
Author: | CLF78, Ismy |
Type: | ISO Patcher, Riivolution |
Version: | Gamma 1.7.4 |
Date of latest version: | 2023-07-01 |
Download: | Google Drive |
Source code: | GitHub |
Discord server: | Formula Kart Wii γ1.7.4 - Spring 2024 |
Overview
Formula Kart Wii is a custom game mode created by CLF78 and Ismy. It changes the lap count to 50, adding random items and a plethora of other changes to make the racing more lively and chaotic. The mod is inspired by Formula One, a car racing championship.
Credits
- Every modder whose work has been included in the project, for their great contribution.
- Krummers, for helping with the track patches.
- kHacker35000vr, Melg, Seeky, and stebler, for help and documentation.
- acaruso, for his code loader.
Media
Features
Game Variants
Formula Kart Wii currently features two variants of the game mode.
- To pick a game variant offline, select the corresponding option in the VS Rules menu.
- To do so online, press the corresponding room start button.
Variant | Information |
---|---|
Classic | A regular Formula Kart Wii race. No additional rules are present. |
Ramp Up | The player's speed increases by 1cc every lap, starting at 150cc. On lap 20, Brake Drifting and Fast Falling are enabled. |
Room Options
The room host can toggle the following options on or off using dedicated messages.
Option | Author | Information |
---|---|---|
Always Win Track Vote | Star | The room host always wins the track vote. |
Mirror Mode | Nintendo | Enables Mirror Mode. |
Random Combination | CLF78 | Gives every player in the room a random character and vehicle combination. The player cannot see the chosen combination until the race begins. |
Teams Mode | Nintendo | Enables teams mode. |
Vehicle Restriction | CLF78 | Lets the host restrict the type of vehicles that players can use. |
Item Changes
Almost all the items have been edited to make the racing experience more chaotic. In addition, several brand new items have been introduced.
Item | Feature | Author | Information |
---|---|---|---|
All Items | All Items Can Land | CLF78, MrBean35000vr | Every item (with the exception of the Thunder Cloud, POW Block and Lightning) can land on the floor when dropped and be activated when a racer drives over it. Effects are identical to using the item itself. |
Disable Item Poof | CLF78 | Stops the game from removing items that have been on track for too long, unless their total amount reaches the set limit. | |
Dynamic Item Sizing | CLF78 | Items will reflect the status of the player who dropped/fired them. If used while in a Mega Mushroom, they will remain giant, and if used while shocked they will remain tiny. For Bob-ombs and Blue Shells, this also affects their explosion radius. This does not affect the Thunder Cloud. | |
Instant Item Boxes | Anarion, CLF78 | Item boxes respawn instantly to allow everyone to get items. | |
Max Item Limit Modifier | CLF78, Ismy | Increases the amount of items that can be in play. The new limits can be found here. | |
Newbie Helper | CLF78, Seeky | If a player is lapped by first place, they will no longer pull Bananas, Shells, Fake Item Boxes or Bob-ombs. CPUs are unaffected. | |
Remove Mushroom Bug | Vega | The Mushroom bug is an intentional game behavior that results in the player receiving a Mushroom as their 16th, 18th and 20th+ item, regardless of position. This code removes said behavior. | |
Remove Mushroom Item Fallback | CLF78, Ismy | If too many of an item are in play, the game will try to give the player another item instead of defaulting to a Mushroom. This does not apply to the POW Block and Lightning, though this will grant the player Triple Mushrooms instead of a single one. | |
Ultimate Item Randomizer | CLF78, Ismy | Completely randomizes item chances and gives a (weighted) random amount of the chosen item (see here for more info). It also randomizes the items spawned by objects, such as leaf piles, wooden boxes and Goombas. A few rules remain to maintain gameplay balance:
| |
Green Shell |
Green Shell Speed Modifier | davidevgen | Green Shells move at 2× speed. |
Shells Never Break | CLF78 | Green and Red Shells will not break until they hit a player, an object or another item. Red Shells will still break on walls if actively chasing a player. | |
Red Shell |
Red Shell Targeting Modifier | CLF78 | The Red Shells' targeting logic has been altered in the following ways:
|
Banana |
Banana Damage Modifier | Skullface | Bananas make the player spin for a longer amount of time, slowing them to almost a halt. |
Mushroom |
No Item Use Stun | CLF78 | Running into a Mushroom, Golden Mushroom or Star while getting hit will still apply their effect. |
Star | |||
Golden Mushroom | |||
Bob-omb |
Motion Sensor Bombs | Hamster35000vr | Bob-ombs only explode when someone gets close to them. |
Blue Shell |
Blue Shell Speed Modifier | mdmwii | Blue Shells' traveling speed has been increased to 4×. However, they can still be dodged with Mushrooms. |
Draggable Blue Shells | Luis | Blue Shells can be held behind you like Red Shells. They will explode on contact, but not hurt the player. They can be used to protect against other items being shot from behind, but if the player gets wheelie-bumped while holding a Blue Shell behind, it will fall on the ground. | |
Lightning |
Objects Ignore Lightning Damage | CLF78, Ismy | Track objects such as Goombas, penguins and crabs are no longer affected by Lightning. |
Shock Squishing | CLF78 | If a shrunk player and a normal player bump into each other, the former will be squished (but will not lose their item and will not experience hit-stun). | |
Mega Mushroom |
Mega Flips Everything | JoshuaMK | Trucks and Chain Chomps will flip over if hit with a Mega Mushroom (instead of stopping the player). |
Mega Mushroom Size Modifier | CLF78, Ismy, Palapeli | The player's size when in a Mega Mushroom is 1.5× the original (and capped to allow bigger vehicles to fit certain areas). The camera FOV is slightly increased to maintain visibility. | |
Feather |
Feather Item | CLF78, stebler | The Feather, which replaces the Blooper, lets you trick off the ground and jump high in the air. Additional features include disabling invisible walls and fast falling (both while airborne). |
POW Block |
Fast POW | mdmwii | The POW Block hits at the second strike instead of the third one to keep players on their toes. |
No POW Delay | Ro | If a POW Block is used while another is about to strike, the strikes will be reset. This can be used to confuse players. | |
POW Yourself in 1st | CLF78 | If a player uses a POW Block while in first place, they will hit themselves. | |
Thunder Cloud |
Fix Thunder Cloud Glitch | CLF78 | The bug that causes the Thunder Cloud effect to remain if the cloud disappears is fixed. |
Impervious Thunder Cloud | CLF78 | Thunder Clouds no longer disappear when using a power item or entering a cannon. | |
Mega/Bullet Thunder Cloud | acaruso, CLF78 | Instead of shrinking the player, the Thunder Cloud gives a Mega Mushroom effect (or a Bullet Bill effect if the player is lapped). | |
Bullet Bill |
Bullet Bill Cannon Speed Modifier | CLF78, Ismy | Players in a Bullet Bill move faster in cannons than regular players. |
Bullet Bill Duration Modifier | CLF78 | Overtaking too many players with a Bullet Bill no longer causes it to end early. This does not apply to first place. | |
Bullet Bill Speed Modifier | CLF78, davidevgen | Bullet Bills move at 220 km/h, making them the most valuable item in order to catch up to other players. | |
No Bullet Bill Icon | Anarion | Makes the Bullet Bill icon in the roulette disappear after using the item, allowing players to pick up and use other items during the Bullet Bill's effect. |
Item Data
Item amounts are determined separately from item pulls. The chances of pulling a triple item in a distribution is the pulling chance × the amount chance. Objects will always spawn a single item.
Item | Normal Distribution | Newbie Helper Distribution | Object Distribution | ||||||
---|---|---|---|---|---|---|---|---|---|
Pulling Chance | Single Item Chance | Double Item Chance | Triple Item Chance | Pulling Chance | Single Item Chance | Double Item Chance | Triple Item Chance | Pulling Chance | |
Green Shell | 2/19 [1] | 34% | 33% | 33% | – | – | – | – | 1/12 |
Red Shell | 2/19 [1] | 34% | 33% | 33% | – | – | – | – | 1/12 |
Banana | 2/19 [1] | 34% | 33% | 33% | – | – | – | – | 1/12 |
Fake Item Box | 2/19 [1] | 34% | 33% | 33% | – | – | – | – | 1/12 |
Mushroom | 1/19 | 34% | 33% | 33% | 1/9 | – | – | 100% | 1/12 |
Bob-omb | 1/19 | 95% | 4% | 1% | – | – | – | – | 1/12 |
Blue Shell | 1/19 | 95% | 4% | 1% | 1/9 | 85% | 10% | 5% | 1/12 |
Lightning | 1/19 | 95% | 4% | 1% | 1/9 | 95% | 4% | 1% | – |
Star | 1/19 | 85% | 10% | 5% | 1/9 | 34% | 33% | 33% | 1/12 |
Golden Mushroom | 1/19 | 95% | 4% | 1% | 1/9 | 85% | 10% | 5% | 1/12 |
Mega Mushroom | 1/19 | 85% | 10% | 5% | 1/9 | 34% | 33% | 33% | 1/12 |
Feather | 1/19 | 34% | 33% | 33% | – | – | – | – | 1/12 |
POW Block | 1/19 | 95% | 4% | 1% | 1/9 | 95% | 4% | 1% | – |
Thunder Cloud | 1/19 | 100% | – | – | 1/9 | 100% | – | – | – |
Bullet Bill | 1/19 | 95% | 4% | 1% | 1/9 | 95% | 4% | 1% | 1/12 |
Item | New | Original |
---|---|---|
Banana | 27 | 16 |
Fake Item Box | 27 | 6 |
Green Shell | 20 | 12 |
Red Shell | 20 | 8 |
Mushroom | 12 | 12 |
Blue Shell | 7 | 1 |
Bob-omb | 7 | 3 |
Bullet Bill | 7 | 1 |
Feather | 7 | 1 |
Golden Mushroom | 7 | 2 |
Mega Mushroom | 7 | 2 |
Star | 7 | 3 |
Thunder Cloud | 7 | 1 |
Lightning | 1 | 1 |
POW Block | 1 | 1 |
Total | 164 | 70 |
Vehicle Changes
Some vehicle characteristics have been altered to promote more vehicle variety.
Feature | Author | Information |
---|---|---|
Hybrid Drift | Ismy | Replaces the Automatic Drift option with Hybrid Drift, which combines automatic and manual drift. |
Inside Drifting Bikes | Seeky | All bikes are inside drift. |
Super Miniturbo Threshold/Duration Modifier | CLF78, Ismy | Super mini-turbos take half the time to charge and last 1.5× longer. |
Gameplay Changes
Several gameplay elements have been altered to provide more entertainment and/or make gameplay fairer.
Feature | Author | Information |
---|---|---|
Disable Horizontal Wall Glitch | stebler | Fixes the horizontal wall glitch. |
Disable Wallriding | CLF78 | Fixes wallriding to prevent abuse. |
No Invincibility Frames | CLF78, Ismy | Removes the brief period of invincibility after being hit by an item or landing from a respawn, allowing players to be hit again. |
No Team Invincibility | CLF78, Geeh, Ismy, Nameless | Enables friendly fire in teams mode. |
Points Table Modifier | CLF78 | Finishing points are multiplied by the amount of players in the race. |
Respawn Helper | davidevgen, CLF78, Ismy | If a player falls off the track while lapped, they will respawn immediately. |
Starting Lap Modifier | BullyWiiPlaza, CLF78, Ismy, Melg, Palapeli | The race lasts 50 laps on every track. The lap counter and Lakitu show the correct current lap and total laps. |
Ultra UnCut | Chadderz, MrBean35000vr | Fixes the Start Line Bug that causes many Ultra Shortcuts. |
Online Gameplay Changes
Feature | Author | Information |
---|---|---|
30 Seconds Time Limit Modifier | CLF78 | The 30 second rule has been changed to three minutes, to allow more players to finish the race. |
Accurate Explosion Damage | CLF78, MrBean35000vr | Prevents the game from applying explosion damage to players that were not hit. It also swaps the spin-out damage with the explosion one. |
Accurate Finish Times/Positions | CLF78 | The finish times of players that do not reach the finish line is more realistic (this also affects CPUs offline). Additionally, the order of disconnected players is maintained. |
Change Character Between Wi-Fi Races | MrBean35000vr | When in online play, the player's character, vehicle, and drift mode choice may be changed between races by pressing + on the Wii Remote (or Start on the GCN Controller) when on the VR screen. This simply takes the player back to the character select menu and then returns them to the vote when they have reselected. If the time limit expires, the currently selected options are taken. |
Custom Server Support | Leseratte, Wiimm | Support to play on Wiimmfi has been added as a replacement to Nintendo WFC. This comes with a custom region so that regional/continental races work. |
Force CC | XeR | Forces 150cc in online races (or Mirror, if the relevant room option is enabled). |
Friend Room Race Count Modifier | MrBean35000vr | Changes the amount of VS races in friend rooms to one. |
Instant Disconnect and Don't Lose VR When Disconnecting | BullyWiiPlaza, CLF78 | Allows the player to disconnect from a room at any time without losing VR. The button combinations to do so are as follows:
|
Remove Worldwide Button | Chadderz | Removes the Worldwide button in the online menu completely. |
Time Limit Modifier | Chadderz, CLF78 | The five minute time limit has been extended to 60 minutes to accommodate for the longer races. |
Track-Specific Changes
The following features target track-specific gameplay elements in order to enhance gameplay. These are implemented in the form of cheat codes and file patches, so My Stuff support is retained (to an extent).
Cup | Track | Changes |
---|---|---|
— | All | A full list of changes can be found here.
|
Mushroom Cup |
Toad's Factory | |
Flower Cup |
Coconut Mall |
|
DK Summit | Changed key checkpoint five to four. | |
Star Cup |
Maple Treeway | All leaf piles have a 33% chance of spitting an item. |
Grumble Volcano |
| |
Special Cup |
Dry Dry Ruins | |
Shell Cup |
GCN Peach Beach | Made item routes less bumpy. |
DS Yoshi Falls | Bullet Bills take the waterfall route by default. | |
SNES Ghost Valley 2 | Falling block timings are adjusted to the lap count. | |
Banana Cup |
GBA Shy Guy Beach | Edited item routes near the tiny islands. |
DS Delfino Square | Wooden boxes respawn faster. | |
Lightning Cup |
N64 Bowser's Castle | Removed split checkpoints at the end. |
Other Features
Addiditonal quality of life and graphical enhancements are present to further polish the game mode.
Feature | Author | Information |
---|---|---|
30 FPS | CLF78 | Locks the game at 30 frames per second. This feature can be enabled/disabled at will, as it is meant for Dolphin users. |
Automatic BRSAR Patching | Elias_ | The revo_kart.brsar file is automatically patched to prevent music from cutting off mid-race. |
Credits Button | CLF78 | Replaces the Mario Kart Channel with the credits. |
Default Drift Type Modifier | CLF78 | Makes the game always set the drift choice to Manual when booted. If the player changes their drift choice mid-session, it will still be saved correctly. |
Disable Character Voices | Melg | Completely mutes characters. This feature can be enabled/disabled at will. |
Disable Multi Channel BRSTMs | CLF78 | Prevents music from cutting off if the relevant BRSTM channel is missing. |
Disable Staff Ghosts Lookup | CLF78 | Prevents the game from looking up staff ghosts to reduce loading times. |
Don't Hide Position After Race | MrBean35000vr | Prevents the game from hiding the player's position once the race is over. |
Faster Menu Navigation | east | Menus are much faster to navigate through. This feature can be enabled/disabled at will. |
Final Lap Music Trigger Modifier | acaruso, CLF78 | Final lap music triggers on lap 45. For the final lap, the jingle plays again and then the music is slightly faster. |
Force Battle Glitch | XeR | This code extends the view of character tags without the need to play on Battle Mode. This feature can be enabled/disabled at will. |
Force VS Menu | CLF78, Palapeli | Forces the offline menus to VS Race. |
License Unlocker | acaruso | Unlocks every character and cup without affecting the savegame. |
Mii Heads on Minimap | JoshuaMK | When playing online, character minimap icons will be replaced by the players' Mii head. This feature can be enabled/disabled at will. |
My Stuff Folder | – | Allows users to replace certain files with their own, allowing for custom textures, among other things. Players can choose between the CTGP and the FKW folder, and can also choose to replace Music only or everything.
NOTE: Do not replace 'Common_X.szs' or the game will crash. |
No Background Music | CosmoCortney | Mutes all BRSTMs. This feature can be enabled/disabled at will. |
Offline Race Count Modifier | CLF78, JoshuaMK | Lets the player pick an amount of races between one and 16. |
Score Screen Improvements | CLF78, Melg | Various improvements were applied to the score screen:
|
Show Quit Confirmation Screen Everywhere | CLF78 | Adds the quit confirmation screen from GP mode to single player VS races. |
Show Time Difference | Melg | Makes the game show how far ahead or behind the player is from others (like in Time Trials). This feature can be enabled/disabled at will, and it can be set to the player ahead or to the one in first. If the player crosses the line in first place, it will show their distance from second once they cross the line.
Note: This feature does not work in split-screen; therefore, it is disabled when using it. |
Show Voting Timer | CLF78 | The countdown timer on the Wi-Fi voting screen is always shown. |
Silent Controller Changing | BullyWiiPlaza | Removes the controller change box, allowing the player to change controllers anytime. |
Speedometer | CLF78, stebler | Adds a speedometer in the lower right-hand corner of the screen.
Note: This feature does not work in split-screen; therefore, it is disabled when using it. |
Version Check | CLF78, Seeky | Prevents players with a different mod version than the host's from joining their room. |
Version History
Alpha 0.7 – Beta 1.10
Gamma 1 – Gamma 1.7.4
Version | Date of release | Information |
---|---|---|
Gamma 1 | 2020-11-20 |
|
Gamma 1.0.1 | 2020-12-05 |
|
Gamma 1.1 | 2020-12-18 |
|
Gamma 1.2 | 2020-12-30 |
|
Gamma 1.3 | 2021-01-12 |
|
Gamma 1.3.1 | 2021-01-14 |
|
Gamma 1.4 | 2021-02-25 |
|
Gamma 1.5 | 2021-03-18 |
|
Gamma 1.6 | 2021-08-02 | Show text |
Gamma 1.7 | 2022-09-02 | Update by CLF78, Ismy and Krummers:
|
Gamma 1.7.1 | 2022-09-21 | Fixed Miis causing bugs and crashes. |
Gamma 1.7.2 | 2022-10-06 |
|
Gamma 1.7.3 | 2022-12-18 |
|
Gamma 1.7.4 | 2023-07-01 |
|
Known Bugs
- Although officially supported, split-screen mode compatibility is poor and prone to bugs/crashing.
- Random Combination crashes when used in split-screen mode.
- Bob-ombs generated by objects offline will not blow up unless hit. They will also slide on slanted surfaces, although very slowly.
- Memory-intensive tracks may cause items and objects to lose their collision or disappear altogether.
- Players who skip key checkpoints online using the Feather will cause their position to desync.
- The game may enter an infinite loop and crash when too many items are on track. This only seems to occur offline.
- Two players can hold the Lightning and POW Block item at the same time.
Custom Game Modes:
Formula Kart Wii –
Hide and Seek
Cheat Codes:
Feather Item
Texture Hacks:
Jungle Circuit –
Cloud Cloud Meadows –
GBA Bowser Island 2 –
Luigi's Desert –
Sonic's Seaside Circuit
Track Edits:
Snow Capped Meadows
Game Mode:
Formula Kart Wii
Custom Track:
Fishe
Texture Hack:
SNES Mario Circuit π
Other Mods:
Buffed Sprinter Mod –
Hybrid Drift