Difference between revisions of "Crystal Caverns"

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Revision as of 17:31, 17 January 2023

This article is about the custom track. For the texture hack, see Crystal Caverns (SNES Mario Circuit 3 Texture).
Crystal Caverns
Author: Kolli40000
Version: Beta 0.1-hotfix
Date of latest version: 2023-01-15
Editors used: Blender, BrawlCrate, CTools, Lorenzi's KMP Editor, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Crystal Caverns is Kolli40000's first custom track. It was created for the 51st edition of BillyNoodles's Custom Track Jam, where it was disqualified due to it being unable to run on console. The track starts above ground, but shortly enters a mine that leads to a cavern filled with crystals.

Media

Beta 0.1 VS Race (Dolphin)

Version History

Version Date of release Information
Beta 0.1 2023-01-15 First release
Beta 0.1-hotfix 2023-01-15 Update by KantoEpic:
  • Fixed blackscreen on console.
  • Changed crystal shader.
  • Centered minimap.
  • Removed unused files.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: -
French: -
German: -
Italian: Caverne di Cristallo
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: -
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: Kolli40000