Difference between revisions of "Bash 'n' Dash 'n' Bash"

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|designer= [[User:Segatendo|Segatendo]], [[Sucht93a]]
 
|designer= [[User:Segatendo|Segatendo]], [[Sucht93a]]
 
|type= Stadium
 
|type= Stadium
|version= Beta
+
|version= Beta2
 
|date of release= 2015-08-20
 
|date of release= 2015-08-20
 
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|difficulty= 3/10
 
|difficulty= 3/10
|download 1= https://mega.nz/#!lgFl3DYB!zuTCJScI_08iQEyXUR7HywdIFy0MOQ8X7oHWB8IorDE
+
|download 1= https://mega.nz/#!s9VyHDAT!ldZsEjSGUNfva9nYlsfRbiND0h_JccuERulMiUExVnE
 
}}
 
}}
 
</div>
 
</div>
  
 
==Overview==
 
==Overview==
'''Bash 'n' Dash 'n' Bash''' is an overnight-made remake of [[Bash 'n' Dash]]. At first, the author just wanted to add arrows to make clear which direction is right, but then he was unhappy with the bumpiness, so he decided to remake the track from scratch with new model, KCL and KMP, and a whole new stadium style. To conserve the feeling, the proportions of the original track were kept. The lap count has been changed to 6.
+
'''Bash 'n' Dash 'n' Bash''' is an overnight-made remake of [[Bash 'n' Dash]]. At first, the author just wanted to add arrows to make clear which direction is right, but then he was unhappy with the bumpiness, so he decided to remake the track from scratch with new model, KCL and KMP, and a whole new stadium style. To conserve the feeling, the proportions of the original track were kept but because it was too narrow for different vehicles it was scaled up 10% for Beta2. The lap count has been changed to 6.
  
 
'''Orientation:''' You have to follow the colors and the direction of the arrows on the floor. You start in green, go to yellow, to blue, to red and back to green. So you cross the street, go straight, cross, straight. If Lakitu appears, stop immediately, and go back the same way you came from.  
 
'''Orientation:''' You have to follow the colors and the direction of the arrows on the floor. You start in green, go to yellow, to blue, to red and back to green. So you cross the street, go straight, cross, straight. If Lakitu appears, stop immediately, and go back the same way you came from.  
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==Media==
 
==Media==
 +
The video is still the underscaled Beta1 version. <br>
 
{{youtube-box||_1y2WXUIzI4|Beta VS Race}}
 
{{youtube-box||_1y2WXUIzI4|Beta VS Race}}
  
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|-
 
|-
 
| Beta
 
| Beta
 +
| 2015-08-19
 +
| First public release
 +
|-
 +
| Beta2
 
| 2015-08-20
 
| 2015-08-20
| First public release
+
| - Scaled up 10%<br>- Exchanged splitscreen monitor texture<br>- Minor KMP Improvement
 
|}
 
|}
  

Revision as of 14:13, 20 August 2015

Bash 'n' Dash 'n' Bash
Creator: Sucht93a
Designer: Segatendo, Sucht93a
Version: Beta2
Date of latest version: 2015-08-20
Editors used: BrawlBox, CTools, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools
Download: MEGA

Overview

Bash 'n' Dash 'n' Bash is an overnight-made remake of Bash 'n' Dash. At first, the author just wanted to add arrows to make clear which direction is right, but then he was unhappy with the bumpiness, so he decided to remake the track from scratch with new model, KCL and KMP, and a whole new stadium style. To conserve the feeling, the proportions of the original track were kept but because it was too narrow for different vehicles it was scaled up 10% for Beta2. The lap count has been changed to 6.

Orientation: You have to follow the colors and the direction of the arrows on the floor. You start in green, go to yellow, to blue, to red and back to green. So you cross the street, go straight, cross, straight. If Lakitu appears, stop immediately, and go back the same way you came from.

Credits

  • Segatendo for the original idea and concept of Bash 'n' Dash

Media

The video is still the underscaled Beta1 version.

Beta VS Race

Version History

Version Date of release Information
Beta 2015-08-19 First public release
Beta2 2015-08-20 - Scaled up 10%
- Exchanged splitscreen monitor texture
- Minor KMP Improvement

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: -
French: -
German: Schmetterschlag-Piste
Italian: -
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: Asestar y Avanzar y Asestar
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -