Difference between revisions of "N64 Choco Mountain (Yoshidude4 & FunkyDude15)"

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{{about|[[Yoshidude4]] and [[FunkyDude15]]'s port|other versions|N64 Choco Mountain}}
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{{about|[[Yoshidude4]] and [[FunkyDude15]]'s port||N64 Choco Mountain}}
 
{{Misc-Info
 
{{Misc-Info
|name= N64 Choco Mountain
+
|name= {{Extract-Title|{{PAGENAME}}}}
 
|creator= [[Yoshidude4]], [[FunkyDude15]]
 
|creator= [[Yoshidude4]], [[FunkyDude15]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
 
|version= v2.4
 
|version= v2.4
 
|date of release= 2020-07-02
 
|date of release= 2020-07-02
 +
|editors used=
 
|wbz-id= 1544
 
|wbz-id= 1544
|download 1= https://drive.google.com/file/d/1OtfUqXbHsCDf-BPlBOuW_6TxCO8mu-tH/view?usp=sharing
+
|download= https://drive.google.com/file/d/1OtfUqXbHsCDf-BPlBOuW_6TxCO8mu-tH
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
[[Yoshidude4]] and [[FunkyDude15]] created a new version of this port based on the [[Mario Kart DS]] model with extra features. It was created because they felt previous versions were not very adapted to [[Mario Kart Wii]]'s extra power. This version features elements that were first introduced in Mario Kart Wii, such as ramps and half-pipes. This version also featured additional boost pads, which were removed in v2.3, and background scenery to make the track more interesting to race on.
+
[[Yoshidude4]] and [[FunkyDude15]] created a new version of this port based on the [[Mario Kart DS]] model with extra features. It was created because they felt previous versions were not very adapted to [[Mario Kart Wii]]'s extra power. This version features elements that were first introduced in Mario Kart Wii, such as ramps and half-pipes. It also adds background scenery to make the track more interesting to race on. There were additional boost panels, but they were removed since v2.3.
  
 
=== Credits ===
 
=== Credits ===
* [[Larry98]] and [[Baoulettes]], for helping the authors fix an issue with the boulders. (Beta)
+
* [[Larry98]] and [[Baoulettes]], for helping the authors fix an issue with the {{obj-ref|0x198|falling boulders}} in the Beta version.
* [[_tZ]] for helping fix an invisible fence texture. (v2.3)
+
* [[acaruso]], for helping fix an invisible fence texture in v2.3.
  
 
== Media ==
 
== Media ==
{{youtube-box||pyBPWEUq5FA|v2.2 VS Race}}
+
{{youtube-box||SQQxlMNSwwM|v2.4 VS Race|8220|8450}}
 
{{youtube-box||DiCce4hLJfI|v1.0 VS Race}}
 
{{youtube-box||DiCce4hLJfI|v1.0 VS Race}}
{{youtube-box||tHTEsmFMLaU|Beta VS Race}}
+
{{youtube-box||DQOAcE3L1o8|Beta VS Race}}
  
 
== Version History ==
 
== Version History ==
Line 32: Line 33:
 
| Start of development
 
| Start of development
 
|-
 
|-
| Beta
+
| [https://icedrive.net/0/ecVxYSvvou Beta]
 
| 2013-12-24
 
| 2013-12-24
| First public release
+
| First release
 
|-
 
|-
 
| [https://drive.google.com/open?id=1mEjodnFGYwBsHNcLuyUEYwNzBZ-4t2o6 v1.0]
 
| [https://drive.google.com/open?id=1mEjodnFGYwBsHNcLuyUEYwNzBZ-4t2o6 v1.0]
 
| 2014-02-02
 
| 2014-02-02
 
|
 
|
* Added {{obj-ref|dkrockgc|boulders}}.
+
* Added {{obj-ref|0x198|falling boulders}}.
* Added item boxes on top of the half-pipes.
+
* Added {{obj-ref|0x65|item boxes}} on top of the half-pipes.
 
* Adjusted ramps.
 
* Adjusted ramps.
 
* Changed some textures.
 
* Changed some textures.
* Improved half-pipes section.
+
* Improved half-pipe section.
 
* Improved water animation.
 
* Improved water animation.
 +
|-
 +
| [https://icedrive.net/0/74LJNGjJ4G v1.0.boost]
 +
| 2015-04-18
 +
| Update by [[PhillyG]]:
 +
* Changed road collision to boost.
 +
|-
 +
| [https://icedrive.net/0/7fcw27bzl4 v1.0.hp]
 +
| 2016-04-18
 +
|
 +
* Adjusted an enemy route height.
 +
* Adjusted item boxes at the half-pipe section.
 +
* Replaced wooden ramps with a few boost ramps.
 
|-
 
|-
 
| [https://drive.google.com/open?id=1TY8HxSPYMEOU5p_o2cZMYOf8-JMqOVjU v2.0]
 
| [https://drive.google.com/open?id=1TY8HxSPYMEOU5p_o2cZMYOf8-JMqOVjU v2.0]
Line 52: Line 65:
 
* Added two boost panels.
 
* Added two boost panels.
 
* Added water reflection.
 
* Added water reflection.
* Changed the collision of the hills at the end to be sticky road and trickable.
+
* Changed hill collision at the end to be trickable sticky road.
* Fixed invisible walls at the half-pipes section.
+
* Fixed invisible walls at the half-pipe section.
 
* Removed wooden ramps.
 
* Removed wooden ramps.
 
|-
 
|-
 
| [https://drive.google.com/open?id=1UZeIptIfWQzh2NdKtYUIGnPP5aPApdSW v2.1]
 
| [https://drive.google.com/open?id=1UZeIptIfWQzh2NdKtYUIGnPP5aPApdSW v2.1]
 
| 2019-02-09
 
| 2019-02-09
|  
+
|
* Darkened texture on the boulders.
+
* Darkened falling boulder texture.
 
* Fixed an untextured face.
 
* Fixed an untextured face.
 
* Fixed Bean corners.
 
* Fixed Bean corners.
* Fixed last ramp and changed to [[KCL_Flag#Boost_Ramp_.280x07.29|stage 2 flip trick]].
+
* Fixed last ramp and changed its collision variant.
 
* Reverted hill trick collision.
 
* Reverted hill trick collision.
 
|-
 
|-
Line 72: Line 85:
 
* Improved ending ramp.
 
* Improved ending ramp.
 
|-
 
|-
| [https://drive.google.com/file/d/1rbRWmJLj5BDblXgSTP3p8wz4jvleSpGg/view?usp=drivesdk v2.3]
+
| [https://drive.google.com/file/d/1rbRWmJLj5BDblXgSTP3p8wz4jvleSpGg v2.3]
 
| 2020-04-13
 
| 2020-04-13
 
| Update by [[FunkyDude15]] and [[zilly]]:
 
| Update by [[FunkyDude15]] and [[zilly]]:
 
* Removed boost panels and ramps.
 
* Removed boost panels and ramps.
* Added extra item set and shifted the others.
+
* Added an item box set and shifted the others.
 
|-
 
|-
| v2.4
+
| [https://drive.google.com/file/d/1OtfUqXbHsCDf-BPlBOuW_6TxCO8mu-tH v2.4]
 
| 2020-07-02
 
| 2020-07-02
|  
+
|
* Fixed bug present 10 player rooms that caused players starting in 10th to fall through the road.
+
* Fixed bug present in 10 player rooms that caused players starting in 10th to fall through the road.
* Edited rotations of some respawn points.
+
* Edited some respawn point [[rotation]]s.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[CTGP Revolution v1.03|CTGP Revolution v1.03.1082]] (v2.3)
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* {{Distrib-ref|CTGP Revolution|1544|ctgp-r}}
* [[HD's Retro Pack]] (v2.2)
+
* {{Distrib-ref|Cuberluigi CT Pack|1544|cuberluigi-ct}}
* [[Miles5x5's CT Pack]] (v1)
+
* {{Distrib-ref|HD's Retro Pack|1544|hd-retro}}
* [[MiniGeek2000's Custom Track Pack]] (v1)
+
* {{Distrib-ref|Insane Kart Wii|1544|insane-kart-wii}}
* [[MKW Hack Pack]] (v1)
+
* {{Distrib-ref|Luminous CT Pack|1544|luminous-ctp}}
 +
* {{Distrib-ref|Mario Kart Cris|1544|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|1544|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|1544|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|1544|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|1544|faraphel}}
 +
* [[Mario Kart Wii: Battle Royale]] (v2.4)
 +
* [[Miles5x5's CT Pack]] (v1.0)
 +
* {{Distrib-ref|MKW Hack Pack|1544|hackpack}}
 +
* {{Distrib-ref|MKW Retro Pack: GCN & N64|1544|mk-rp-gc64}}
 +
* {{Distrib-ref|NGC's Custom Track Pack|1544|ngcs-ctp}}
 +
* {{Distrib-ref|Project 46|1544|project-46}}
 +
* {{Distrib-ref|Variety Pack|1544|variety}}
 +
* {{Distrib-ref|Vintage Kart Wii|1544|mk-vintage}}
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|1544|mkwfun}}
 +
* {{Distrib-ref|Wine's CT Pack|1544|wine-ct}}
 +
* {{Distrib-ref|Yosh's Track Pack DX|1544|yosh-ct-dx}}
  
 
{{User-Yoshidude4-Link}}
 
{{User-Yoshidude4-Link}}
 
{{User-FunkyDude15-Link}}
 
{{User-FunkyDude15-Link}}
 +
[[Category:Mario Kart 64]]
 +
[[Category:Mario Kart DS]]
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Revision as of 05:35, 2 February 2024

This article is about Yoshidude4 and FunkyDude15's port. For other versions, see N64 Choco Mountain.
N64 Choco Mountain
Creator: Yoshidude4, FunkyDude15
Designer: Nintendo
Version: v2.4
Date of latest version: 2020-07-02
Editors used:
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Yoshidude4 and FunkyDude15 created a new version of this port based on the Mario Kart DS model with extra features. It was created because they felt previous versions were not very adapted to Mario Kart Wii's extra power. This version features elements that were first introduced in Mario Kart Wii, such as ramps and half-pipes. It also adds background scenery to make the track more interesting to race on. There were additional boost panels, but they were removed since v2.3.

Credits

Media

v2.4 VS Race
v1.0 VS Race
Beta VS Race

Version History

Version Date of release Information
2013-12-16 Start of development
Beta 2013-12-24 First release
v1.0 2014-02-02
  • Added falling boulders.
  • Added item boxes on top of the half-pipes.
  • Adjusted ramps.
  • Changed some textures.
  • Improved half-pipe section.
  • Improved water animation.
v1.0.boost 2015-04-18 Update by PhillyG:
  • Changed road collision to boost.
v1.0.hp 2016-04-18
  • Adjusted an enemy route height.
  • Adjusted item boxes at the half-pipe section.
  • Replaced wooden ramps with a few boost ramps.
v2.0 2019-01-27
  • Added one more item box per row.
  • Added two boost panels.
  • Added water reflection.
  • Changed hill collision at the end to be trickable sticky road.
  • Fixed invisible walls at the half-pipe section.
  • Removed wooden ramps.
v2.1 2019-02-09
  • Darkened falling boulder texture.
  • Fixed an untextured face.
  • Fixed Bean corners.
  • Fixed last ramp and changed its collision variant.
  • Reverted hill trick collision.
v2.2 2019-03-22
  • Fixed start position height.
  • Improved KCL.
  • Improved ending ramp.
v2.3 2020-04-13 Update by FunkyDude15 and zilly:
  • Removed boost panels and ramps.
  • Added an item box set and shifted the others.
v2.4 2020-07-02
  • Fixed bug present in 10 player rooms that caused players starting in 10th to fall through the road.
  • Edited some respawn point rotations.

Custom Track Distributions

This track is part of the following Custom Track Distributions: