GBA Bowser Castle 4 (Yoshidude4 & FunkyDude15)

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This article is about Yoshidude4 and FunkyDude15's remake. For other versions, see GBA Bowser Castle 4.
GBA Bowser Castle 4
Creator: Yoshidude4, FunkyDude15
Designer: Nintendo, Yoshidude4, FunkyDude15
Version: v2.1
Date of latest version: 2014-02-17
Editors used:
WBZ files:
Download: Google Drive


This is a remake created by Yoshidude4 and FunkyDude15. It is more true to the original version, as well as having some modern custom track elements. This version features better texture mapping, Mecha-Koopas (penguin_s) and elements from the Mario Kart 7 version of GBA Bowser Castle 1, such as the removal of some walls and adding an additional trick ramp. Shaders were added in v1.1 onward.



v2.1 VS Race
Beta VS Race
A preview of the Alpha model in BRRES Viewer

Version History

Version Date of release Information
Beta 2013-10-12 First release
Beta 2 2013-10-25
  • Added vertex colors.
  • Improved lava animation.
  • Lowered walls.
  • Improved model, KCL and skybox.
  • Added mipmaps.
v1.0 2013-11-02
  • Fixed item routes.
  • Added more item boxes.
  • Improved intro cameras.
  • Changed sign textures.
v1.1 2013-11-05
  • KCL fixes.
  • Added Mecha-Koopa shaders.
  • Downscaled minimap by 20%.
v1.2 2013-11-07
  • Fixed KCL bug after the large jump.
  • Thwomps near the end now follow a set route.
v1.3 2013-12-07
  • Updated lava texture.
  • Added "dead" Thwomps in the lava.
  • Improved respawn points.
  • Minor texture changes and fixes.
v2.0 2014-02-16
  • Added trick ramp after the large jump.
  • Repositioned "dead" Thwomps.
  • Minor texture changes and fixes.
  • Improved vertex colors.
  • Added red and orange shadow effects to the metal grid.
  • Changed KCL variant for the dark brown road.
  • Improved enemy and item routes.
  • Remade intro cameras.
v2.1 2014-02-17
  • Fixed boost panel issue.
  • Lowered ramp collision.

Custom Track Distributions

This track is part of the following Custom Track Distributions: