Difference between revisions of "N64 Choco Mountain (Yoshidude4 & FunkyDude15)"
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− | {{about|[[Yoshidude4]] and [[FunkyDude15]]'s port| | + | {{about|[[Yoshidude4]] and [[FunkyDude15]]'s port||N64 Choco Mountain}} |
− | |||
{{Misc-Info | {{Misc-Info | ||
− | |name= | + | |name= {{Extract-Title|{{PAGENAME}}}} |
|creator= [[Yoshidude4]], [[FunkyDude15]] | |creator= [[Yoshidude4]], [[FunkyDude15]] | ||
|designer= [[Nintendo]] | |designer= [[Nintendo]] | ||
− | + | |version= v2.4 | |
− | |version= v2. | + | |date of release= 2020-07-02 |
− | |date of release= | + | |editors used= |
− | | | + | |wbz-id= 1544 |
− | |wbz-id=1544 | + | |download= https://drive.google.com/file/d/1OtfUqXbHsCDf-BPlBOuW_6TxCO8mu-tH |
− | |download | ||
}} | }} | ||
− | |||
== Overview == | == Overview == | ||
− | [[Yoshidude4]] and [[FunkyDude15]] created a new version of this port based on the [[Mario Kart DS]] model with extra features. It was created because they felt previous versions were not very adapted to [[Mario Kart Wii]]'s extra power. This version features elements that were first introduced in Mario Kart Wii, such as ramps and half-pipes. | + | [[Yoshidude4]] and [[FunkyDude15]] created a new version of this port based on the [[Mario Kart DS]] model with extra features. It was created because they felt previous versions were not very adapted to [[Mario Kart Wii]]'s extra power. This version features elements that were first introduced in Mario Kart Wii, such as ramps and half-pipes. It also adds background scenery to make the track more interesting to race on. There were additional boost panels, but they were removed since v2.3. |
=== Credits === | === Credits === | ||
− | * [[ | + | * [[Larry98]] and [[Baoulettes]], for helping the authors fix an issue with the {{obj-ref|0x198|falling boulders}} in the Beta version. |
+ | * [[acaruso]], for helping fix an invisible fence texture in v2.3. | ||
== Media == | == Media == | ||
− | {{youtube-box|| | + | {{youtube-box||SQQxlMNSwwM|v2.4 VS Race|8220|8450}} |
{{youtube-box||DiCce4hLJfI|v1.0 VS Race}} | {{youtube-box||DiCce4hLJfI|v1.0 VS Race}} | ||
− | {{youtube-box|| | + | {{youtube-box||DQOAcE3L1o8|Beta VS Race}} |
== Version History == | == Version History == | ||
{| class="wikitable" | {| class="wikitable" | ||
− | + | ! Version | |
− | ! | + | ! Date of release |
− | ! | + | ! Information |
− | ! | ||
|- | |- | ||
| | | | ||
Line 36: | Line 33: | ||
| Start of development | | Start of development | ||
|- | |- | ||
− | | Beta | + | | [https://icedrive.net/0/ecVxYSvvou Beta] |
| 2013-12-24 | | 2013-12-24 | ||
− | | First | + | | First release |
|- | |- | ||
| [https://drive.google.com/open?id=1mEjodnFGYwBsHNcLuyUEYwNzBZ-4t2o6 v1.0] | | [https://drive.google.com/open?id=1mEjodnFGYwBsHNcLuyUEYwNzBZ-4t2o6 v1.0] | ||
| 2014-02-02 | | 2014-02-02 | ||
| | | | ||
− | * | + | * Added {{obj-ref|0x198|falling boulders}}. |
− | * | + | * Added {{obj-ref|0x65|item boxes}} on top of the half-pipes. |
− | * | + | * Adjusted ramps. |
− | * | + | * Changed some textures. |
− | * | + | * Improved half-pipe section. |
− | * | + | * Improved water animation. |
+ | |- | ||
+ | | [https://icedrive.net/0/74LJNGjJ4G v1.0.boost] | ||
+ | | 2015-04-18 | ||
+ | | Update by [[PhillyG]]: | ||
+ | * Changed road collision to boost. | ||
+ | |- | ||
+ | | [https://icedrive.net/0/7fcw27bzl4 v1.0.hp] | ||
+ | | 2016-04-18 | ||
+ | | | ||
+ | * Adjusted an enemy route height. | ||
+ | * Adjusted item boxes at the half-pipe section. | ||
+ | * Replaced wooden ramps with a few boost ramps. | ||
|- | |- | ||
| [https://drive.google.com/open?id=1TY8HxSPYMEOU5p_o2cZMYOf8-JMqOVjU v2.0] | | [https://drive.google.com/open?id=1TY8HxSPYMEOU5p_o2cZMYOf8-JMqOVjU v2.0] | ||
| 2019-01-27 | | 2019-01-27 | ||
| | | | ||
− | * Added | + | * Added one more item box per row. |
− | * | + | * Added two boost panels. |
− | * | + | * Added water reflection. |
− | * Changed | + | * Changed hill collision at the end to be trickable sticky road. |
− | * | + | * Fixed invisible walls at the half-pipe section. |
− | * | + | * Removed wooden ramps. |
|- | |- | ||
| [https://drive.google.com/open?id=1UZeIptIfWQzh2NdKtYUIGnPP5aPApdSW v2.1] | | [https://drive.google.com/open?id=1UZeIptIfWQzh2NdKtYUIGnPP5aPApdSW v2.1] | ||
| 2019-02-09 | | 2019-02-09 | ||
− | | | + | | |
− | * Fixed | + | * Darkened falling boulder texture. |
− | * | + | * Fixed an untextured face. |
− | * Fixed last ramp and changed | + | * Fixed Bean corners. |
− | + | * Fixed last ramp and changed its collision variant. | |
− | + | * Reverted hill trick collision. | |
|- | |- | ||
− | | v2.2 | + | | [https://drive.google.com/open?id=1KRTlcnDAnYyAHwvrIbzjj-NNMNMyfLtt v2.2] |
| 2019-03-22 | | 2019-03-22 | ||
| | | | ||
− | + | * Fixed start position height. | |
− | * Fixed start position | + | * Improved [[KCL]]. |
− | * | + | * Improved ending ramp. |
+ | |- | ||
+ | | [https://drive.google.com/file/d/1rbRWmJLj5BDblXgSTP3p8wz4jvleSpGg v2.3] | ||
+ | | 2020-04-13 | ||
+ | | Update by [[FunkyDude15]] and [[zilly]]: | ||
+ | * Removed boost panels and ramps. | ||
+ | * Added an item box set and shifted the others. | ||
+ | |- | ||
+ | | [https://drive.google.com/file/d/1OtfUqXbHsCDf-BPlBOuW_6TxCO8mu-tH v2.4] | ||
+ | | 2020-07-02 | ||
+ | | | ||
+ | * Fixed bug present in 10 player rooms that caused players starting in 10th to fall through the road. | ||
+ | * Edited some respawn point [[rotation]]s. | ||
|} | |} | ||
− | == Custom Track Distributions == | + | == <span id=distrib-list>Custom Track Distributions</span> == |
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
− | * | + | * {{Distrib-ref|CTGP Revolution|1544|ctgp-r}} |
− | * [[ | + | * {{Distrib-ref|Cuberluigi CT Pack|1544|cuberluigi-ct}} |
− | * | + | * {{Distrib-ref|HD's Retro Pack|1544|hd-retro}} |
+ | * {{Distrib-ref|Insane Kart Wii|1544|insane-kart-wii}} | ||
+ | * {{Distrib-ref|Luminous CT Pack|1544|luminous-ctp}} | ||
+ | * {{Distrib-ref|Mario Kart Cris|1544|mk-cris}} | ||
+ | * {{Distrib-ref|Mario Kart Fusion|1544|mk-fusion}} | ||
+ | * {{Distrib-ref|Mario Kart Virtual Night|1544|mk-virtual-night}} | ||
+ | * {{Distrib-ref|Mario Kart Wii Deluxe|1544|mk-deluxe}} | ||
+ | * {{Distrib-ref|Mario Kart Wii Faraphel|1544|faraphel}} | ||
+ | * [[Mario Kart Wii: Battle Royale]] (v2.4) | ||
+ | * [[Miles5x5's CT Pack]] (v1.0) | ||
+ | * {{Distrib-ref|MKW Hack Pack|1544|hackpack}} | ||
+ | * {{Distrib-ref|MKW Retro Pack: GCN & N64|1544|mk-rp-gc64}} | ||
+ | * {{Distrib-ref|NGC's Custom Track Pack|1544|ngcs-ctp}} | ||
+ | * {{Distrib-ref|Project 46|1544|project-46}} | ||
+ | * {{Distrib-ref|Variety Pack|1544|variety}} | ||
+ | * {{Distrib-ref|Vintage Kart Wii|1544|mk-vintage}} | ||
+ | * {{Distrib-ref|Wiimms Mario Kart Fun|1544|mkwfun}} | ||
+ | * {{Distrib-ref|Wine's CT Pack|1544|wine-ct}} | ||
+ | * {{Distrib-ref|Yosh's Track Pack DX|1544|yosh-ct-dx}} | ||
{{User-Yoshidude4-Link}} | {{User-Yoshidude4-Link}} | ||
{{User-FunkyDude15-Link}} | {{User-FunkyDude15-Link}} | ||
+ | [[Category:Mario Kart 64]] | ||
+ | [[Category:Mario Kart DS]] | ||
[[Category:Track/Retro]] | [[Category:Track/Retro]] |
Revision as of 05:35, 2 February 2024
Creator: | Yoshidude4, FunkyDude15 |
---|---|
Designer: | Nintendo |
Version: | v2.4 |
Date of latest version: | 2020-07-02 |
Editors used: | — |
WBZ files: | ct.wiimm.de |
Download: | Google Drive |
Overview
Yoshidude4 and FunkyDude15 created a new version of this port based on the Mario Kart DS model with extra features. It was created because they felt previous versions were not very adapted to Mario Kart Wii's extra power. This version features elements that were first introduced in Mario Kart Wii, such as ramps and half-pipes. It also adds background scenery to make the track more interesting to race on. There were additional boost panels, but they were removed since v2.3.
Credits
- Larry98 and Baoulettes, for helping the authors fix an issue with the falling boulders in the Beta version.
- acaruso, for helping fix an invisible fence texture in v2.3.
Media
Version History
Version | Date of release | Information |
---|---|---|
2013-12-16 | Start of development | |
Beta | 2013-12-24 | First release |
v1.0 | 2014-02-02 |
|
v1.0.boost | 2015-04-18 | Update by PhillyG:
|
v1.0.hp | 2016-04-18 |
|
v2.0 | 2019-01-27 |
|
v2.1 | 2019-02-09 |
|
v2.2 | 2019-03-22 |
|
v2.3 | 2020-04-13 | Update by FunkyDude15 and zilly:
|
v2.4 | 2020-07-02 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- CTGP Revolution (Details)
- Cuberluigi CT Pack (Details)
- HD's Retro Pack (Details)
- Insane Kart Wii (Details)
- Luminous CT Pack (Details)
- Mario Kart Cris (Details)
- Mario Kart Fusion (Details)
- Mario Kart Virtual Night (Details)
- Mario Kart Wii Deluxe (Details)
- Mario Kart Wii Faraphel (Details)
- Mario Kart Wii: Battle Royale (v2.4)
- Miles5x5's CT Pack (v1.0)
- MKW Hack Pack (Details)
- MKW Retro Pack: GCN & N64 (Details)
- NGC's Custom Track Pack (Details)
- Project 46 (Details)
- Variety Pack (Details)
- Vintage Kart Wii (Details)
- Wiimms Mario Kart Fun (Details)
- Wine's CT Pack (Details)
- Yosh's Track Pack DX (Details)
Track Ports:
DS DK Pass —
DS GCN Mario Circuit —
DS Nokonoko Beach —
DS Waluigi Pinball —
DS Waluigi Pinball Beta —
GBA Bowser Castle 2 —
GBA Bowser Castle 4
GBA Sky Garden —
GCN Yoshi Circuit —
N64 Moo Moo Farm —
N64 Choco Mountain —
SNES Donut Plains 3
Battle Arenas:
SNES Battle Course 1
Texture Hacks:
SNES Donut Plains 3 –
Peach Beach –
Waluigi Stadium –
Mario Circuit –
DK Mountain
Custom Characters:
R.O.B. —
Shy Guy
Vehicle Hacks:
Brute —
Egg 1 —
Standard Kart (DS) —
Poltergust 4000 —
Standard Kart (Wii U) —
Turbo Yoshi —
W 25 Silver Arrow
Custom Tracks:
Desert Cross –
Love Circuit –
Maple Realm –
River Bridge –
Sacred Woods –
Sonoran Canyon
Retro Tracks:
3DS Maka Wuhu –
3DS Wuhu Loop –
GBA Bowser Castle 2 –
GBA Bowser Castle 4 –
GCN Daisy Cruiser –
GCN Yoshi Circuit –
N64 Choco Mountain –
N64 Frappe Snowland