Difference between revisions of "N64 Choco Mountain (Yoshidude4 & FunkyDude15)"

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{{about|[[Yoshidude4]] and [[FunkyDude15]]'s port}}
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{{about|[[Yoshidude4]] and [[FunkyDude15]]'s port||N64 Choco Mountain}}
<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
|name= N64 Choco Mountain
+
|name= {{Extract-Title|{{PAGENAME}}}}
 
|creator= [[Yoshidude4]], [[FunkyDude15]]
 
|creator= [[Yoshidude4]], [[FunkyDude15]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|type= Ported, Mountain
+
|version= v2.4
|version= v1.0
+
|date of release= 2020-07-02
|date of release= 2014-02-02
+
|editors used=
|difficulty= 4/10
+
|wbz-id= 1544
|wbz-id=1513
+
|download= https://drive.google.com/file/d/1OtfUqXbHsCDf-BPlBOuW_6TxCO8mu-tH
|download 1=
 
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
[[Yoshidude4]] and [[FunkyDude15]] created a new version of this port based on the [[Mario Kart DS]] model with extra features. It was created because they felt previous versions were not very adapted to [[Mario Kart Wii]]'s extra power. This version features elements that were first introduced in Mario Kart Wii, such as ramps and half-pipes. This version also features additional boost pads and background scenery to make the track more interesting to race on.
+
[[Yoshidude4]] and [[FunkyDude15]] created a new version of this port based on the [[Mario Kart DS]] model with extra features. It was created because they felt previous versions were not very adapted to [[Mario Kart Wii]]'s extra power. This version features elements that were first introduced in Mario Kart Wii, such as ramps and half-pipes. It also adds background scenery to make the track more interesting to race on. There were additional boost panels, but they were removed since v2.3.
  
 
=== Credits ===
 
=== Credits ===
* [[Horsti12]] and [[Baoulettes]] for helping the authors fix an issue with the falling rocks
+
* [[Larry98]] and [[Baoulettes]], for helping the authors fix an issue with the {{obj-ref|0x198|falling boulders}} in the Beta version.
 +
* [[acaruso]], for helping fix an invisible fence texture in v2.3.
  
 
== Media ==
 
== Media ==
 +
{{youtube-box||SQQxlMNSwwM|v2.4 VS Race|8220|8450}}
 
{{youtube-box||DiCce4hLJfI|v1.0 VS Race}}
 
{{youtube-box||DiCce4hLJfI|v1.0 VS Race}}
{{youtube-box||tHTEsmFMLaU|Beta VS Race}}
+
{{youtube-box||DQOAcE3L1o8|Beta VS Race}}
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
+
! Version
! align=left| Version
+
! Date of release
! align=left| Date of release
+
! Information
! align=left| Information
 
 
|-
 
|-
 
|
 
|
Line 35: Line 33:
 
| Start of development
 
| Start of development
 
|-
 
|-
| Beta
+
| [https://icedrive.net/0/ecVxYSvvou Beta]
 
| 2013-12-24
 
| 2013-12-24
| First public release
+
| First release
 
|-
 
|-
| v1.0
+
| [https://drive.google.com/open?id=1mEjodnFGYwBsHNcLuyUEYwNzBZ-4t2o6 v1.0]
 
| 2014-02-02
 
| 2014-02-02
 
|
 
|
* Falling rocks added
+
* Added {{obj-ref|0x198|falling boulders}}.
* Trick ramps adjusted
+
* Added {{obj-ref|0x65|item boxes}} on top of the half-pipes.
* Better water animation
+
* Adjusted ramps.
* Half-pipe has been remodelled and is now smoother
+
* Changed some textures.
* Item boxes added at the top of the half-pipe
+
* Improved half-pipe section.
* Some sign textures have been changed
+
* Improved water animation.
 +
|-
 +
| [https://icedrive.net/0/74LJNGjJ4G v1.0.boost]
 +
| 2015-04-18
 +
| Update by [[PhillyG]]:
 +
* Changed road collision to boost.
 +
|-
 +
| [https://icedrive.net/0/7fcw27bzl4 v1.0.hp]
 +
| 2016-04-18
 +
|
 +
* Adjusted an enemy route height.
 +
* Adjusted item boxes at the half-pipe section.
 +
* Replaced wooden ramps with a few boost ramps.
 +
|-
 +
| [https://drive.google.com/open?id=1TY8HxSPYMEOU5p_o2cZMYOf8-JMqOVjU v2.0]
 +
| 2019-01-27
 +
|
 +
* Added one more item box per row.
 +
* Added two boost panels.
 +
* Added water reflection.
 +
* Changed hill collision at the end to be trickable sticky road.
 +
* Fixed invisible walls at the half-pipe section.
 +
* Removed wooden ramps.
 +
|-
 +
| [https://drive.google.com/open?id=1UZeIptIfWQzh2NdKtYUIGnPP5aPApdSW v2.1]
 +
| 2019-02-09
 +
|
 +
* Darkened falling boulder texture.
 +
* Fixed an untextured face.
 +
* Fixed Bean corners.
 +
* Fixed last ramp and changed its collision variant.
 +
* Reverted hill trick collision.
 +
|-
 +
| [https://drive.google.com/open?id=1KRTlcnDAnYyAHwvrIbzjj-NNMNMyfLtt v2.2]
 +
| 2019-03-22
 +
|
 +
* Fixed start position height.
 +
* Improved [[KCL]].
 +
* Improved ending ramp.
 +
|-
 +
| [https://drive.google.com/file/d/1rbRWmJLj5BDblXgSTP3p8wz4jvleSpGg v2.3]
 +
| 2020-04-13
 +
| Update by [[FunkyDude15]] and [[zilly]]:
 +
* Removed boost panels and ramps.
 +
* Added an item box set and shifted the others.
 +
|-
 +
| [https://drive.google.com/file/d/1OtfUqXbHsCDf-BPlBOuW_6TxCO8mu-tH v2.4]
 +
| 2020-07-02
 +
|
 +
* Fixed bug present in 10 player rooms that caused players starting in 10th to fall through the road.
 +
* Edited some respawn point [[rotation]]s.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[Miles5x5's CT Pack]] (v1)
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* {{Distrib-ref|CTGP Revolution|1544|ctgp-r}}
* [[MiniGeek2000's Custom Track Pack]] (v1)
+
* {{Distrib-ref|Cuberluigi CT Pack|1544|cuberluigi-ct}}
* [[MKW Hack Pack]] (v1)
+
* {{Distrib-ref|HD's Retro Pack|1544|hd-retro}}
 +
* {{Distrib-ref|Insane Kart Wii|1544|insane-kart-wii}}
 +
* {{Distrib-ref|Luminous CT Pack|1544|luminous-ctp}}
 +
* {{Distrib-ref|Mario Kart Cris|1544|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|1544|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|1544|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|1544|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|1544|faraphel}}
 +
* [[Mario Kart Wii: Battle Royale]] (v2.4)
 +
* [[Miles5x5's CT Pack]] (v1.0)
 +
* {{Distrib-ref|MKW Hack Pack|1544|hackpack}}
 +
* {{Distrib-ref|MKW Retro Pack: GCN & N64|1544|mk-rp-gc64}}
 +
* {{Distrib-ref|NGC's Custom Track Pack|1544|ngcs-ctp}}
 +
* {{Distrib-ref|Project 46|1544|project-46}}
 +
* {{Distrib-ref|Variety Pack|1544|variety}}
 +
* {{Distrib-ref|Vintage Kart Wii|1544|mk-vintage}}
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|1544|mkwfun}}
 +
* {{Distrib-ref|Wine's CT Pack|1544|wine-ct}}
 +
* {{Distrib-ref|Yosh's Track Pack DX|1544|yosh-ct-dx}}
  
 
{{User-Yoshidude4-Link}}
 
{{User-Yoshidude4-Link}}
 
{{User-FunkyDude15-Link}}
 
{{User-FunkyDude15-Link}}
 +
[[Category:Mario Kart 64]]
 +
[[Category:Mario Kart DS]]
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Revision as of 05:35, 2 February 2024

This article is about Yoshidude4 and FunkyDude15's port. For other versions, see N64 Choco Mountain.
N64 Choco Mountain
Creator: Yoshidude4, FunkyDude15
Designer: Nintendo
Version: v2.4
Date of latest version: 2020-07-02
Editors used:
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Yoshidude4 and FunkyDude15 created a new version of this port based on the Mario Kart DS model with extra features. It was created because they felt previous versions were not very adapted to Mario Kart Wii's extra power. This version features elements that were first introduced in Mario Kart Wii, such as ramps and half-pipes. It also adds background scenery to make the track more interesting to race on. There were additional boost panels, but they were removed since v2.3.

Credits

Media

v2.4 VS Race
v1.0 VS Race
Beta VS Race

Version History

Version Date of release Information
2013-12-16 Start of development
Beta 2013-12-24 First release
v1.0 2014-02-02
  • Added falling boulders.
  • Added item boxes on top of the half-pipes.
  • Adjusted ramps.
  • Changed some textures.
  • Improved half-pipe section.
  • Improved water animation.
v1.0.boost 2015-04-18 Update by PhillyG:
  • Changed road collision to boost.
v1.0.hp 2016-04-18
  • Adjusted an enemy route height.
  • Adjusted item boxes at the half-pipe section.
  • Replaced wooden ramps with a few boost ramps.
v2.0 2019-01-27
  • Added one more item box per row.
  • Added two boost panels.
  • Added water reflection.
  • Changed hill collision at the end to be trickable sticky road.
  • Fixed invisible walls at the half-pipe section.
  • Removed wooden ramps.
v2.1 2019-02-09
  • Darkened falling boulder texture.
  • Fixed an untextured face.
  • Fixed Bean corners.
  • Fixed last ramp and changed its collision variant.
  • Reverted hill trick collision.
v2.2 2019-03-22
  • Fixed start position height.
  • Improved KCL.
  • Improved ending ramp.
v2.3 2020-04-13 Update by FunkyDude15 and zilly:
  • Removed boost panels and ramps.
  • Added an item box set and shifted the others.
v2.4 2020-07-02
  • Fixed bug present in 10 player rooms that caused players starting in 10th to fall through the road.
  • Edited some respawn point rotations.

Custom Track Distributions

This track is part of the following Custom Track Distributions: