Difference between revisions of "Jungle Glade"

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Revision as of 04:57, 4 March 2021

Jungle Glade
Author: Citrus
Version: v1.2-hotfix
Date of latest version: 2021-02-17
Editors used: Blender, BrawlBox, GIMP, KMP Cloud, RiiStudio, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

Jungle Glade is Citrus's first custom track. The layout has racers follow a river through a jungle. It contains textures from both Super Mario Galaxy and Super Mario Galaxy 2.

Slot Information

It is recommended to put this track on slot 7.3 because of the river, waterfall and louder waterfall SFX.

Credits

  • Melg, for extensive testing in v1.2.

Media

v1.2 VS Race (Dolphin)
v1.1 VS Race (Dolphin)
v1.0 VS Race (Dolphin)

Version History

Version Date of release Information
v1.0 2020-09-22 First release
v1.1 2020-09-28
  • Added ramps to the dock.
  • Removed half-pipe.
  • Minimized Slow Motion Bug caused by particle effects.
  • Optimized Multiplayer mode file.
  • Improved enemy routes and checkpoints.
  • Removed unused textures.
  • Updated minimap.
  • Minor visual and KCL improvements.
v1.2 2021-02-16
  • Optimized model.
  • Added vertex colors.
  • Added a turn before the cannon.
  • Removed some boost panels.
  • Added a ramp on the straightaway.
  • Blocked a shroomless shortcut.
  • Added some flowers.
  • Adjusted start position and cannon point.
  • Adjusted checkpoints.
  • Adjusted enemy and item routes.
  • Added more respawn points.
v1.2-hotfix 2021-02-17 Fixed Harry Potter Effect.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Open Jungle
French: Clairière Sauvage
German: -
Italian: -
Japanese: ジャングルグレード
Korean: -
Portuguese: -
Russian: -
Spanish: Claro de Jungla
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Trivia

This track was originally inspired by Wild Glide Galaxy from Super Mario Galaxy 2.