Difference between revisions of "GCN Rainbow Road (Caron)"

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|editors used= [[3ds Max]], bmdview2, [[BrawlBox]], HxD, [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], bmdview2, [[BrawlBox]], HxD, [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|difficulty= 6/10
 
|difficulty= 6/10
|download 1= https://mega.nz/#!vUAGQC7L!wQGHZjsT16d8_NbN7ERo1sfGsgYkHiHnSexCVKt4YFs
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|download 1= http://download.wiimm.de/mkw-tracks/GCN%20Rainbow%20Road%20v1.3%20(CaronHT,Wiimm).wbz (WBZ)
|download 2= http://download.wiimm.de/mkw-tracks/GCN%20Rainbow%20Road%20v1.3%20(CaronHT,Wiimm).wbz (WBZ)
 
 
}}
 
}}
 
</div>
 
</div>
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* Fixed replay and opening cameras.
 
* Fixed replay and opening cameras.
 
|-
 
|-
| [http://www.mediafire.com/?dxsjqfs4y7k88dr v1.2]
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| v1.2
 
| 2013-01-09
 
| 2013-01-09
 
|
 
|
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* Fixed enemy routes.
 
* Fixed enemy routes.
 
|-
 
|-
| [http://www.mediafire.com/?dh2at2h4swqvdlj v1.2a]
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| v1.2a
 
| 2013-07-10
 
| 2013-07-10
 
|
 
|
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* Fixed some small bugs.
 
* Fixed some small bugs.
 
|-
 
|-
| [https://mega.nz/#!vUAGQC7L!wQGHZjsT16d8_NbN7ERo1sfGsgYkHiHnSexCVKt4YFs v1.3]
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| v1.3
 
| 2013-10-22
 
| 2013-10-22
 
| Update by [[Wiimm]]:
 
| Update by [[Wiimm]]:
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* Bullet Bills now use the cannon activator to reach the destination point without slowdown.
 
* Bullet Bills now use the cannon activator to reach the destination point without slowdown.
 
* Respawn bugs fixed.
 
* Respawn bugs fixed.
|
 
 
|-
 
|-
 
| v1.4
 
| v1.4

Revision as of 16:25, 19 October 2017

This article is about CaronHT's port. For other versions, see [[{{{1}}}]].
GCN Rainbow Road
Creator: CaronHT
Designer: Nintendo
Version: v1.3
Date of latest version: 2013-10-22
Editors used: 3ds Max, bmdview2, BrawlBox, HxD, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools
Download: wiimm.de (WBZ)

Overview

This port has proper texture mapping and many added background details not seen in the original version.

Media

File:Gcn-rainbow-road-ckpt.png
Check quadrilaterals and enemy route at the spiral part. The checkpoint positions were calculated by a for-loop of the KMP compiler. The image was made by »wkmpt DRAW«.
v1.3 VS Race
v1 VS Race

Version History

Version Date of release Information
v1.0 2012-09-25 First release
v1.1 2012-12-30
  • Added star ring.
  • Added sound triggers.
  • Fixed item routes.
  • Fixed replay and opening cameras.
v1.2 2013-01-09
  • Fixed fatal bug.
  • Fixed material glitches.
  • Fixed enemy routes.
v1.2a 2013-07-10
  • Fixed cannon glitch.
  • Fixed some small bugs.
v1.3 2013-10-22 Update by Wiimm:
  • Completely new checkpoints following the quadrilateral model; it seems, that all Position Jump Bugs are gone.
  • More enemy routes, CPUs no longer stop at the 3 hardest turns and at 2 ramps.
  • Bullet Bills now use the cannon activator to reach the destination point without slowdown.
  • Respawn bugs fixed.
v1.4 ≥2017-11 In progress

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Template:User-CaronHT-Link