Difference between revisions of "GBA Rainbow Road (NiAlBlack)"
Jump to navigation
Jump to search
m |
Maczkopeti (talk | contribs) |
||
Line 37: | Line 37: | ||
| 2012-10-31 | | 2012-10-31 | ||
| | | | ||
− | * | + | * Added minimap. |
− | * | + | * Fixed boost panels. |
− | * Road uses [[Slot#4.4| | + | * Road uses [[Slot#4.4|slot 4.4]] sound effects now. |
|- | |- | ||
| [http://www.mediafire.com/?wxw5xewf1cw0kf4 Beta 3] | | [http://www.mediafire.com/?wxw5xewf1cw0kf4 Beta 3] | ||
| 2012-11-02 | | 2012-11-02 | ||
| | | | ||
− | * | + | * Fixed culling. |
* Added transparency to the road (it fails a bit somehow). | * Added transparency to the road (it fails a bit somehow). | ||
* Improved and cleaned [[KCL]]. | * Improved and cleaned [[KCL]]. | ||
Line 58: | Line 58: | ||
| 2012-11-03 | | 2012-11-03 | ||
| Pre-RC2 release, due to a late fix: | | Pre-RC2 release, due to a late fix: | ||
− | * | + | * Moved misplaced item boxes to their correct locations. |
* Block texture is now the same as seen in [[Nintendo]]'s GBA remakes. | * Block texture is now the same as seen in [[Nintendo]]'s GBA remakes. | ||
* Fixed slightly misplaced finish line. | * Fixed slightly misplaced finish line. | ||
Line 66: | Line 66: | ||
| | | | ||
* Alpha fixed by [[Guilmon35249vr]]. | * Alpha fixed by [[Guilmon35249vr]]. | ||
− | * [[SZS]] | + | * Cleaned [[SZS]]. |
|- | |- | ||
| [http://www.mediafire.com/?k7mh7yumyetzkp4 RC3] | | [http://www.mediafire.com/?k7mh7yumyetzkp4 RC3] | ||
| 2013-01-05 | | 2013-01-05 | ||
| | | | ||
− | * Bowser's flying fortress | + | * Added Bowser's flying fortress. |
− | * | + | * Added clouds (they may be changed to non-rotating depending on what other users think). |
* Sky is bluish now. | * Sky is bluish now. | ||
− | * | + | * Removed galaxy. |
− | * | + | * Added a moon looking like the original. |
− | * | + | * Fixed item routes. |
|- | |- | ||
| [http://www.mediafire.com/?68huz555r8ldiw7 v1.0] | | [http://www.mediafire.com/?68huz555r8ldiw7 v1.0] | ||
Line 82: | Line 82: | ||
| | | | ||
* Animated boost panels. | * Animated boost panels. | ||
− | * | + | * Fixed bad respawn. |
|- | |- | ||
| [http://download.wiimm.de/mkw-tracks/GBA%20Rainbow%20Road%20v1.1%20(NiAlBlack)%20%5bWiimm%5d.wbz v1.1] | | [http://download.wiimm.de/mkw-tracks/GBA%20Rainbow%20Road%20v1.1%20(NiAlBlack)%20%5bWiimm%5d.wbz v1.1] | ||
| 2013-10-10 | | 2013-10-10 | ||
| Update by [[Wiimm]]: | | Update by [[Wiimm]]: | ||
− | * [[Position Jump Bug]] | + | * Fixed ''no lap count'' bug. |
+ | * Fixed [[Position Jump Bug]]. | ||
|} | |} | ||
Revision as of 11:40, 23 June 2016
This article is about NiAlBlack's port of the retro track GBA Rainbow Road. For other ports of the same name by different authors, see »GBA Rainbow Road«.
Creator: | NiAlBlack |
---|---|
Designer: | Nintendo |
Version: | v1.1 |
Date of latest version: | 2013-10-10 |
Editors used: | BrawlBox, CTools, iPhotoPlus 4, Paint.NET, SketchUp, SZS Modifier, Wiimms SZS Tools |
Download: |
Overview
This version is a remake, but it mimics the quality of the other Nintendo remakes. This remake is also available for Mario Kart DS in Mario Kart Zero.
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta 1 | 2012-10-30 | First release |
Beta 2 | 2012-10-31 |
|
Beta 3 | 2012-11-02 | |
RC1 | 2012-11-03 | |
RC1b | 2012-11-03 | Pre-RC2 release, due to a late fix:
|
RC2 | 2012-11-24 |
|
RC3 | 2013-01-05 |
|
v1.0 | 2013-02-17 |
|
v1.1 | 2013-10-10 | Update by Wiimm:
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Cam, Tom and Troy's CTGP Pack (v1)
- CTGP Revolution v1.03 (RC3)
- Pro CT Pack (v1.1)
- Wiimms Mario Kart Fun 2013-10 - 2015-03 (v1.1)
- Wiimms Mario Kart Retro 2014-02 (v1.1)
By the same author: NiAlBlack
Custom Tracks:
GBA Peach Circuit –
GBA Rainbow Road –
SNES Choco Island 1 –
SNES Donut Plains 2 –
SNES Mario Circuit 1
SNES Mario Circuit 2 –
SNES Mario Circuit 4 –
SNES Rainbow Road –
SNES Vanilla Lake 2
Software:
BOL Editor