Difference between revisions of "GBA Rainbow Road (ChaosShadow23)"

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== Media ==
 
== Media ==
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{{youtube-box||XMKWCTZV0xc|v1.3 VS Race}}
 
{{youtube-box||IfNkdDjxZds|v1.2 VS Race}}
 
{{youtube-box||IfNkdDjxZds|v1.2 VS Race}}
  

Revision as of 20:26, 8 June 2020

This article is about ChaosShadow23's remake. For other versions, see GBA Rainbow Road.
GBA Rainbow Road
Creator: ChaosShadow23
Designer: Nintendo
Version: v1.3
Date of latest version: 2020-06-08
Editors used: 3ds Max, BrawlBox, KMP Cloud, MagicY, Paint, Photoshop CS4, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This remake of the last track of the Special Cup includes all features from the original: clouds that will shrink the racers upon driving under them (excluding Lightning bolt effect), and shooting stars (literally). The background-floating Bowser's Castle is replaced with the Paper Mario 64 version, which is 3D. This remake also includes animation and a light source.

Credits

Media

v1.3 VS Race
v1.2 VS Race

Version History

Version Date of release Information
v1.0 2014-05-27 First release
v1.1 2014-05-29
  • KCL of edges adjusted
  • Road texture brightened
v1.2 2015-08-27
  • Road texture brightened
  • Fixed shading on 3D clouds
  • The inside of ramps changed to sticky trick road
  • One flip ramps changed to two flip ramps
  • Minor respawn and checkpoint adjustments
v1.3 2020-06-08
  • Removed most of the unnecessary ramps
  • Remaining shortcut ramps given new collision
  • Visual overhaul and slight model changes
  • New KCL
  • Fixed item routes
  • Adusted KMP to match model changes

Custom Track Distributions

This track is part of the following Custom Track Distributions: