Difference between revisions of "Formula Kart Wii"

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m (→‎Known Bugs: added User-CLF78-Link)
(Finally updated the page after so long...)
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|-
 
|-
 
! Version:
 
! Version:
| Gamma 1.3.1
+
| Gamma 1.6
 
|-
 
|-
 
! Date of latest version:
 
! Date of latest version:
| 2021-01-14
+
| 2021-08-02
 
|-
 
|-
 
! Download:
 
! Download:
Line 17: Line 17:
 
|-
 
|-
 
! Discord server:
 
! Discord server:
| [https://discord.gg/FcdmSYH Formula Kart Wii γ1.3.1]
+
| [https://discord.gg/FcdmSYH Formula Kart Wii γ1.6]
 
|}
 
|}
  
Line 25: Line 25:
 
=== Credits ===
 
=== Credits ===
 
* Every coder mentioned in the tables below, for their great contribution.
 
* Every coder mentioned in the tables below, for their great contribution.
* [[Seeky]] and [[Melg]], for their huge help.
+
* [[khacker35000vr]], [[Melg]], [[Seeky]] and [[stebler]], for their huge help.
 
* [[_tZ]], for his code loader.
 
* [[_tZ]], for his code loader.
  
 
== Media ==
 
== Media ==
 +
{{youtube-box||uy9eG_t9sWk|Gamma 1.6 Online Race}}
 
{{youtube-box||FkvIYHTZD88|Gamma 1.2 Online Race}}
 
{{youtube-box||FkvIYHTZD88|Gamma 1.2 Online Race}}
 
{{youtube-box||FVynhpIPUfk|Gamma 1 Online Race}}
 
{{youtube-box||FVynhpIPUfk|Gamma 1 Online Race}}
{{youtube-box||OdEl91tvRlQ|Beta 1.4.1 Online Race}}
 
  
 
== Features ==
 
== Features ==
{| class="textbox grid sortable alt"
+
=== Game Variants ===
|+ Game Features
+
Formula Kart Wii features four variants of the game mode, of which two have been developed so far.
 +
* To pick a game variant offline, press the corresponding button in the VS Rules menu.
 +
* To do so online, press the corresponding room start button.
 +
 
 +
{| class="textbox grid alt"
 +
|+ Game Variants
 +
! Variant
 +
! Information
 +
|-
 +
| Classic
 +
| A "regular" VS race. No special rules are present.
 +
|-
 +
| Ramp Up
 +
| This variant makes it so the player's speed increases by 1cc every lap, starting at 150cc. On lap 20, Brake Drifting and Fast Falling are enabled.
 +
|}
 +
 
 +
=== Room Options ===
 +
The room host can toggle the following options on or off using dedicated messages.
 +
 
 +
{| class="textbox grid alt"
 +
|+ Room Options
 +
! Option
 +
! Author
 +
! Information
 +
|-
 +
| [https://mkwii.com/showthread.php?tid=775 Always Win Track Vote]
 +
| Star
 +
| The room host always wins the track vote.
 +
|-
 +
| Mirror Mode
 +
| [[Nintendo]]
 +
| Enables mirror mode.
 +
|-
 +
| Teams Mode
 +
| [[Nintendo]]
 +
| Enables teams mode.
 +
|-
 +
| [https://mkwii.com/showthread.php?tid=1838 Vehicle Restriction]
 +
| [[CLF78]]
 +
| Lets the host restrict the type of vehicles that players can use.
 +
|}
 +
 
 +
=== Item Edits ===
 +
Almost all the items have been changed to make the racing experience more chaotic. In addition, several brand new items are being introduced.
 +
 
 +
{| class="textbox grid alt"
 +
|+ Item Edits
 +
! Item
 
! Feature
 
! Feature
 
! Author
 
! Author
 
! Information
 
! Information
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=1575 30 Seconds Time Limit Modifier]
+
| rowspan=9|All Items
 +
| [https://mkwii.com/showthread.php?tid=1720 All Items Can Land]
 +
| [[MrBean35000vr]], [[CLF78]]
 +
| Every item (with the exception of the Thunder Cloud, POW Block and Lightning) can land on the floor when dropped and be activated when a racer drives over it. Item effects are identical to if the user actually fired the item themselves.
 +
|-
 +
| [https://mkwii.com/showthread.php?tid=1716 Disable Item Poof]
 +
| [[CLF78]]
 +
| Prevents items from being removed by the game for being on the track too long. Items will still disappear after a while due to Item Limits being reached.
 +
|-
 +
| Dynamic Item Sizing
 
| [[CLF78]]
 
| [[CLF78]]
| The 30 second rule has been changed to three minutes, to allow players to finish the race.
+
| Projectile items will reflect the status of the player who dropped them. If used while in a Mega Mushroom, they will remain giant, and if used while shocked they will remain tiny. For Bob-ombs and Blue Shells, this also affects their explosion radius.
 +
|-
 +
| [https://mkwii.com/showthread.php?tid=168 Instant Item Boxes]
 +
| Anarion
 +
| {{obj-ref|0x65|Item boxes}} respawn instantly to allow everyone to get items.
 
|-
 
|-
| Anti-Freeze
+
| Max Item Limit Modifier
| [[MrBean35000vr]], [[TheLordScruffy]], [[Seeky]], Star, [[_tZ]]
+
| [[CLF78]], [[Ismy]]
| A series of codes which patch commonly known crash causes.
+
| Increases the amount of items that can be in play to make for more chaotic racing. The new limits can be found [[#Item Data|here]].
 
|-
 
|-
| [https://youtube.com/watch?v=asH2uPN1pGA Change Character Between Wi-Fi Races]
+
| Newbie Helper
| [[MrBean35000vr]]
+
| [[CLF78]], [[Seeky]]
| When in online play, the player's character, vehicle, and drift mode choice may be changed between races by pressing + on the Wii Remote (or Start on the GCN Controller) when on the VR screen. This simply takes the player back to the character select menu and then returns them to the vote when they have reselected. If the time limit expires, the currently selected options are taken.
+
| If a player is lapped by the race leader, they will no longer pull Bananas, Shells, Fake Item Boxes or Bombs. CPUs aren't affected by this code.
 +
|-
 +
| [https://mkwii.com/showthread.php?tid=909 Remove Mushroom Bug]
 +
| [[Vega]]  
 +
| The Mushroom bug is a "feature" implemented in the game to give you a Mushroom for your 16th, 18th, and 20th+ item, regardless of your position. This code removes it.
 +
|-
 +
| Remove Mushroom When No Item Available
 +
| [[CLF78]], [[Ismy]]
 +
| The game no longer replaces an item with a Mushroom if said item's limit has been reached (except for the POW and Lightning, which give Triple Mushrooms instead).
 
|-
 
|-
| Custom Lap Counter
+
| Ultimate Item Randomizer
| [[TheLordScruffy]], [[Ismy]]
+
| [[CLF78]], [[Ismy]]
| The lap counter shows the correct current lap and total laps.
+
| Completely randomizes item chances and gives a (weighted) random amount of the chosen item (see [[#Item Data|here]] for more info). It also randomizes the items spawned by objects, such as {{obj-ref|0x176|leaf piles}}, {{obj-ref|0x70|wooden boxes}} and {{obj-ref|0x191|Goombas}}. A few rules remain to make the gameplay more balanced:
 +
* Blue Shell/Lightning/POW Block timers are still respected.
 +
* CPUs cannot pull Feathers and cannot pull Blue Shells/POW Blocks when in 1st place since they aren't able to use them correctly.
 +
* Lightning, POW Block and Thunder Cloud cannot be pulled from objects.
 +
* Newbie Helper.
 
|-
 
|-
| [[Wiimmfi Project|Custom Server Support]]
+
| rowspan=2 {{cup-icon||Shell Cup|Green Shell}}
| [[Wiimm]], [[Leseratte]]
+
| [https://mkwii.com/showthread.php?tid=243 Green Shell Speed Modifier]
| Support to play on Wiimmfi has been added as a replacement to Nintendo WFC. This comes with a custom region so that regional/continental races work.
+
| davidevgen
 +
| Green Shells move at 2× speed.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=1635 Don't Hide Position After Race]
+
| Shells Never Break
| [[MrBean35000vr]]
+
| [[CLF78]]
| Prevents the game from hiding the player's position once the race is over.
+
| Green and Red Shells will only break by hitting a player, an object or another item. Red Shells will still break on walls if they are actively chasing a player.
 
|-
 
|-
| Final Lap Music Trigger Modifier
+
| {{cup-icon||Red Shell Cup|Red Shell}}
 +
| Red Shell Targeting Modifier
 
| [[CLF78]]
 
| [[CLF78]]
| Final lap music triggers on lap 45. For the final lap, the jingle plays again and then the music is slightly faster.
+
| The Red Shells' targeting logic has been altered in the following ways:
 +
* Shells will only target the player in front of the shooter, rather than targeting players in higher positions indiscriminately.
 +
* Shells will not skip a target even if said target is getting hit by another item.
 +
* Shells thrown from first place will not target anyone.
 +
|-
 +
| {{cup-icon||Banana Cup|Banana}}
 +
| [https://mkwii.com/showthread.php?tid=1638 Banana Damage Modifier]
 +
| Skullface
 +
| Bananas make the player spin for a longer amount of time, slowing them to almost a halt.
 +
|-
 +
| {{cup-icon||Mushroom Cup|Mushroom}}
 +
| rowspan=3|No Item Use Stun
 +
| rowspan=3|[[CLF78]]
 +
| rowspan=3|Running into a Mushroom, Golden Mushroom or Star while getting hit will still apply their effect.
 +
|-
 +
| {{cup-icon||Star Cup|Star}}
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=109 Force 150cc Online]
+
| {{cup-icon||CTGP Revolution Golden Mushroom Cup (v1.03.1058)|Golden Mushroom}}
| XeR
 
| Forces 150cc in online races.
 
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=1611 Friend Room Race Count Modifier]
+
| {{cup-icon||CTGP Revolution Bob-omb Cup (v1.03.1058)|Bob-omb}}
| [[MrBean35000vr]]
+
| Motion Sensor Bombs
| Changes the amount of VS races in friend rooms to two.
+
| Hamster35000vr
 +
| Bob-ombs only explode when someone gets close to them.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=544 Increase Visual Distance]
+
| rowspan=2 {{cup-icon||CTGP Revolution Blue Shell Cup (v1.03.1058)|Blue Shell}}
| davidevgen
+
| [https://www.youtube.com/watch?v=lQrd9UoOEao Blue Shell Speed Modifier]
| Increases the draw distance of objects to allow players to spot items earlier.
+
| mdmwii
 +
| Blue Shells' traveling speed has been increased to 4×. However, they can still be dodged with Mushrooms.
 
|-
 
|-
| Inside Drifting Bikes
+
| [https://mkwii.com/showthread.php?tid=175 Draggable Blue Shells]
| [[Seeky]]
+
| Luis
| All bikes are inside-drift.
+
| Blue Shells can be held behind you like Red Shells. They will explode on contact, but not hurt the player. They can be used to protect against other items being shot from behind, but if the player gets wheelie-bumped while holding a Blue Shell behind, it will fall on the ground.
 
|-
 
|-
| No Invincibility Frames
+
| rowspan=2 {{cup-icon||Lightning Cup|Lightning}}
| [[CLF78]], [[Ismy]], Skullface
+
| Objects Ignore Lightning Damage
| This code removes the brief period of invincibility after being hit by an item, allowing others to hit you again.
+
| [[CLF78]], [[Ismy]]
 +
| Track objects such as {{obj-ref|0x191|Goombas}}, {{obj-ref|0xd8|Penguins}} and {{obj-ref|0xe5|Sidesteppers}} are no longer affected by the Lightning.
 
|-
 
|-
| Points Table Modifier
+
| Shock Squishing
 
| [[CLF78]]
 
| [[CLF78]]
| Every score in friend rooms and VS mode is multiplied by the amount of players.
+
| If a shrunk player and a normal player bump into each other, the former will be squished (but will not lose their item and will not experience hit-stun).
 +
|-
 +
| rowspan=2 {{cup-icon||CTGP Revolution Mega Mushroom Cup (v1.03.1058)|Mega Mushroom}}
 +
| [https://mkwii.com/showthread.php?tid=1370 Mega Flips Everything]
 +
| [[JoshuaMK]]
 +
| {{obj-ref|0xd0|Trucks}} and {{obj-ref|0xe9,0xeb,0x196|Chain Chomps}} will flip over if hit with a Mega Mushroom (instead of stopping the player).
 
|-
 
|-
| [[Lap & Speed Modifier|Speed Modifier]]
+
| [https://mkwii.com/showthread.php?tid=1680 Mega Mushroom Size Modifier]
| [[MrBean35000vr]]
+
| [[CLF78]], [[TheLordScruffy]]
| Tracks can have a speed modifier applied (e.g. 2× speed), which causes all parts of the game's physics to move at the increased speed (including vehicles, items and boosts).
+
| The player's size when in a Mega Mushroom is 1.5× the original. The camera FOV is slightly increased to adapt to the new size.
 +
|-
 +
| {{cup-icon||Cosmic Kart Feather Cup|Feather}}
 +
| [[Feather Item]]
 +
| [[CLF78]], [[stebler]]
 +
| The Feather, which replaces the Blooper, lets you trick off the ground and jump high in the air. Additional features include disabling invisible walls and fast falling (both while airborne).
 +
|-
 +
| rowspan=3 {{cup-icon||CTGP Revolution POW Cup (v1.03.1058)|POW Block}}
 +
| Fast POW
 +
| mdmwii
 +
| The POW Block hits at the second strike instead of the third one to catch players by surprise.
 +
|-
 +
| No POW Delay
 +
| [[Ro]]
 +
| If a POW is used while another POW is about to strike, the POW will be reset. This can be used to bamboozle players.
 +
|-
 +
| POW Yourself in 1st
 +
| [[CLF78]]
 +
| If a player uses a POW while in 1st place, they will POW themselves.
 
|-
 
|-
| Starting Lap Modifier
+
| rowspan=2 {{cup-icon||CTGP Revolution Thundercloud Cup (v1.03.1058)|Thunder Cloud}}
| BullyWiiPlaza, [[CLF78]], [[Ismy]], [[Melg]]
+
| [https://mkwii.com/showthread.php?tid=1791 Impervious Thunder Cloud]
| The race lasts 50 laps on every track, with Lakitu showing and the jingle playing every lap.
+
| [[CLF78]]
 +
| Thunder Clouds no longer disappear when using a power item or entering a cannon.
 
|-
 
|-
| Team Disabler
+
| [https://mkwii.com/showthread.php?tid=1606 Mega Thunder Cloud]
| Geeh, Nameless, [[TheLordScruffy]]
+
| [[_tZ]]
| Team colors are disabled and players from the same team can hit each other, save for a few occasions:
+
| The Thunder Cloud gives a Mega Mushroom effect, instead of shrinking the player.
* Players from the same team cannot pass a Thunder Cloud to each other.
 
* POW Blocks only affect the opposite team, while Lightning affect everyone.
 
 
|-
 
|-
| Track Patches
+
| rowspan=3 {{cup-icon||CTGP Revolution Bullet Bill Cup (v1.03.1058)|Bullet Bill}}
 +
| Bullet Bill Cannon Speed Modifier
 
| [[CLF78]], [[Ismy]]
 
| [[CLF78]], [[Ismy]]
| A small set of files and codes that change some inconsistencies on Nintendo tracks, whilst maintaining My Stuff support:
+
| Players in a Bullet Bill move faster than normal players in cannons.
* Toad's Factory: Crates always give items, conveyors keep switching after three laps.
+
|-
* Coconut Mall: Escalators keep switching after three laps, Bullet Bills take the bottom path by default at the end of the mall.
+
| [https://mkwii.com/showthread.php?tid=1688 Bullet Bill Speed Modifier]
* DK Summit: Bullet Bills go through the thick snow at the end.
+
| davidevgen, [[CLF78]]
* Maple Treeway: All bushes have the same chance of spitting items.
+
| Bullet Bills move at 220 km/h, making them the most valuable item in order to catch up to other players.
* Grumble Volcano: Rocks and geysers are adjusted to track pace. Ultra Shortcut and Rock Hop rocks sink instantly to prevent bugs/excessive cutting.
+
|-
* Dry Dry Ruins: Pillars and sand piles delays are adjusted to track pace.
+
| [https://mkwii.com/showthread.php?tid=170 No Bullet Bill Icon]
* <small>DS</small> Yoshi Falls: Bullet Bills take the waterfall route by default.
+
| Anarion
* <small>SNES</small> Ghost Valley 2: Block delays are adjusted to track pace.
+
| Once you use a Bullet Bill, its icon in the roulette goes away, allowing you to pick up and use another item while in it.
 +
|}
 +
 
 +
=== Item Data ===
 +
Item amounts are determined separately from item pulls. The chances of pulling a triple item in a distribution is the pulling chance &times; the amount chance. Object-spawned items will always be single.
 +
{| class="textbox center grid alt"
 +
|+ Item Chances
 +
!
 +
! colspan=4|Normal Distribution
 +
! colspan=4|Newbie Helper Distribution
 +
! Object Distribution
 +
|-
 +
! Item
 +
! Pulling Chance
 +
! Single Item Chance
 +
! Double Item Chance
 +
! Triple Item Chance
 +
! Pulling Chance
 +
! Single Item Chance
 +
! Double Item Chance
 +
! Triple Item Chance
 +
! Pulling Chance
 +
|-
 +
| Green Shell
 +
| 2/19*
 +
| 34%
 +
| 33%
 +
| 33%
 +
| &ndash;
 +
| &ndash;
 +
| &ndash;
 +
| &ndash;
 +
| 1/12
 +
|-
 +
| Red Shell
 +
| 2/19*
 +
| 34%
 +
| 33%
 +
| 33%
 +
| &ndash;
 +
| &ndash;
 +
| &ndash;
 +
| &ndash;
 +
| 1/12
 
|-
 
|-
| Time Limit Modifier
+
| Banana
| [[CLF78]]
+
| 2/19*
| The five minute time limit has been extended to 60 minutes to accommodate for the longer races.
+
| 34%
 +
| 33%
 +
| 33%
 +
| &ndash;
 +
| &ndash;
 +
| &ndash;
 +
| &ndash;
 +
| 1/12
 +
|-
 +
| Fake Item Box
 +
| 2/19*
 +
| 34%
 +
| 33%
 +
| 33%
 +
| &ndash;
 +
| &ndash;
 +
| &ndash;
 +
| &ndash;
 +
| 1/12
 +
|-
 +
| Mushroom
 +
| 1/19
 +
| 34%
 +
| 33%
 +
| 33%
 +
| 1/10
 +
| 34%
 +
| 33%
 +
| 33%
 +
| 1/12
 +
|-
 +
| Bob-omb
 +
| 1/19
 +
| 95%
 +
| 4%
 +
| 1%
 +
| &ndash;
 +
| &ndash;
 +
| &ndash;
 +
| &ndash;
 +
| 1/12
 +
|-
 +
| Blue Shell
 +
| 1/19
 +
| 95%
 +
| 4%
 +
| 1%
 +
| 1/10
 +
| 85%
 +
| 10%
 +
| 5%
 +
| 1/12
 +
|-
 +
| Lightning
 +
| 1/19
 +
| 95%
 +
| 4%
 +
| 1%
 +
| 1/10
 +
| 95%
 +
| 4%
 +
| 1%
 +
| &ndash;
 +
|-
 +
| Star
 +
| 1/19
 +
| 85%
 +
| 10%
 +
| 5%
 +
| 1/10
 +
| 34%
 +
| 33%
 +
| 33%
 +
| 1/12
 +
|-
 +
| Golden Mushroom
 +
| 1/19
 +
| 95%
 +
| 4%
 +
| 1%
 +
| 1/10
 +
| 85%
 +
| 10%
 +
| 5%
 +
| 1/12
 +
|-
 +
| Mega Mushroom
 +
| 1/19
 +
| 85%
 +
| 10%
 +
| 5%
 +
| 1/10
 +
| 34%
 +
| 33%
 +
| 33%
 +
| 1/12
 +
|-
 +
| Feather
 +
| 1/19
 +
| 85%
 +
| 10%
 +
| 5%
 +
| 1/10
 +
| 34%
 +
| 33%
 +
| 33%
 +
| 1/12
 +
|-
 +
| POW Block
 +
| 1/19
 +
| 95%
 +
| 4%
 +
| 1%
 +
| 1/10
 +
| 95%
 +
| 4%
 +
| 1%
 +
| &ndash;
 
|-
 
|-
| [[Ultra UnCut]]
+
| Thundercloud
| [[MrBean35000vr]], [[Chadderz]]
+
| 1/19
| Ultra UnCut fixes the Start Line Bug that causes many [[Ultra Shortcut]]s.
+
| 100%
 +
| &ndash;
 +
| &ndash;
 +
| 1/10
 +
| 100%
 +
| &ndash;
 +
| &ndash;
 +
| &ndash;
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=1642 Wooden Box Respawn Modifier]
+
| Bullet Bill
| [[Atlas]]
+
| 1/19
| Wooden boxes respawn faster and closer to the ground.
+
| 95%
 +
| 4%
 +
| 1%
 +
| 1/10
 +
| 95%
 +
| 4%
 +
| 1%
 +
| 1/12
 
|}
 
|}
 +
'''<nowiki>*</nowiki>''' Will be reduced to 1/19 when further items are implemented.
  
 
{| class="textbox grid sortable alt"
 
{| class="textbox grid sortable alt"
|+ Item Edits
+
|+ Item Limits
 +
! Item
 +
! New
 +
! Previous
 +
|-
 +
| Banana
 +
| 27
 +
| 16
 +
|-
 +
| Fake Item Box
 +
| 27
 +
| 6
 +
|-
 +
| Green Shell
 +
| 20
 +
| 12
 +
|-
 +
| Red Shell
 +
| 20
 +
| 8
 +
|-
 +
| Mushroom
 +
| 12
 +
| 12
 +
|-
 +
| Bob-omb
 +
| 7
 +
| 3
 +
|-
 +
| Bullet Bill
 +
| 7
 +
| 1
 +
|-
 +
| Feather
 +
| 7
 +
| 1
 +
|-
 +
| Golden Mushroom
 +
| 7
 +
| 2
 +
|-
 +
| Mega Mushroom
 +
| 7
 +
| 2
 +
|-
 +
| Star
 +
| 7
 +
| 3
 +
|-
 +
| Blue Shell
 +
| 4
 +
| 1
 +
|-
 +
| Thunder Cloud
 +
| 4
 +
| 1
 +
|-
 +
| Lightning
 +
| 1
 +
| 1
 +
|-
 +
| POW Block
 +
| 1
 +
| 1
 +
|-
 +
| '''Total'''
 +
| '''158'''
 +
| '''70'''
 +
|}
 +
 
 +
=== Vehicle Changes ===
 +
Some vehicle characteristics have been altered to promote more vehicle variety.
 +
 
 +
{| class="textbox grid alt"
 +
|+ Vehicle Changes
 
! Feature
 
! Feature
 
! Author
 
! Author
 
! Information
 
! Information
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=1720 All Items Can Land]
+
| Inside Drifting Bikes
| [[MrBean35000vr]], [[CLF78]]
+
| [[Seeky]]
| Every item can land on the floor when dropped and be activated when a racer drives over it. Item effects are identical to if the user actually fired the item themselves.
+
| All bikes are inside-drift.
 +
|-
 +
| Super Miniturbo Threshold and Duration Modifier
 +
| [[CLF78]], [[Ismy]]
 +
| Super Miniturbos take half the time to charge and last 1.5&times; longer.
 +
|}
 +
 
 +
=== Gameplay Changes ===
 +
Several gameplay elements have been altered to provide more entertainment and make gameplay fairer.
 +
 
 +
{| class="textbox grid alt"
 +
|+ Gameplay Changes
 +
! Feature
 +
! Author
 +
! Information
 
|-
 
|-
| Banana Damage Modifier
+
| [https://mkwii.com/showthread.php?tid=1831 Disable Horizontal Wall Glitch]
| Skullface
+
| [[stebler]]
| Bananas make the player spin for a longer amount of time, slowing them to almost a halt.
+
| Fixes the horizontal wall glitch.
 
|-
 
|-
| [https://www.youtube.com/watch?v=lQrd9UoOEao Blue Shell Speed Modifier]
+
| [https://mkwii.com/showthread.php?tid=1830 Disable Wallriding]
| mdmwii
+
| [[CLF78]]
| Blue Shells' traveling speed has been increased to 4&times;. However, they can still be dodged with Mushrooms.
+
| Fixes wallriding to prevent abuse.
 
|-
 
|-
| Bullet Bill Cannon Speed Modifier
+
| No Invincibility Frames
 
| [[CLF78]], [[Ismy]]
 
| [[CLF78]], [[Ismy]]
| Players in a Bullet Bill move faster than normal players in cannons.
+
| Removes the brief period of invincibility after being hit by an item, allowing others to hit you again. In addition, players can be hit while landing from a respawn.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=1688 Bullet Bill Speed Modifier]
+
| No Team Invincibility
| davidevgen
+
| Geeh, Nameless, [[CLF78]], [[Ismy]]
| Bullet Bills move at 220 km/h, making them the most valuable item in order to catch up to other players.
+
| Players from the same team can still hit each other in Teams mode.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=1716 Disable Item Poof]
+
| Points Table Modifier
 
| [[CLF78]]
 
| [[CLF78]]
| Prevents items from being removed by the game for being on the track too long. Items will still disappear after a while due to Item Limits being reached.
+
| Every score in friend rooms and VS mode is multiplied by the amount of players in the race.
 +
|-
 +
| Respawn Helper
 +
| davidevgen, [[CLF78]], [[Ismy]]
 +
| If a player falls off the track while lapped, they will respawn immediately.
 +
|-
 +
| Starting Lap Modifier
 +
| BullyWiiPlaza, [[CLF78]], [[Ismy]], [[Melg]], [[TheLordScruffy]]
 +
| The race lasts 50 laps on every track. The lap counter and Lakitu show the correct current lap and total laps.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=175 Draggable Blue Shells]
+
| [[Ultra UnCut]]
| Luis
+
| [[MrBean35000vr]], [[Chadderz]]
| Blue Shells can be held behind you like Red Shells. They will explode on contact, but not hurt the player. They can be used to protect against other items being shot from behind, but if the player gets wheelie-bumped while holding a Blue Shell behind, it will fall and stay on the ground due to the effect of All Items Can Land.
+
| Ultra UnCut fixes the Start Line Bug that causes many [[Ultra Shortcut]]s.
 +
|}
 +
 
 +
=== Online Gameplay Changes ===
 +
{| class="textbox grid alt"
 +
|+ Online Changes
 +
! Feature
 +
! Author
 +
! Information
 
|-
 
|-
| Fast POW
+
| [https://mkwii.com/showthread.php?tid=1575 30 Seconds Time Limit Modifier]
| mdmwii
+
| [[CLF78]]
| The POW Block hits at the second strike instead of the third one to catch players by surprise.
+
| The 30 second rule has been changed to three minutes, to allow players to finish the race.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=243 Green Shell Speed Modifier]
+
| [https://mkwii.com/showthread.php?tid=1857 Accurate Explosion Damage]
| davidevgen
+
| [[MrBean35000vr]], [[CLF78]]
| Green Shells move at 2&times; speed.
+
| Prevents the game from applying explosion damage to players that weren't hit. It also swaps the spinout damage with the explosion one.
 
|-
 
|-
| Ground Golden Mushroom Mod
+
| [https://mkwii.com/showthread.php?tid=1887 Accurate Finish Times]/Positions
 
| [[CLF78]]
 
| [[CLF78]]
| Picking a Golden Mushroom on the ground with an item in your inventory will duplicate that item (for example, if your item is a Bullet Bill, it will let you hold two Bullet Bills instead of one), for a maximum of three items. Additionally, for items such as Shells or Bananas, having more than one item will cause them to behave like Triple items.
+
| The finish times of players that don't reach the finish line is more realistic (this also affects CPUs offline). Additionally, the order of disconnected players is maintained.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=168 Instant Item Boxes]
+
| [https://youtube.com/watch?v=asH2uPN1pGA Change Character Between Wi-Fi Races]
| Anarion
+
| [[MrBean35000vr]]
| {{obj-ref|0x65|Item boxes}} respawn instantly to allow everyone to get items.
+
| When in online play, the player's character, vehicle, and drift mode choice may be changed between races by pressing + on the Wii Remote (or Start on the GCN Controller) when on the VR screen. This simply takes the player back to the character select menu and then returns them to the vote when they have reselected. If the time limit expires, the currently selected options are taken.
 +
|-
 +
| [[Wiimmfi Project|Custom Server Support]]
 +
| [[Wiimm]], [[Leseratte]]
 +
| Support to play on Wiimmfi has been added as a replacement to Nintendo WFC. This comes with a custom region so that regional/continental races work.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=242 Max Item Limit Modifier]
+
| [https://mkwii.com/showthread.php?tid=109 Force CC]
| davidevgen, Luis
+
| XeR
| Increases the amount of items that can be in play to make for more chaotic racing.
+
| Forces 150cc in online races (or Mirror, if the relevant room option is enabled).
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=1370 Mega Flips Everything]
+
| [https://mkwii.com/showthread.php?tid=1611 Friend Room Race Count Modifier]
| JoshuaMK
+
| [[MrBean35000vr]]
| {{obj-ref|0xd0|Trucks}} and {{obj-ref|0xe9,0xeb,0x196|Chain Chomps}} will flip over if hit with a Mega Mushroom (instead of stopping the player).
+
| Changes the amount of VS races in friend rooms to two.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=1680 Mega Mushroom Size Modifier]
+
| [https://mkwii.com/showthread.php?tid=1578 Instant Disconnect] and [https://mkwii.com/showthread.php?tid=57 Don't Lose VR When Disconnecting]
| [[CLF78]]
+
| [[CLF78]], BullyWiiPlaza
| The player's size when in a Mega Mushroom is 1.5&times; the original.
+
| You can disconnect from rooms at anytime without losing VR. The button combinations to do so are as follows:
 +
* Wii Wheel/Nunchuk: B, 1, 2, +
 +
* GCN Controller: L, R, A, Start
 +
* Classic Controller: L, R, A, +
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=1606 Mega Thunder Cloud]
+
| [https://mkwii.com/showthread.php?tid=994 Remove Worldwide Button]
| [[_tZ]]
+
| [[Chadderz]]
| The Thunder Cloud gives a Mega Mushroom effect, instead of shrinking the player.
+
| Removes the Worldwide button in the online menu completely.
 
|-
 
|-
| Motion Sensor Bombs
+
| Time Limit Modifier
| Hamster35000vr
+
| [[CLF78]]
| Bob-ombs only explode when someone gets close to them.
+
| The five minute time limit has been extended to 60 minutes to accommodate for the longer races.
 +
|}
 +
 
 +
=== Track-Specific Changes ===
 +
The following features target track-specific gameplay elements in order to enhance gameplay. These are implemented in the form of [[Cheat Code]]s and file patches, so My Stuff support is retained (to an extent).
 +
 
 +
{| class="textbox grid alt"
 +
|+ Track-Specific Changes
 +
! Cup
 +
! Track
 +
! Changes
 
|-
 
|-
| Newbie Helper
+
| {{cup-icon||Mushroom Cup|Mushroom Cup}}
| [[Seeky]], [[CLF78]]
+
| Toad's Factory
| If a player is lapped by the race leader, they will no longer pull Bananas, Shells or Fake Item Boxes (or their triple counterparts).
+
|
 +
* {{obj-ref|0x70|Wooden boxes}} will always give items.
 +
* [https://mkwii.com/showthread.php?tid=1667 Conveyors keep switching after three laps.]
 +
* [https://mkwii.com/showthread.php?tid=1810 The music reset at the factory exit is disabled.]
 +
* Bullet Bills go through the mud section at the end of the track.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=170 No Bullet Bill Icon]
+
| rowspan=2 {{cup-icon||Flower Cup|Flower Cup}}
| Anarion
+
| Coconut Mall
| Once you use a Bullet Bill, its icon in the roulette goes away, allowing you to pick up another item while in it.
+
|
 +
* [https://mkwii.com/showthread.php?tid=1676 Escalators keep switching after three laps.]
 +
* Bullet Bills take the bottom path by default at the end of the mall.
 
|-
 
|-
| Object Item Randomizer
+
| DK Summit
| [[CLF78]], [[Ismy]]
+
| Bullet Bills go through the thick snow at the end.
| Randomizes items coming out of objects, such as {{obj-ref|0x176|leaf piles}}, {{obj-ref|0x70|wooden boxes}} and {{obj-ref|0x191|Goombas}}. The Lightning, POW Block and Thunder Cloud cannot be pulled.
 
 
|-
 
|-
| Prevent Lightning/POW Block From Dropping
+
| rowspan=2 {{cup-icon||Star Cup|Star Cup}}
| [[CLF78]]
+
| Maple Treeway
| Lightning and POW Blocks will not drop if the player loses them.
+
| All {{obj-ref|0x176|bushes}} have a 33% chance of spitting an item.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=909 Remove Mushroom Bug]
+
| Grumble Volcano
| [[Vega]]
+
|
| The Mushroom bug is a "feature" implemented in the game to give you a Mushroom for your 16th, 18th, and 20th+ item, regardless of your position. This code removes it.
+
* {{obj-ref|0x1fc|Sinking rocks}} and {{obj-ref|0x212|geysers}} are adjusted to track pace.
 +
* The Ultra Shortcut and Rock Hop rocks sink instantly to prevent bugs/excessive cutting.
 
|-
 
|-
| Remove Mushroom When No Item Available
+
| {{cup-icon||Special Cup|Special Cup}}
| [[CLF78]], [[Ismy]]
+
| Dry Dry Ruins
| The game no longer replaces an item with a Mushroom if said item's limit has been reached (except for the POW and Lightning, which give Triple Mushrooms instead).
+
| {{obj-ref|0x208|Pillar}} and {{obj-ref|0x209|sand pile}} delays are adjusted to track pace.
 
|-
 
|-
| Replace Blooper with Triple FIBs
+
| rowspan=2 {{cup-icon||Shell Cup|Shell Cup}}
| [[CLF78]], [[Seeky]]; other codes by [[Vega]] and Luis
+
| <small>DS</small> Yoshi Falls
| The Blooper is fully replaced by Triple Fake Item Boxes.
+
| Bullet Bills take the waterfall route by default.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=1608 Shells Never Break]
+
| <small>SNES</small> Ghost Valley 2
| Hamster35000vr
+
| Block delays are adjusted to track pace.
| Green and Red Shells do not break after multiple bounces.
 
 
|-
 
|-
| Ultimate Item Randomizer
+
| {{cup-icon||Banana Cup|Banana Cup}}
| [[CLF78]], [[Ismy]]
+
| <small>DS</small> Delfino Square
| Completely randomizes item chances, save for a few select cases:
+
| [https://mkwii.com/showthread.php?tid=1642 Wooden boxes respawn faster.]
* Blue Shell/Lightning/POW Block timers.
 
* Players in 1st cannot get a POW Block.
 
* Newbie Helper.
 
 
|}
 
|}
  
{| class="textbox grid sortable alt"
+
=== Other Features ===
 +
Addiditonal quality of life and graphical enhancements are present to further polish the game mode.
 +
 
 +
{| class="textbox grid alt"
 
|+ Other Features
 
|+ Other Features
 
! Feature
 
! Feature
Line 247: Line 661:
 
! Information
 
! Information
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=775 Always Win Track Vote]
+
| Auto Skip Strap Screen
| Star
+
| [[TheLordScruffy]]
| You always win the track vote in friend rooms. This option can be enabled/disabled at will in Riivolution.
 
|-
 
| [https://mkwii.com/showthread.php?tid=1349 Auto Press A at Strap Screen] and [https://mkwii.com/showthread.php?tid=1618 Bypass ESRB Screen]
 
| Elias_, [[Vega]], Diamond
 
 
| Automatically skips the strap screen (and the ESRB screen for NTSC-U users).
 
| Automatically skips the strap screen (and the ESRB screen for NTSC-U users).
 
|-
 
|-
 
| [https://youtube.com/watch?v=y2tOmsdoBjw Automatic BRSAR Patching]
 
| [https://youtube.com/watch?v=y2tOmsdoBjw Automatic BRSAR Patching]
 
| Elias_
 
| Elias_
| The [[revo_kart.brsar]] file will now be automatically patched to prevent music from cutting off mid-race.
+
| The [[revo_kart.brsar]] file is automatically patched to prevent music from cutting off mid-race.
 
|-
 
|-
| [[BRRES Anti-flicker]]
+
| Credits Button
| [[Riidefi]]
+
| [[CLF78]]
| Certain complex materials in custom tracks involving indirect textures, such as those for boost panels and water, may have graphical defects which can cause violent flickering. This code enables the game to circumvent this issue.
+
| Replaces the Mario Kart Channel with the Credits.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=1330 Disable Battle Mode Button]
+
| [https://mkwii.com/showthread.php?tid=1828 Default Drift Type Modifier]
| [[JoshuaMK]]
+
| [[CLF78]]
| Disables being able to advance in menus when Battle is selected to prevent crashes.
+
| Makes the game always set the drift choice to Manual when booted. If you change your drift choice mid-session, it will be still saved correctly.
 
|-
 
|-
 
| Disable Character Voices
 
| Disable Character Voices
| BullyWiiPlaza, davidevgen
+
| [[Melg]]
| Completely mutes characters. This feature can be enabled/disabled at will in Riivolution.
+
| Completely mutes characters. This feature can be enabled/disabled at will.
 +
|-
 +
| [https://mkwii.com/showthread.php?tid=1845 Disable Multi Channel BRSTMs]
 +
| [[CLF78]]
 +
| Prevents music from cutting off if the relevant BRSTM channel is missing.
 +
|-
 +
| Disable Staff Ghosts Lookup
 +
| [[CLF78]]
 +
| Prevents the game from looking up staff ghosts to reduce loading times.
 
|-
 
|-
| Disable Toad's Factory Music Reset
+
| [https://mkwii.com/showthread.php?tid=1635 Don't Hide Position After Race]
| [[_tZ]]
+
| [[MrBean35000vr]]
| Disables the sound trigger used in Toad's Factory to reset the music.
+
| Prevents the game from hiding the player's position once the race is over.
 
|-
 
|-
 
| [https://mkwii.com/showthread.php?tid=389 Faster Menu Navigation]
 
| [https://mkwii.com/showthread.php?tid=389 Faster Menu Navigation]
 
| east
 
| east
| Menus are much faster to navigate through. This feature can be enabled/disabled at will in Riivolution.
+
| Menus are much faster to navigate through. This feature can be enabled/disabled at will.
 +
|-
 +
| Final Lap Music Trigger Modifier
 +
| [[CLF78]]
 +
| Final lap music triggers on lap 45. For the final lap, the jingle plays again and then the music is slightly faster.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=1060 Force 30 FPS]
+
| Force 30 FPS
| Nick Reynolds
+
| [[CLF78]]
 
| Locks the game at 30 FPS. This feature is optional and only available in the ISO builder, as it is meant for Dolphin users.
 
| Locks the game at 30 FPS. This feature is optional and only available in the ISO builder, as it is meant for Dolphin users.
 
|-
 
|-
 
| [https://mkwii.com/showthread.php?tid=112 Force Battle Glitch]
 
| [https://mkwii.com/showthread.php?tid=112 Force Battle Glitch]
 
| XeR
 
| XeR
| This code extends the view of character tags without the need to play on Battle Mode. This feature can be enabled/disabled at will in Riivolution.
+
| This code extends the view of character tags without the need to play on Battle Mode. This feature can be enabled/disabled at will.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=1578 Instant Disconnect] and [https://mkwii.com/showthread.php?tid=57 Don't Lose VR When Disconnecting]
+
| Force VS Menu
| [[CLF78]], BullyWiiPlaza
+
| [[TheLordScruffy]], [[CLF78]]
| You can disconnect from rooms at anytime without losing VR. The button combinations to do so are as follows:
+
| Forces the offline menus to VS Race.
* Wii Wheel/Nunchuk: B, 1, 2, +
 
* GCN Controller: L, R, A, Start
 
* Classic Controller: L, R, A, +
 
 
|-
 
|-
| License Unlocker
+
| [https://mkwii.com/showthread.php?tid=1736 License Unlocker]
 
| [[_tZ]]
 
| [[_tZ]]
 
| Unlocks every character and cup without affecting the savegame.
 
| Unlocks every character and cup without affecting the savegame.
Line 300: Line 719:
 
| [https://mkwii.com/showthread.php?tid=1515 Mii Heads on Minimap]
 
| [https://mkwii.com/showthread.php?tid=1515 Mii Heads on Minimap]
 
| [[JoshuaMK]]
 
| [[JoshuaMK]]
| When playing online, character minimap icons will be replaced by the players' Mii head. This feature can be enabled/disabled at will in Riivolution.
+
| When playing online, character minimap icons will be replaced by the players' Mii head. This feature can be enabled/disabled at will.
 
|-
 
|-
| My Stuff Folder
+
| [[My Stuff Folder]]
 
| &ndash;
 
| &ndash;
 
| Allows users to replace certain files with their own, allowing for custom textures, among other things. You can choose between the CTGP and the FKW folder, and you can also choose to replace Music only or everything.
 
| Allows users to replace certain files with their own, allowing for custom textures, among other things. You can choose between the CTGP and the FKW folder, and you can also choose to replace Music only or everything.
Line 309: Line 728:
 
| [https://mkwii.com/showthread.php?tid=504 No Background Music]
 
| [https://mkwii.com/showthread.php?tid=504 No Background Music]
 
| CosmoCortney
 
| CosmoCortney
| Mutes all .brstm audio. This feature can be enabled/disabled at will in Riivolution.
+
| Mutes all .brstm audio. This feature can be enabled/disabled at will.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=994 Remove Worldwide Button]
+
| Offline Race Count Modifier
| [[Chadderz]]
+
| [[JoshuaMK]], [[CLF78]]
| Removes the Worldwide button in the online menu completely.
+
| Lets you pick an amount of races between 1 and 16 (included).
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=1609 Show Everyone's Times After Race]
+
| Score Screen Improvements
| [[Melg]]
+
| [[CLF78]], [[Melg]]
| Every player's finish time is shown at the end of each race in all VS mode races (offline and in both Worldwides and Friend Rooms).
+
| Various improvements were applied to the score screen:
 +
* [https://cdn.discordapp.com/attachments/707114353048027197/886287969286242364/unknown.png The player names are replaced by their finishing times, in a timesheet style.]
 +
* [https://mkwii.com/showthread.php?tid=1858 The scores increase faster both offline and online.]
 +
* The score screen doesn't progress automatically offline.
 
|-
 
|-
| [https://mkwii.com/showthread.php?tid=965 Show Everyone's True Region ID]
+
| [https://mkwii.com/showthread.php?tid=1884 Show Quit Confirmation Screen Everywhere]
| [[Vega]]
+
| [[CLF78]]
| Restores proper region lines based on the player's disc version/country code.
+
| Adds the quit confirmation screen from GP mode to single player VS Races.
 
|-
 
|-
 
| Show Time Difference
 
| Show Time Difference
 
| [[Melg]]
 
| [[Melg]]
| Makes the game show how far ahead or behind you are from other players (like in Time Trials). This feature can be enabled/disabled at will in Riivolution, and it can be set to the player in front or to the player in 1st. If you cross the line in first place, it will show you how far ahead you are from second place once they cross the line.
+
| Makes the game show how far ahead or behind you are from other players (like in Time Trials). This feature can be enabled/disabled at will, and it can be set to the player in front or to the player in 1st. If you cross the line in first place, it will show you how far ahead you are from second place once they cross the line.
 
'''Note: This feature does not work in splitscreen; therefore, it is disabled when using it.'''
 
'''Note: This feature does not work in splitscreen; therefore, it is disabled when using it.'''
 +
|-
 +
| Show Voting Timer
 +
| [[CLF78]]
 +
| The countdown timer on the Wi-Fi voting screen is always shown.
 
|-
 
|-
 
| [https://mkwii.com/showthread.php?tid=164 Silent Controller Changing]
 
| [https://mkwii.com/showthread.php?tid=164 Silent Controller Changing]
 
| BullyWiiPlaza
 
| BullyWiiPlaza
| Removes the controller change box and allows you to change controllers anytime.
+
| Removes the controller change box, allowing you to change controllers anytime.
|}
 
 
 
{| class="textbox grid sortable alt"
 
|+ Item Limits
 
! Item
 
! Previous
 
! New
 
 
|-
 
|-
| Banana
+
| [https://mkwii.com/showthread.php?tid=1730 Speedometer]
| 16
+
| [[stebler]], [[CLF78]]
| 27
+
| Adds a speedometer in the lower right-hand corner of the screen.
|-
+
'''Note: This feature does not work in splitscreen; therefore, it is disabled when using it.'''
| Fake Item Box
 
| 6
 
| 27
 
|-
 
| Green Shell
 
| 12
 
| 20
 
|-
 
| Red Shell
 
| 8
 
| 20
 
|-
 
| Bob-omb
 
| 3
 
| 9
 
|-
 
| Bullet Bill
 
| 1
 
| 6
 
|-
 
| Golden Mushroom
 
| 2
 
| 6
 
|-
 
| Mega Mushroom
 
| 2
 
| 6
 
|-
 
| Star
 
| 3
 
| 6
 
 
|-
 
|-
| Blue Shell
+
| Version Check
| 1
+
| [[CLF78]], [[Seeky]]
| 4
+
| Prevents players with a different mod version than the host's from joining their room.
|-
 
| Thunder Cloud
 
| 1
 
| 4
 
 
|}
 
|}
  
Line 522: Line 906:
 
|}
 
|}
 
</spoiler>
 
</spoiler>
 
+
=== Gamma 1 &ndash; Gamma 1.6 ===
=== Gamma 1 &ndash; Gamma 1.3.1 ===
 
 
{| class="wikitable"
 
{| class="wikitable"
 
! Version
 
! Version
Line 584: Line 967:
 
* Fixed splitscreen crash.
 
* Fixed splitscreen crash.
 
* Adjusted CPU finishing time calculation.
 
* Adjusted CPU finishing time calculation.
 +
|-
 +
| Gamma 1.6
 +
| 2021-08-02
 +
|
 +
<spoiler text="Game Variants/Room Options">
 +
* Added Ramp Up.
 +
* Added Room Message Options.
 +
* Team mode now retains team colors in the interface.
 +
</spoiler>
 +
<spoiler text="Item Changes">
 +
* Added Dynamic Item Sizing.
 +
* Added Feather Item.
 +
* Added Impervious TC.
 +
* Added No Item Use Stun.
 +
* Added No POW Delay.
 +
* Added POW Yourself in 1st.
 +
* Added Red Shell Targeting Modifier.
 +
* Added Shock Squishing.
 +
* Allow teammates to pass TCs to each other.
 +
* Disable Newbie Helper for CPUs.
 +
* Fixed Blue Shell Speed Modifier on [[NTSC-U]].
 +
* Make shells actually last forever.
 +
* Reduce chances to get Fake Mushrooms.
 +
* Remove Bombs from Newbie Helper.
 +
* Removed Ground Golden Mod.
 +
* Revamped item randomizer.
 +
* Show double/triple icons for all items.
 +
* Tweak items for CPUs.
 +
* Updated item limits.
 +
</spoiler>
 +
<spoiler text="Vehicle/Gameplay Changes">
 +
* Added Accurate Bomb Explosions.
 +
* Added fixes for Horizontal Wall and Wallriding.
 +
* Added Respawn Helper.
 +
* Added Super MT Multiplier.
 +
* Added Super MT Threshold Modifier.
 +
* Fixed circling/trailing items online.
 +
* Retain position of disconnected players.
 +
</spoiler>
 +
<spoiler text="Track-Specific Changes">
 +
* Fixed Geyser and Mole collision.
 +
* Fixed track patches not loading on splitscreen multiplayer.
 +
* Removed Woodbox Respawn Height Modifier.
 +
* Updated Track Patches.
 +
</spoiler>
 +
<spoiler text="Other Changes">
 +
* Added Credits Button.
 +
* Added Default Drift Type Modifier.
 +
* Added Disable Multi Channel BRSTMs.
 +
* Added Force VS Menu.
 +
* Added Offline Race Count Modifier.
 +
* Added Show Quit Confirmation Screen Everywhere.
 +
* Added Show Voting Timer.
 +
* Added Speedometer.
 +
* Added Version Check.
 +
* Added translations.
 +
* Disable Mii Heads on Minimap offline.
 +
* Disable lookup of staff ghosts to reduce loading times.
 +
* Fixed Time Difference setting in ISO Builder.
 +
* Fixed Time Difference with player in front.
 +
* Fixed item alert not appearing.
 +
* Fixed lap counter positioning on splitscreen multiplayer.
 +
* Fixed track name disappearing on voting screen.
 +
* Improved 30FPS code.
 +
* Improved lakitu board graphics.
 +
* Improved score screen.
 +
* Many code and asset optimizations.
 +
* Removed Disable Battle Mode Button.
 +
* Removed leading zero on laps < 10.
 +
* Revamped loading method.
 +
* Revamped result screen.
 +
* Show game mode name during course intro.
 +
* Store more laptimes to prevent bugs with Time Difference.
 +
* Updated Auto Strap Screen Skip.
 +
</spoiler>
 
|}
 
|}
  
 
== Known Bugs ==
 
== Known Bugs ==
* Coconut Mall escalators flicker for one frame when their cycle is forcefully restarted.
+
* Although officially supported, split-screen multiplayer compatibility is poor and prone to bugs/crashing.
* Hovering on/selecting the Battle Mode button will not let you go back to the Main Menu until you change buttons.
+
* Bombs generated by objects offline won't blow up unless hit. They will also slide on slanted surfaces, although very slowly.
 +
* Currently, the [[NTSC-J]] version crashes upon track load.
 +
* Due to a conflict with the [[Wiimmfi]] payload, [[Ultra UnCut]] will fail after going online.
 +
* If a player has multiple Thunder Clouds, and a cloud's mega effect ends while another has yet to strike, offroad invincibility will be deactivated.
 +
* In the [[NTSC-U]] version, the score screen during an online race is accidentally skipped.
 +
* Memory-intensive courses may cause items and course objects to lose their collision or disappear altogether.
 +
* Players who skip key checkpoints online using the Feather will cause their position to desync.
 +
* Shock Squishing sometimes still activates despite being already squished.
 +
* Show Time Difference tends to break quite easily and therefore show an incorrect time. This is especially common with the "Player in Front" option.
 +
* The game may enter an infinite loop and crash when too many items are on track. This only seems to occur offline.
 +
* The regular boost speed is slightly off the original values until the player uses a Bullet Bill or enters a cannon. The bug can be restored by respawning.
 +
* The resized explosion hitbox does not match the resized visual 100% of the time.
  
 
{{User-CLF78-Link}}
 
{{User-CLF78-Link}}
 
{{User-Ismy-Link}}
 
{{User-Ismy-Link}}
 
[[Category:Game Mode]]
 
[[Category:Game Mode]]

Revision as of 09:47, 17 September 2021

Formula Kart Wii
Logo:
Author: CLF78, Ismy
Version: Gamma 1.6
Date of latest version: 2021-08-02
Download: Google Drive
Discord server: Formula Kart Wii γ1.6

Overview

Formula Kart Wii is a custom game mode created by CLF78 and Ismy. It consists of racing for 50 laps around the same track with random items and other miscellaneous changes. The mod is inspired by Formula One, a car racing championship.

Credits

Media

Gamma 1.6 Online Race
Gamma 1.2 Online Race
Gamma 1 Online Race

Features

Game Variants

Formula Kart Wii features four variants of the game mode, of which two have been developed so far.

  • To pick a game variant offline, press the corresponding button in the VS Rules menu.
  • To do so online, press the corresponding room start button.
Game Variants
Variant Information
Classic A "regular" VS race. No special rules are present.
Ramp Up This variant makes it so the player's speed increases by 1cc every lap, starting at 150cc. On lap 20, Brake Drifting and Fast Falling are enabled.

Room Options

The room host can toggle the following options on or off using dedicated messages.

Room Options
Option Author Information
Always Win Track Vote Star The room host always wins the track vote.
Mirror Mode Nintendo Enables mirror mode.
Teams Mode Nintendo Enables teams mode.
Vehicle Restriction CLF78 Lets the host restrict the type of vehicles that players can use.

Item Edits

Almost all the items have been changed to make the racing experience more chaotic. In addition, several brand new items are being introduced.

Item Edits
Item Feature Author Information
All Items All Items Can Land MrBean35000vr, CLF78 Every item (with the exception of the Thunder Cloud, POW Block and Lightning) can land on the floor when dropped and be activated when a racer drives over it. Item effects are identical to if the user actually fired the item themselves.
Disable Item Poof CLF78 Prevents items from being removed by the game for being on the track too long. Items will still disappear after a while due to Item Limits being reached.
Dynamic Item Sizing CLF78 Projectile items will reflect the status of the player who dropped them. If used while in a Mega Mushroom, they will remain giant, and if used while shocked they will remain tiny. For Bob-ombs and Blue Shells, this also affects their explosion radius.
Instant Item Boxes Anarion Item boxes respawn instantly to allow everyone to get items.
Max Item Limit Modifier CLF78, Ismy Increases the amount of items that can be in play to make for more chaotic racing. The new limits can be found here.
Newbie Helper CLF78, Seeky If a player is lapped by the race leader, they will no longer pull Bananas, Shells, Fake Item Boxes or Bombs. CPUs aren't affected by this code.
Remove Mushroom Bug Vega The Mushroom bug is a "feature" implemented in the game to give you a Mushroom for your 16th, 18th, and 20th+ item, regardless of your position. This code removes it.
Remove Mushroom When No Item Available CLF78, Ismy The game no longer replaces an item with a Mushroom if said item's limit has been reached (except for the POW and Lightning, which give Triple Mushrooms instead).
Ultimate Item Randomizer CLF78, Ismy Completely randomizes item chances and gives a (weighted) random amount of the chosen item (see here for more info). It also randomizes the items spawned by objects, such as leaf piles, wooden boxes and Goombas. A few rules remain to make the gameplay more balanced:
  • Blue Shell/Lightning/POW Block timers are still respected.
  • CPUs cannot pull Feathers and cannot pull Blue Shells/POW Blocks when in 1st place since they aren't able to use them correctly.
  • Lightning, POW Block and Thunder Cloud cannot be pulled from objects.
  • Newbie Helper.
Shell Cup.png
Green Shell
Green Shell Speed Modifier davidevgen Green Shells move at 2× speed.
Shells Never Break CLF78 Green and Red Shells will only break by hitting a player, an object or another item. Red Shells will still break on walls if they are actively chasing a player.
Red Shell Cup.png
Red Shell
Red Shell Targeting Modifier CLF78 The Red Shells' targeting logic has been altered in the following ways:
  • Shells will only target the player in front of the shooter, rather than targeting players in higher positions indiscriminately.
  • Shells will not skip a target even if said target is getting hit by another item.
  • Shells thrown from first place will not target anyone.
Banana Cup.png
Banana
Banana Damage Modifier Skullface Bananas make the player spin for a longer amount of time, slowing them to almost a halt.
Mushroom Cup.png
Mushroom
No Item Use Stun CLF78 Running into a Mushroom, Golden Mushroom or Star while getting hit will still apply their effect.
Star Cup.png
Star
CTGP Revolution Golden Mushroom Cup (v1.03.1058).png
Golden Mushroom
CTGP Revolution Bob-omb Cup (v1.03.1058).png
Bob-omb
Motion Sensor Bombs Hamster35000vr Bob-ombs only explode when someone gets close to them.
CTGP Revolution Blue Shell Cup (v1.03.1058).png
Blue Shell
Blue Shell Speed Modifier mdmwii Blue Shells' traveling speed has been increased to 4×. However, they can still be dodged with Mushrooms.
Draggable Blue Shells Luis Blue Shells can be held behind you like Red Shells. They will explode on contact, but not hurt the player. They can be used to protect against other items being shot from behind, but if the player gets wheelie-bumped while holding a Blue Shell behind, it will fall on the ground.
Lightning Cup.png
Lightning
Objects Ignore Lightning Damage CLF78, Ismy Track objects such as Goombas, Penguins and Sidesteppers are no longer affected by the Lightning.
Shock Squishing CLF78 If a shrunk player and a normal player bump into each other, the former will be squished (but will not lose their item and will not experience hit-stun).
CTGP Revolution Mega Mushroom Cup (v1.03.1058).png
Mega Mushroom
Mega Flips Everything JoshuaMK Trucks and Chain Chomps will flip over if hit with a Mega Mushroom (instead of stopping the player).
Mega Mushroom Size Modifier CLF78, TheLordScruffy The player's size when in a Mega Mushroom is 1.5× the original. The camera FOV is slightly increased to adapt to the new size.
Cosmic Kart Feather Cup.png
Feather
Feather Item CLF78, stebler The Feather, which replaces the Blooper, lets you trick off the ground and jump high in the air. Additional features include disabling invisible walls and fast falling (both while airborne).
File:CTGP Revolution POW Cup (v1.03.1058).png
POW Block
Fast POW mdmwii The POW Block hits at the second strike instead of the third one to catch players by surprise.
No POW Delay Ro If a POW is used while another POW is about to strike, the POW will be reset. This can be used to bamboozle players.
POW Yourself in 1st CLF78 If a player uses a POW while in 1st place, they will POW themselves.
File:CTGP Revolution Thundercloud Cup (v1.03.1058).png
Thunder Cloud
Impervious Thunder Cloud CLF78 Thunder Clouds no longer disappear when using a power item or entering a cannon.
Mega Thunder Cloud _tZ The Thunder Cloud gives a Mega Mushroom effect, instead of shrinking the player.
CTGP Revolution Bullet Bill Cup (v1.03.1058).png
Bullet Bill
Bullet Bill Cannon Speed Modifier CLF78, Ismy Players in a Bullet Bill move faster than normal players in cannons.
Bullet Bill Speed Modifier davidevgen, CLF78 Bullet Bills move at 220 km/h, making them the most valuable item in order to catch up to other players.
No Bullet Bill Icon Anarion Once you use a Bullet Bill, its icon in the roulette goes away, allowing you to pick up and use another item while in it.

Item Data

Item amounts are determined separately from item pulls. The chances of pulling a triple item in a distribution is the pulling chance × the amount chance. Object-spawned items will always be single.

Item Chances
Normal Distribution Newbie Helper Distribution Object Distribution
Item Pulling Chance Single Item Chance Double Item Chance Triple Item Chance Pulling Chance Single Item Chance Double Item Chance Triple Item Chance Pulling Chance
Green Shell 2/19* 34% 33% 33% 1/12
Red Shell 2/19* 34% 33% 33% 1/12
Banana 2/19* 34% 33% 33% 1/12
Fake Item Box 2/19* 34% 33% 33% 1/12
Mushroom 1/19 34% 33% 33% 1/10 34% 33% 33% 1/12
Bob-omb 1/19 95% 4% 1% 1/12
Blue Shell 1/19 95% 4% 1% 1/10 85% 10% 5% 1/12
Lightning 1/19 95% 4% 1% 1/10 95% 4% 1%
Star 1/19 85% 10% 5% 1/10 34% 33% 33% 1/12
Golden Mushroom 1/19 95% 4% 1% 1/10 85% 10% 5% 1/12
Mega Mushroom 1/19 85% 10% 5% 1/10 34% 33% 33% 1/12
Feather 1/19 85% 10% 5% 1/10 34% 33% 33% 1/12
POW Block 1/19 95% 4% 1% 1/10 95% 4% 1%
Thundercloud 1/19 100% 1/10 100%
Bullet Bill 1/19 95% 4% 1% 1/10 95% 4% 1% 1/12

* Will be reduced to 1/19 when further items are implemented.

Item Limits
Item New Previous
Banana 27 16
Fake Item Box 27 6
Green Shell 20 12
Red Shell 20 8
Mushroom 12 12
Bob-omb 7 3
Bullet Bill 7 1
Feather 7 1
Golden Mushroom 7 2
Mega Mushroom 7 2
Star 7 3
Blue Shell 4 1
Thunder Cloud 4 1
Lightning 1 1
POW Block 1 1
Total 158 70

Vehicle Changes

Some vehicle characteristics have been altered to promote more vehicle variety.

Vehicle Changes
Feature Author Information
Inside Drifting Bikes Seeky All bikes are inside-drift.
Super Miniturbo Threshold and Duration Modifier CLF78, Ismy Super Miniturbos take half the time to charge and last 1.5× longer.

Gameplay Changes

Several gameplay elements have been altered to provide more entertainment and make gameplay fairer.

Gameplay Changes
Feature Author Information
Disable Horizontal Wall Glitch stebler Fixes the horizontal wall glitch.
Disable Wallriding CLF78 Fixes wallriding to prevent abuse.
No Invincibility Frames CLF78, Ismy Removes the brief period of invincibility after being hit by an item, allowing others to hit you again. In addition, players can be hit while landing from a respawn.
No Team Invincibility Geeh, Nameless, CLF78, Ismy Players from the same team can still hit each other in Teams mode.
Points Table Modifier CLF78 Every score in friend rooms and VS mode is multiplied by the amount of players in the race.
Respawn Helper davidevgen, CLF78, Ismy If a player falls off the track while lapped, they will respawn immediately.
Starting Lap Modifier BullyWiiPlaza, CLF78, Ismy, Melg, TheLordScruffy The race lasts 50 laps on every track. The lap counter and Lakitu show the correct current lap and total laps.
Ultra UnCut MrBean35000vr, Chadderz Ultra UnCut fixes the Start Line Bug that causes many Ultra Shortcuts.

Online Gameplay Changes

Online Changes
Feature Author Information
30 Seconds Time Limit Modifier CLF78 The 30 second rule has been changed to three minutes, to allow players to finish the race.
Accurate Explosion Damage MrBean35000vr, CLF78 Prevents the game from applying explosion damage to players that weren't hit. It also swaps the spinout damage with the explosion one.
Accurate Finish Times/Positions CLF78 The finish times of players that don't reach the finish line is more realistic (this also affects CPUs offline). Additionally, the order of disconnected players is maintained.
Change Character Between Wi-Fi Races MrBean35000vr When in online play, the player's character, vehicle, and drift mode choice may be changed between races by pressing + on the Wii Remote (or Start on the GCN Controller) when on the VR screen. This simply takes the player back to the character select menu and then returns them to the vote when they have reselected. If the time limit expires, the currently selected options are taken.
Custom Server Support Wiimm, Leseratte Support to play on Wiimmfi has been added as a replacement to Nintendo WFC. This comes with a custom region so that regional/continental races work.
Force CC XeR Forces 150cc in online races (or Mirror, if the relevant room option is enabled).
Friend Room Race Count Modifier MrBean35000vr Changes the amount of VS races in friend rooms to two.
Instant Disconnect and Don't Lose VR When Disconnecting CLF78, BullyWiiPlaza You can disconnect from rooms at anytime without losing VR. The button combinations to do so are as follows:
  • Wii Wheel/Nunchuk: B, 1, 2, +
  • GCN Controller: L, R, A, Start
  • Classic Controller: L, R, A, +
Remove Worldwide Button Chadderz Removes the Worldwide button in the online menu completely.
Time Limit Modifier CLF78 The five minute time limit has been extended to 60 minutes to accommodate for the longer races.

Track-Specific Changes

The following features target track-specific gameplay elements in order to enhance gameplay. These are implemented in the form of Cheat Codes and file patches, so My Stuff support is retained (to an extent).

Track-Specific Changes
Cup Track Changes
Mushroom Cup.png
Mushroom Cup
Toad's Factory
Flower Cup.png
Flower Cup
Coconut Mall
DK Summit Bullet Bills go through the thick snow at the end.
Star Cup.png
Star Cup
Maple Treeway All bushes have a 33% chance of spitting an item.
Grumble Volcano
  • Sinking rocks and geysers are adjusted to track pace.
  • The Ultra Shortcut and Rock Hop rocks sink instantly to prevent bugs/excessive cutting.
Special Cup.png
Special Cup
Dry Dry Ruins Pillar and sand pile delays are adjusted to track pace.
Shell Cup.png
Shell Cup
DS Yoshi Falls Bullet Bills take the waterfall route by default.
SNES Ghost Valley 2 Block delays are adjusted to track pace.
Banana Cup.png
Banana Cup
DS Delfino Square Wooden boxes respawn faster.

Other Features

Addiditonal quality of life and graphical enhancements are present to further polish the game mode.

Other Features
Feature Author Information
Auto Skip Strap Screen TheLordScruffy Automatically skips the strap screen (and the ESRB screen for NTSC-U users).
Automatic BRSAR Patching Elias_ The revo_kart.brsar file is automatically patched to prevent music from cutting off mid-race.
Credits Button CLF78 Replaces the Mario Kart Channel with the Credits.
Default Drift Type Modifier CLF78 Makes the game always set the drift choice to Manual when booted. If you change your drift choice mid-session, it will be still saved correctly.
Disable Character Voices Melg Completely mutes characters. This feature can be enabled/disabled at will.
Disable Multi Channel BRSTMs CLF78 Prevents music from cutting off if the relevant BRSTM channel is missing.
Disable Staff Ghosts Lookup CLF78 Prevents the game from looking up staff ghosts to reduce loading times.
Don't Hide Position After Race MrBean35000vr Prevents the game from hiding the player's position once the race is over.
Faster Menu Navigation east Menus are much faster to navigate through. This feature can be enabled/disabled at will.
Final Lap Music Trigger Modifier CLF78 Final lap music triggers on lap 45. For the final lap, the jingle plays again and then the music is slightly faster.
Force 30 FPS CLF78 Locks the game at 30 FPS. This feature is optional and only available in the ISO builder, as it is meant for Dolphin users.
Force Battle Glitch XeR This code extends the view of character tags without the need to play on Battle Mode. This feature can be enabled/disabled at will.
Force VS Menu TheLordScruffy, CLF78 Forces the offline menus to VS Race.
License Unlocker _tZ Unlocks every character and cup without affecting the savegame.
Mii Heads on Minimap JoshuaMK When playing online, character minimap icons will be replaced by the players' Mii head. This feature can be enabled/disabled at will.
My Stuff Folder Allows users to replace certain files with their own, allowing for custom textures, among other things. You can choose between the CTGP and the FKW folder, and you can also choose to replace Music only or everything.

NOTE: Do not replace 'Race_X.szs' or 'Common_X.szs' or the game will crash.

No Background Music CosmoCortney Mutes all .brstm audio. This feature can be enabled/disabled at will.
Offline Race Count Modifier JoshuaMK, CLF78 Lets you pick an amount of races between 1 and 16 (included).
Score Screen Improvements CLF78, Melg Various improvements were applied to the score screen:
Show Quit Confirmation Screen Everywhere CLF78 Adds the quit confirmation screen from GP mode to single player VS Races.
Show Time Difference Melg Makes the game show how far ahead or behind you are from other players (like in Time Trials). This feature can be enabled/disabled at will, and it can be set to the player in front or to the player in 1st. If you cross the line in first place, it will show you how far ahead you are from second place once they cross the line.

Note: This feature does not work in splitscreen; therefore, it is disabled when using it.

Show Voting Timer CLF78 The countdown timer on the Wi-Fi voting screen is always shown.
Silent Controller Changing BullyWiiPlaza Removes the controller change box, allowing you to change controllers anytime.
Speedometer stebler, CLF78 Adds a speedometer in the lower right-hand corner of the screen.

Note: This feature does not work in splitscreen; therefore, it is disabled when using it.

Version Check CLF78, Seeky Prevents players with a different mod version than the host's from joining their room.

Version History

Beta 1.0.1 – Beta 1.10

Show text

Gamma 1 – Gamma 1.6

Version Date of release Information
Gamma 1 2020-11-20
  • Added BRRES Anti-flicker.
  • Added Disable Item Poof.
  • Added No Character Voices option.
  • Added Track Patches.
  • Modified time limit to 60 minutes instead of removing it.
  • Improved random item logic.
  • Fixed Wiimmfi patch.
Gamma 1.1 2020-12-18
  • Added Duplicated Item Auto-Trail feature.
  • Added Codehandler Annihilator.
  • Improved final lap music.
  • Updated some bugged item-object interactions.
  • Fixed Bullet Bill Speed Modifier.
  • Fixed Grumble Volcano freeze.
  • Fixed POW Block/Lightning dropping bug.
  • Fixed random freezes on Koopa Cape, Maple Treeway and a few other tracks.
  • Fixed Newbie Helper for offline mode.
  • Optimized game mode contents and several codes.
Gamma 1.2 2020-12-30
  • Added Bullet Bill Cannon Speed Modifier.
  • Fixed Final Lap Music Modifier.
  • Improved All Items Can Land.
  • Improved lap counter.
  • Improved My Stuff option.
  • Improved No Invincibility Frames.
  • Replaced No Music code.
  • Other minor improvements.
Gamma 1.3 2021-01-12
  • Added Show Time Difference option.
  • Added Remove Mushroom When No Item Available.
  • Revamped lap counting logic.
  • Improved Always Win Track Vote.
  • Improved Disable Item Poof.
  • Improved Ground Golden Mushroom Mod.
  • Changed leaf piles item probability to 33.
  • Other minor improvements.
Gamma 1.3.1 2021-01-14
  • Improved Custom Lap Counter.
  • Fixed splitscreen crash.
  • Adjusted CPU finishing time calculation.
Gamma 1.6 2021-08-02

Game Variants/Room Options

Item Changes

Vehicle/Gameplay Changes

Track-Specific Changes

Other Changes

Known Bugs

  • Although officially supported, split-screen multiplayer compatibility is poor and prone to bugs/crashing.
  • Bombs generated by objects offline won't blow up unless hit. They will also slide on slanted surfaces, although very slowly.
  • Currently, the NTSC-J version crashes upon track load.
  • Due to a conflict with the Wiimmfi payload, Ultra UnCut will fail after going online.
  • If a player has multiple Thunder Clouds, and a cloud's mega effect ends while another has yet to strike, offroad invincibility will be deactivated.
  • In the NTSC-U version, the score screen during an online race is accidentally skipped.
  • Memory-intensive courses may cause items and course objects to lose their collision or disappear altogether.
  • Players who skip key checkpoints online using the Feather will cause their position to desync.
  • Shock Squishing sometimes still activates despite being already squished.
  • Show Time Difference tends to break quite easily and therefore show an incorrect time. This is especially common with the "Player in Front" option.
  • The game may enter an infinite loop and crash when too many items are on track. This only seems to occur offline.
  • The regular boost speed is slightly off the original values until the player uses a Bullet Bill or enters a cannon. The bug can be restored by respawning.
  • The resized explosion hitbox does not match the resized visual 100% of the time.
By the same author: CLF78
By the same author: Ismy

Game Mode:
Formula Kart Wii

Custom Track:
Fishe

Texture Hack:
SNES Mario Circuit π

Other Mods:
Buffed Sprinter ModHybrid Drift