Dawn Township

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Dawn Township
Author: Jiyuu
Version: v1.0
Date of latest version: 2018-06-04
Editors used: BrawlBox, Cinema4D, CTools, KMP Cloud, Photoshop CC, Post-Effect Editor, SketchUp, SZS Modifier, Wiimms SZS Tools
Download: Google Drive

Overview

Dawn Township is Jiyuu's fourth custom track.

The author tried to recreate the same type of atmosphere than some medieval fantasy towns that can be found in contemporary art or mangas.

This custom track is divided in three sections. The first one is a waterfall slope that brings the player to the town. The second sections is the town itself. It features many buildings, two parks, bridges, a fountain and many waterfalls. The player has to drive through the town to finally take a slope that will bring them out of the town to the third section. The third section consists in an icy road on the sea. However, it's not a slippery road. The road will bring the player to a small shelter where crystals are set. An invisible cannon is placed at the beginning of this shelter, which will bring the player up to the waterfall slope where they come from. This is the end of the lap.


Media

File:Dawn township wireframe.jpg
A wireframe render of the track with 50% opacity textures.
v1.0 Presentation


Version History

Version Date of release Information
2018-05-02 Concept found, start of development.
Alpha 2018-05-?? Private release. Heavy Slow Motion Bug everywhere.
v1.0 2018-06-04 First public release

Known Bugs

  • Small to medium Slow Motion Bug can occur up to about 2 seconds when driving in some sections. This bug is probably due to the high amount of facepoints as it appeared early in the track developement.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: -
French: Comté de l'Aube
German: -
Italian: -
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: -
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -