Difference between revisions of "Blackout Road (Trent Rez)"

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(→‎Names in other languages: Added Russian name.)
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<div class="float-right">
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{{about|Not to be confused with [[Neo Blackout Road]], a custom track with a similar name made by [[Bulzeeb]].}}
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[Trent Rez]], [[User:Maczkopeti|maczkopeti]]
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|author= [[Trent Rez]]
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|version= Beta 1
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|date of release= 2010-08-01
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|editors used= [[Paint]], [[SZS Modifier]]
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|wbz-id= 42
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|download= https://cdn.discordapp.com/attachments/518873687408115722/554786999329095680/old_obake_sfc.szs
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}}
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{{Misc-Info
 +
|name= {{PAGENAME}}
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|creator= [[Trent Rez]], [[maczkopeti]]
 
|designer= [[Trent Rez]]
 
|designer= [[Trent Rez]]
|type= Raceway
 
 
|version= v1.0
 
|version= v1.0
 
|date of release= 2016-08-03
 
|date of release= 2016-08-03
 
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|wbz-id= 42
 
|wbz-id= 42
|download 1= https://cdn.discordapp.com/attachments/518873687408115722/554786999329095680/old_obake_sfc.szs (Beta 1)
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|download= https://cdn.discordapp.com/attachments/518873687408115722/554787312110665729/ridgehighway_course.szs
|download 2= https://cdn.discordapp.com/attachments/518873687408115722/554787312110665729/ridgehighway_course.szs (v1.0)
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}}
}}
 
</div>
 
  
 
== Overview ==
 
== Overview ==
'''Blackout Road''' is the third track designed by [[Trent Rez]].
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'''Blackout Road''' is [[Trent Rez]]'s third [[custom track]]. The name comes from the appearance of the textures used.
  
The name of the custom track comes from the appearance of the textures used.
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<spoiler text="Quote from the author">
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''It's not called "Blackout Road" for nothing. The textures of the track basically makes the track very difficult to race on, making you race blindly in the darkness. There are, however, ways to make driving more possible.''
  
''"It's not called "Blackout Road" for nothing. The textures of the track basically makes the track very difficult to race on, making you race blindly in the darkness. There are, however, ways to make driving more possible.''
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''Development of Blackout Road started around the same time [[Red Sector A]] was being developed, which was immediately after the original [[Rezway]] (RC1) was released. Due to the simplicity of the track, the Beta version of this track was created and released before Red Sector A. This does NOT make Blackout Road my second track, as work on Red Sector A started before the concept of Blackout Road was even created.''
  
''Development of Blackout Road started around the same time [[Red Sector A]] was being developed, which was immediately after the original [[Rezway]] (RC1) was released. Due to the simplicity of the track, the beta version of this track was created and released before Red Sector A. This does NOT make Blackout Road my second track, as work on Red Sector A started before the concept of Blackout Road was even created.''
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''Like Red Sector A, testing was done by sending [[ALPHAMARIOX]] the .SZS test file. He would then record his test sessions and send me the video file to upload to show viewers the progress done on the track. Again, very much so like Red Sector A, I lost interest in working in this track nearing completion. Maybe Red Sector A and Blackout Road are "adopted sister tracks," as they both share the same story, but yet, have no similarities within the tracks themselves. It will be [[Remaking Paint Levels in SketchUp|recreated through Google SketchUp]]. Its initial release date will be between winter 2012 to early 2013. Possibly sooner.''
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</spoiler>
  
''Like Red Sector A, testing was done by sending [[ALPHAMARIOX]] the .SZS test file. He would then record his test sessions and send me the video file to upload to show viewers the progress done on the track. Again, very much so like Red Sector A, I lost interest in working in this track nearing completion. Maybe Red Sector A and Blackout Road are "adopted sister tracks," as they both share the same story, but yet, have no similarities within the tracks themselves. It will be [[Remaking Paint Levels in SketchUp|recreated through Google SketchUp]]. It's initial release date will be between winter 2012 to early 2013. Possibly sooner."''
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=== maczkopeti's Remake ===
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On August 3, 2016, [[maczkopeti]] remade the track from scratch. It is much easier to drive on, as there are {{obj-ref|0x2bf|torches}} on {{obj-ref|0x1a2|pipes}} that lighten up the turns.
  
 
== Media ==
 
== Media ==
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== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
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! Version
! align=left| Version
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! Date of release
! align=left| Date of release
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! Information
! align=left| Information
 
 
|-
 
|-
 
| [https://cdn.discordapp.com/attachments/518873687408115722/554786999329095680/old_obake_sfc.szs Beta 1]
 
| [https://cdn.discordapp.com/attachments/518873687408115722/554786999329095680/old_obake_sfc.szs Beta 1]
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== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[MKW Hack Pack]] (v1)
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* {{Distrib-ref|MKW Hack Pack|42|hackpack}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
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{{User-maczkopeti-Link}}
 
{{User-maczkopeti-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
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[[Category:Split Article]]

Revision as of 06:19, 1 April 2020

Not to be confused with Neo Blackout Road, a custom track with a similar name made by Bulzeeb.
Blackout Road (Trent Rez)
Author: Trent Rez
Version: Beta 1
Date of latest version: 2010-08-01
Editors used: Paint, SZS Modifier
WBZ files: ct.wiimm.de
Download: Discord
Blackout Road (Trent Rez)
Creator: Trent Rez, maczkopeti
Designer: Trent Rez
Version: v1.0
Date of latest version: 2016-08-03
Editors used: 3ds Max, BrawlBox, KMP Cloud, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

Blackout Road is Trent Rez's third custom track. The name comes from the appearance of the textures used.

Quote from the author


maczkopeti's Remake

On August 3, 2016, maczkopeti remade the track from scratch. It is much easier to drive on, as there are torches on pipes that lighten up the turns.

Media

v1.0 VS Race
Beta 1 VS Race

Version History

Version Date of release Information
Beta 1 2010-08-01 First release
v1.0 2016-08-03 Remake by maczkopeti.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Verduisteringsstraat
French: Route Toute Noir
German: Straße der Ohnmacht
Italian: Strada del Blackout
Japanese: ブラックアウトロード
Korean: -
Portuguese: -
Russian: Затемненная дорога
Spanish: Ruta Apagón
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: Trent Rez

Custom Tracks:
RezwayRezway IIRed Sector ABlackout Road