Difference between revisions of "3DS Cheep Cheep Lagoon (Tock)"

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m (wbz-id= 8794)
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|creator= [[Tock]]
 
|creator= [[Tock]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|version= v1.0
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|version= v1.1
|date of release= 2021-03-13
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|date of release= 2021-03-28
 
|editors used= [[BrawlBox]], [[KMP Cloud]], KMP2Excel, [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
 
|editors used= [[BrawlBox]], [[KMP Cloud]], KMP2Excel, [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
 
|wbz-id= 8794
 
|wbz-id= 8794
|download= https://tock.es/downloads/3DS%20Cheep%20Cheep%20Lagoon%20v1.0%20%28Tock%29.zip
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|download= https://tock.es/downloads/3DS%20Cheep%20Cheep%20Lagoon%20v1.1%20%28Tock%29.zip
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
This is a port created by [[Tock]]. This features a ported [[KMP]], [[KCL]], [[shadow map]], and animated objects. It also features a colored minimap for [[distribution]]s that support them. This is likely to be the first track that uses [[AREA]] 0x8 and 0x9 to unload the light rays above water. There is a definitive [[LE-CODE]] version and online/offline versions for this port.
+
This is a port created by [[Tock]]. This features a ported [[KMP]], [[KCL]], [[shadow map]], and animated objects. It also features a colored minimap for [[distribution]]s that support them. This is likely to be the first track that uses [[AREA]] 0x8 and 0x9 to unload the light rays above water. There is a definitive [[LE-CODE]] version and online/offline versions for this port. Starting with version 1.1 there is only one version anymore.
  
 
== Media ==
 
== Media ==
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| 2021-03-13
 
| 2021-03-13
 
| First release
 
| First release
 +
|-
 +
| v1.1
 +
| 2021-03-28
 +
|
 +
* Fixed corrupted boost panel material.
 +
* Updated the clams.
 
|}
 
|}
  

Revision as of 15:24, 28 March 2021

This article is about Tock's port. For other versions, see 3DS Cheep Cheep Lagoon.
3DS Cheep Cheep Lagoon
Creator: Tock
Designer: Nintendo
Version: v1.1
Date of latest version: 2021-03-28
Editors used: BrawlBox, KMP Cloud, KMP2Excel, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: tock.es

Overview

This is a port created by Tock. This features a ported KMP, KCL, shadow map, and animated objects. It also features a colored minimap for distributions that support them. This is likely to be the first track that uses AREA 0x8 and 0x9 to unload the light rays above water. There is a definitive LE-CODE version and online/offline versions for this port. Starting with version 1.1 there is only one version anymore.

Media

v1.0 VS Race

Version History

Version Date of release Information
v1.0 2021-03-13 First release
v1.1 2021-03-28
  • Fixed corrupted boost panel material.
  • Updated the clams.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)