Underground Camera Bug
Revision as of 00:47, 16 November 2020 by KantoEpic (talk | contribs) (→Known tracks with this Bug)
Bugs
- Bugs in alphabetic order
- Harry Potter Effect
- Item Position Bug
- KCL Glitches
- Moiré pattern
- Off-Road Glitch
- Position Jump Bug
- Slow Motion Bug
- Start Line Bug
- Ultra Shortcut
- Underground Camera Bug
- Wiggler Glitch
- Z-fighting
- Advanced information
Description
In some tracks while playing in split-screen, the camera goes under the ground.
Known tracks with this Bug
- Icy Vulcan Valley (RC1)
- Kartwood Creek (RC1)
- Rezway (v1.0 and v1.1)
- Ruin Labyrinth (RC1)
Video Example
Solutions
Removing Face Down Roads
Face Down Roads do not only cause KCL bugs; they also impact some automated calculations of the Wii. One of them is the camera position.
To avoid this, just remove all face down roads. Face down roads can be selected by the KCL flag and its first normal (Y value < 0.0). Wiimms SZS Tools can remove such triangles automatically; see »Creating a KCL with Wiimms Tools« for details.
Raising the Start Position
This problem can also be resolved by raising the start position (Y value). The following table shows good values:
track | old y value | new y value |
---|---|---|
Chaotic Circle | 5000 | 5200 |
DS Airship Fortress | 10400 | 10500 |
DS Dokan Course | 12000 | 12200 |
GCN Baby Park RC2 | 20150 | 20250 |
GCN Baby Park (6 laps) | 9170 | 9300 |
GCN Luigi Circuit RC1 | 6528 | 6750 |
Rezway | 3250 | 3400 |
Thwomp Factory | 4800 | 4900 |
GBA Riverside Park RC1 | 5940 | 6040 |
SNES Bowser Castle 1 | 900 | 1020 |
Most of these modified tracks can be found in Wiimm's Custom Track Distributions.