Difference between revisions of "Sandbox"
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[[User:Leseratte|Leseratte]] ([[User talk:Leseratte|talk]]) 04:14, 7 October 2013 (UTC) | [[User:Leseratte|Leseratte]] ([[User talk:Leseratte|talk]]) 04:14, 7 October 2013 (UTC) | ||
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==Names in Other Languages== | ==Names in Other Languages== | ||
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Revision as of 20:21, 28 March 2014
Custom Track Regions
Region (Hex) | Region (Dec) | Distribution which use the Custom Region |
---|---|---|
00 | 0 | Nintendo (World) |
01 | 1 | Nintendo (Japan) |
02 | 2 | Nintendo (North America) |
03 | 3 | Nintendo (Europe) |
04 | 4 | Nintendo (Australia) |
05 | 5 | Nintendo (Korea) |
06 | 6 | Nintendo (Taiwan) |
07 | 7 | Nintendo (China) |
08 | 8 | CTGP Revolution v1.00.0000 |
09 | 9 | CTGP Revolution v1.01.0000 BETA |
0A | 10 | CTGP Revolution v1.02.0003 BETA (almost confirmed) |
0B - 0F | 11 - 15 | Reserved for future versions of CTGPR |
10 - 5F | 16 - 95 | 80 free regions / 10 free slots |
60 - 65 | 96 - 101 | Reserved for future versions of Wiimms Mario Kart Fun |
66 - 7A | 102 - 122 | Used by Wiimms Mario Kart Fun |
7B - 7F | 123 - 127 | Reserved for future versions of Wiimms Mario Kart Fun |
80 - 9F | 128 - 159 | 32 free regions / 4 free slots |
A0 | 160 | Reserved for future versions of Legend's Awesome CT Pack |
A1 | 161 | Legend's Awesome CT Pack |
A2 - A7 | 162 - 167 | Reserved For future version of Legends awesome CT pack |
A8 - B7 | 168 - 183 | 16 free regions / 2 free slots |
B8 | 184 | Reserved for future versions of SpyKid's CT Pack |
B9 | 185 | SpyKid's CT Pack |
BA - BF | 186 - 191 | Reserved for future versions of SpyKid's CT Pack |
C0 - E7 | 192 - 231 | 40 free regions / 5 free slots |
E8 - E9 | 232 - 233 | Reserved for future versions of Super Mario Kart Wii |
EA | 234 | Super Mario Kart Wii |
EB - EF | 235 - 239 | Reserved for future versions of Super Mario Kart Wii |
F0 - FF | 240 - 255 | 16 free regions / 2 free slots |
List of Custom Tracks from 2011
This is a list of Custom Tracks that were last updated in 2011.
Adding Animations
(by Rukasudo90)
- Open your "course_model.brres" with BrawlBox
- Click on edit,then click on import and after that click on texture animation.
- Then choose your animation and import it.
- Rename it.(EX:course_water to course_water_m)
test: ~~
Leseratte (talk) 16:15, 14 September 2013 (UTC) 04:14, 7 October 2013 (UTC) Leseratte (talk) 04:14, 7 October 2013 (UTC) 04:14, 7 October 2013 (UTC)~
Names in Other Languages
Test text
Dutch: | Zandbak |
---|---|
French: | Sandbox |
German: | Sandbox |
Italian: | – |
Japanese: | – |
Korean: | – |
Portuguese: | – |
Russian: | — |
Spanish: | – |
Greek: | – |
Polish: | – |
Finnish: | – |
Swedish: | – |
Czech: | – |
Danish: | — |
Text text after table