Difference between revisions of "Rezway II"

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==Overview==
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== Overview ==
 
[[Jefe]] and [[Trent Rez]] released a comprehensive revamp of [[Rezway]], called '''Rezway II'''. Jefe was responsible for creating a [[Remaking Paint Levels in SketchUp|new course model in SketchUp]], setting up intro and replay cameras and checkpoints. Trent helped with object placement.  The new version follows the original road closely and features new background elements, as well as intro and replay cameras.
 
[[Jefe]] and [[Trent Rez]] released a comprehensive revamp of [[Rezway]], called '''Rezway II'''. Jefe was responsible for creating a [[Remaking Paint Levels in SketchUp|new course model in SketchUp]], setting up intro and replay cameras and checkpoints. Trent helped with object placement.  The new version follows the original road closely and features new background elements, as well as intro and replay cameras.
  
 
The SketchUp [http://sketchup.google.com/3dwarehouse/details?mid=f3161bd70b65b4472a761b53bf467584 model of the track] and [http://sketchup.google.com/3dwarehouse/details?mid=74e3bfcea3acc5522f0dce64c393d5a2 billboards] are available on Google 3D Warehouse.
 
The SketchUp [http://sketchup.google.com/3dwarehouse/details?mid=f3161bd70b65b4472a761b53bf467584 model of the track] and [http://sketchup.google.com/3dwarehouse/details?mid=74e3bfcea3acc5522f0dce64c393d5a2 billboards] are available on Google 3D Warehouse.
  
==Media==
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== Media ==
 
{{youtube-box||iCk11_2DeRk|v2.1 Online Race}}
 
{{youtube-box||iCk11_2DeRk|v2.1 Online Race}}
  
==Ports==
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== Ports ==
 
MKGirlism [http://www.dshack.org/forum/index.php?/files/file/184-wii-rezway-ii/ released a port] for [[Mario Kart DS]]. Jefe [http://forums.epicgames.com/threads/976080?p=31696701&viewfull=1#post31696701 also released a port] for [http://en.wikipedia.org/wiki/Unreal_Tournament_2004 Unreal Tournament 2004].
 
MKGirlism [http://www.dshack.org/forum/index.php?/files/file/184-wii-rezway-ii/ released a port] for [[Mario Kart DS]]. Jefe [http://forums.epicgames.com/threads/976080?p=31696701&viewfull=1#post31696701 also released a port] for [http://en.wikipedia.org/wiki/Unreal_Tournament_2004 Unreal Tournament 2004].
  
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{{youtube-box|white|J2b-BuAiF_g|UT2004 Port}}
 
{{youtube-box|white|J2b-BuAiF_g|UT2004 Port}}
  
==Version History==
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== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
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|}
 
|}
  
==Custom Track Distributions==
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== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
<!-- please insert distributions in alphabetic order -->
 
 
* [[CTGP Revolution v1.01]] (v2.1)
 
* [[CTGP Revolution v1.01]] (v2.1)
 
* [[CTGP Revolution v1.03]] (v2.2)
 
* [[CTGP Revolution v1.03]] (v2.2)
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* [[Wiimms Mario Kart Fun 2014-04]] (v2.2 and v2.2.boost)
 
* [[Wiimms Mario Kart Fun 2014-04]] (v2.2 and v2.2.boost)
  
==Names in Other Languages==
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== Names in Other Languages ==
 
{{Language-Info
 
{{Language-Info
 
|name=Translations
 
|name=Translations

Revision as of 21:29, 8 November 2016

Rezway II
Creator: Trent Rez, Jefe
Designer: Trent Rez, Rich Petty
Version: v2.2
Date of latest version: 2013-10-19
Editors used: CTools, KMP Modifier, Photoshop CS, SketchUp, SZS Modifier
Download: vgmp3.org

Overview

Jefe and Trent Rez released a comprehensive revamp of Rezway, called Rezway II. Jefe was responsible for creating a new course model in SketchUp, setting up intro and replay cameras and checkpoints. Trent helped with object placement. The new version follows the original road closely and features new background elements, as well as intro and replay cameras.

The SketchUp model of the track and billboards are available on Google 3D Warehouse.

Media

v2.1 Online Race

Ports

MKGirlism released a port for Mario Kart DS. Jefe also released a port for Unreal Tournament 2004.

Mario Kart DS Port
UT2004 Port

Version History

Version Date of release Information
v2.0 2011-12-09 First release
v2.1 2011-12-25 Update by Wiimm:
v2.2 2013-10-19 Update by Wiimm:
  • Complete new check points to fix another positioning bug
  • Enemy and item routes modified
  • KCL optimized (281 KB instead of 1.4 MB)
  • Unused castletree2.brres removed

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Rezway 2
French: Rezodrome 2
German: Rezway 2
Italian: Rezway 2
Japanese: レズウェイ2
Korean: 레즈웨이2
Portuguese: Rezway 2
Russian: Резуэй 2
Spanish: Rezway 2
Greek: Ρέζουεϊ 2
Polish: Rezway 2
Finnish: Rezway 2
Swedish: Rezway 2
Czech: Rezávodiště 2
Danish: Rezway 2
By the same author: Trent Rez

Custom Tracks:
RezwayRezway IIRed Sector ABlackout Road

By the same author: Jefe