Difference between revisions of "Molten Mountainway"

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(Undo revision 241149 by MarkAlbertsma03 (talk) It's the LITERAL same version, absolutely no single difference except hash. And I as track author decide that there is no slot recommend)
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{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|image= [[File:Molten Mountainway In-Game Preview.png|256px|center]]
+
|author= [[kHacker35000vr]]
|author= [[KHacker35000vr]]
 
 
|version= v3.2
 
|version= v3.2
 
|date of release= 2020-01-29
 
|date of release= 2020-01-29
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== Overview ==
 
== Overview ==
'''Molten Mountainway''' is a [[custom track]] created by [[KHacker35000vr]]. It was his first track to be completely made with [[3ds Max]]. The concept for the track was made in November 2012, but modeling phase didn't start until 2013. The track takes place on a volcanic island with lava flowing down the track, and a cave section which drive through until you reach the finish line.
+
'''Molten Mountainway''' is a [[custom track]] created by [[kHacker35000vr]]. It was his first track to be completely made with [[3ds Max]]. The concept for the track was made in November 2012, but the modeling phase did not start until 2013. The track takes place on a volcanic island with lava flowing down the track, and a cave section which you drive through until you reach the finish line.
  
 
=== Credits ===
 
=== Credits ===
* [[Riidefi]], for making the [[BLIGHT]] and fixing the course model when the [[BRRES]] got corrupted.
+
* [[Riidefi]], for making the [[BLIGHT]] and fixing the course model when it was corrupted.
 
* CTGP Track Testers, for feedback and advice.
 
* CTGP Track Testers, for feedback and advice.
  
 
=== Development ===
 
=== Development ===
 
<spoiler>
 
<spoiler>
The first design of Molten Mountainway appeared in August 2012, but there weren't real plans for creating a new CT. The serious creation of a complete design didn't start until two months later. Then after the [[KMP Modifier]] v3 was finished the real modeling started. Shortly after the start in 3ds Max the actual model was already done for a big part but after the first week of January motivation dropped and the modeling stopped. Real progress hasn't been made until the end of March and shortly after the revival the full model was finished and texturing started. Unlike the creator's previous projects, the textures aren't made by [[WorldsBoss]] but are ripped from Super Mario Galaxy and edited by kHacker himself. After the last improvements and the lava was added, the model was completed at the second half of June. Shortly after the model was completed, the [[KCL]] was taking shape, but until now it hasn't completely been finished. As Augustus started, the track was put on a hold for a month. Progress was made with small steps, but after the announcement of a track voting stream for [[CTGP Revolution]] many hours were made and the 'trailer' was uploaded. Sadly, the track posted for the stream froze on [[Wii]]. The freeze is later resolved with help from [[Chadderz]]. When the final Wii testing stage began, another unknown mid-game freeze came up while playing VS offline. This delayed the development stage a bit but the expected date of release stayed the same.
+
The first design of Molten Mountainway appeared in August 2012, but there were no real plans for creating a new custom track. The serious creation of a complete design did not start until two months later. Then, after the [[KMP Modifier]] v3.0 was finished, the real modeling started. Shortly after the start in 3ds Max, the actual model was already done for a big part, but after the first week of January, motivation dropped and the modeling stopped. Real progress was not made until the end of March; shortly after the revival, the full model was finished and texturing started. Unlike the author's previous projects, the textures are not made by [[WorldsBoss]], but are ripped from [[Super Mario Galaxy]] and edited by the author himself. After the last improvements and the lava was added, the model was completed at the second half of June. Shortly after the model was completed, the [[KCL]] was taking shape, but until now it has not completely been finished. As August started, the track was put on a hold for a month. Progress was made with small steps, but after the announcement of a track voting stream for [[CTGP Revolution]], many hours were made and the "trailer" was uploaded. Sadly, the track posted for the stream froze on console. The freeze is later resolved with help from [[Chadderz]]. When the final Wii testing stage began, another unknown mid-game freeze came up while playing offline. This delayed the development stage a bit, but the expected date of release stayed the same.
 
</spoiler>
 
</spoiler>
  
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{{youtube-box||k9-GX-j8tnA|v2.0 VS Race}}
 
{{youtube-box||k9-GX-j8tnA|v2.0 VS Race}}
 
{{youtube-box|tutorial|dTG3yjyP7lw|Time-lapse of the creation}}
 
{{youtube-box|tutorial|dTG3yjyP7lw|Time-lapse of the creation}}
 +
[[File:Molten Mountainway In-Game Preview.png|400px|thumb|none|In-game preview]]
  
 
== Version History ==
 
== Version History ==
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|
 
|
 
* Fixed freeze on console.
 
* Fixed freeze on console.
* Added camera pans.
+
* Added cameras.
 
|-
 
|-
 
| [https://icedrive.net/0/c1ZhuvFJ7k v1.0a]
 
| [https://icedrive.net/0/c1ZhuvFJ7k v1.0a]
Line 56: Line 56:
 
| [https://icedrive.net/0/27JmQTbpxL v1.0c]
 
| [https://icedrive.net/0/27JmQTbpxL v1.0c]
 
| 2014-01-19
 
| 2014-01-19
| Fixed random freeze.
+
| Fixed a freeze.
 +
|-
 +
| v1.0c.ctgp
 +
| 2014-04-02
 +
| Unofficial update by [[Torran]].
 
|-
 
|-
 
| [https://cdn.discordapp.com/attachments/518873687408115722/572617041328996353/volcano_course.szs v2.0]
 
| [https://cdn.discordapp.com/attachments/518873687408115722/572617041328996353/volcano_course.szs v2.0]
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* Made the cave model higher.
 
* Made the cave model higher.
 
* Lowered cave exit ramp.
 
* Lowered cave exit ramp.
* Lowered almost every other ramp as well.
+
* Lowered almost every other ramp.
 
* Fixed enemy routes.
 
* Fixed enemy routes.
* Added sticky road on volcano.
+
* Added gravity road on the volcano.
 
* Fixed checkpoints.
 
* Fixed checkpoints.
* Moved around floating rocks with ramp.
+
* Moved around floating rocks with a ramp.
 
* Lowered wooden ramp at the start.
 
* Lowered wooden ramp at the start.
 
* Added a new wooden ramp at the lava island near the cave entry.
 
* Added a new wooden ramp at the lava island near the cave entry.
 +
|-
 +
| [https://icedrive.net/0/e1UvBDfg6S v2.0.hp]
 +
| 2016-12-18
 +
| Update by [[PhillyG]]:
 +
* Changed special {{obj-ref|0x65|item box}} to a regular item box.
 +
* Lowered texture sizes.
 +
* Removed unused files.
 
|-
 
|-
 
| [https://cdn.discordapp.com/attachments/413505687096918047/585804065817100298/molten_mountainway_v3.0.szs v3.0]
 
| [https://cdn.discordapp.com/attachments/413505687096918047/585804065817100298/molten_mountainway_v3.0.szs v3.0]
 
| 2019-06-05
 
| 2019-06-05
| Major model overhaul:
+
|
 
* Moved cave entrance closer to the ramp and made it larger.
 
* Moved cave entrance closer to the ramp and made it larger.
 
* Widened cave entrance and landing area.
 
* Widened cave entrance and landing area.
* Remodelled ending cave section.  
+
* Remodeled the ending cave section.  
 
* Fixed collision for the lava tide.
 
* Fixed collision for the lava tide.
* Lava tide blocks the faster route on lap one and three.
+
* The lava tide now blocks the faster route on laps one and three.
* Made wooden ramp shortcut only possible with a Mushroom on lap two.
+
* Made the wooden ramp shortcut only possible with a Mushroom on lap two.
* Closed off large cut before wooden ramp.
+
* Closed off large shortcut before the wooden ramp.
 
|-
 
|-
 
| [https://cdn.discordapp.com/attachments/432237050323009538/595200931641950241/molten_mountainway_v3.1.1.szs v3.1]
 
| [https://cdn.discordapp.com/attachments/432237050323009538/595200931641950241/molten_mountainway_v3.1.1.szs v3.1]
 
| 2019-07-01
 
| 2019-07-01
 
|
 
|
* Added {{obj-ref|0x11|lava splash}} to lava tide near the beginning.
+
* Added {{obj-ref|0x11|lava splash}} to the lava tide near the beginning.
* Altered KCL inside the tunnel shortcut.
+
* Altered collision inside the tunnel shortcut.
 
* Blocked a no lap count shortcut inside the cave with a fall boundary.
 
* Blocked a no lap count shortcut inside the cave with a fall boundary.
* Changed sticky road KCL variant.
+
* Changed gravity road collision variant.
 
* Rotated boost panel animation on a ramp in the cave.
 
* Rotated boost panel animation on a ramp in the cave.
 +
|-
 +
| v3.2.p4
 +
| 2019-09-19
 +
| Test version
 
|-
 
|-
 
| [https://cdn.discordapp.com/attachments/413505687096918047/672054174644568073/molten_mountainway_v3.2.5s.szs v3.2]
 
| [https://cdn.discordapp.com/attachments/413505687096918047/672054174644568073/molten_mountainway_v3.2.5s.szs v3.2]
 
| 2020-01-29
 
| 2020-01-29
 
|
 
|
* Closed off ramp shortcut on lap 3.
+
* Closed off ramp shortcut on lap three.
 
* Fixed [[Slow Motion Bug]].
 
* Fixed [[Slow Motion Bug]].
* Improved item routes at the start of the track
+
* Improved item routes at the start of the track.
 
|}
 
|}
  
 
== Known Bugs ==
 
== Known Bugs ==
v3.2 will blackscreen if played from the My Stuff folder of [[CTGP Revolution]].
+
=== v3.2 ===
 +
The track will blackscreen if played in [[CTGP Revolution]].
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 +
* [[4tbMyles8110vr's CT Pack]] (v2.0)
 
* {{Distrib-ref|CTGP Revolution|1411|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|1411|ctgp-r}}
 +
* [[CTGP Revolution Classic]] (v1.0c and v2.0)
 
* [[Cuberluigi CT Pack]] (v3.2)
 
* [[Cuberluigi CT Pack]] (v3.2)
 +
* [[Luma's CT Pack]] (v2.0)
 
* {{Distrib-ref|Mario Kart Cris|1411|mk-cris}}
 
* {{Distrib-ref|Mario Kart Cris|1411|mk-cris}}
 +
* [[Mario Kart Fusion]] (v3.2)
 
* {{Distrib-ref|Mario Kart Infinite|1411|175}}
 
* {{Distrib-ref|Mario Kart Infinite|1411|175}}
 
* {{Distrib-ref|Mario Kart Wii: Battle Royale|1411|battle-royale}}
 
* {{Distrib-ref|Mario Kart Wii: Battle Royale|1411|battle-royale}}
 +
* [[Mario Kart Wii: The Top 100]] (v2.0)
 
* {{Distrib-ref|MKW Hack Pack|1411|hackpack}}
 
* {{Distrib-ref|MKW Hack Pack|1411|hackpack}}
 +
* [[Nitro CT Pack]] (v3.2)
 
* [[Pro CT Pack]] (v2.0)
 
* [[Pro CT Pack]] (v2.0)
 +
* [[Soarin's CT Pack X]] (v1.0c)
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1411|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1411|mkwfun}}
  

Revision as of 04:14, 21 February 2021

Molten Mountainway
Author: kHacker35000vr
Version: v3.2
Date of latest version: 2020-01-29
Editors used: 3ds Max, Brawlbox, KMP Modifier, Wiimm's SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

Molten Mountainway is a custom track created by kHacker35000vr. It was his first track to be completely made with 3ds Max. The concept for the track was made in November 2012, but the modeling phase did not start until 2013. The track takes place on a volcanic island with lava flowing down the track, and a cave section which you drive through until you reach the finish line.

Credits

  • Riidefi, for making the BLIGHT and fixing the course model when it was corrupted.
  • CTGP Track Testers, for feedback and advice.

Development

Show text


Recording

Just like BigOto2 has done with Halogen Highway, the full creation containing all modeling, texturing and other stuff has been recorded. Not only does this give a time-lapse where progress can be visible, but it is also possible to see the total working time which is used to find out how far progress is.

Media

v3.0 VS Race (Dolphin)
v2.0 VS Race
Time-lapse of the creation
In-game preview

Version History

Version Date of release Information
Beta 2013-09-29 First release
RC1 2013-10-02
  • Fixed freeze on console.
  • Added cameras.
v1.0a 2013-10-05 Fixed mid-game freeze.
v1.0b 2013-10-24 Added invisible walls to prevent anybody to enter the glitched fall boundary.
v1.0c 2014-01-19 Fixed a freeze.
v1.0c.ctgp 2014-04-02 Unofficial update by Torran.
v2.0 2014-04-30
  • Made the cave model higher.
  • Lowered cave exit ramp.
  • Lowered almost every other ramp.
  • Fixed enemy routes.
  • Added gravity road on the volcano.
  • Fixed checkpoints.
  • Moved around floating rocks with a ramp.
  • Lowered wooden ramp at the start.
  • Added a new wooden ramp at the lava island near the cave entry.
v2.0.hp 2016-12-18 Update by PhillyG:
  • Changed special item box to a regular item box.
  • Lowered texture sizes.
  • Removed unused files.
v3.0 2019-06-05
  • Moved cave entrance closer to the ramp and made it larger.
  • Widened cave entrance and landing area.
  • Remodeled the ending cave section.
  • Fixed collision for the lava tide.
  • The lava tide now blocks the faster route on laps one and three.
  • Made the wooden ramp shortcut only possible with a Mushroom on lap two.
  • Closed off large shortcut before the wooden ramp.
v3.1 2019-07-01
  • Added lava splash to the lava tide near the beginning.
  • Altered collision inside the tunnel shortcut.
  • Blocked a no lap count shortcut inside the cave with a fall boundary.
  • Changed gravity road collision variant.
  • Rotated boost panel animation on a ramp in the cave.
v3.2.p4 2019-09-19 Test version
v3.2 2020-01-29
  • Closed off ramp shortcut on lap three.
  • Fixed Slow Motion Bug.
  • Improved item routes at the start of the track.

Known Bugs

v3.2

The track will blackscreen if played in CTGP Revolution.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Gesmolten Bergweg
French: Sierra en Fusion
German: Geschmolzener Bergpfad
Italian: Sentiero Fuso
Japanese: モルテンマウンテンウェイ
Korean: 모르텐 마운틴웨이
Portuguese: Montanha Derretida
Russian: Раскаленный перевал
Spanish: Montañapista Fundida
Greek: Λιωμένος Βουνόδρομος
Polish: Płynna Droga Górska
Finnish: Sula vuoristo
Swedish: Smälta Bergsidan
Czech: -
Danish: Smeltet Bjergsiden

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