Difference between revisions of "Jiyuu's Test Track"

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(Created page with "<div class="float-right"> {{Misc-Info |name= {{PAGENAME}} |creator= Jiyuu |version= v1.0 |date of release= 2018-05-11 |editors used= BrawlBox, Cinema4D, C...")
 
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|creator= [[User:Jiyuu|Jiyuu]]
 
|creator= [[User:Jiyuu|Jiyuu]]
 
|version= v1.0
 
|version= v1.0
|date of release= 2018-05-11
+
|date of release= 2018-05-20
 
|editors used= [[BrawlBox]], Cinema4D, [[CTools]], [[KMP Cloud]], [[Sketchup]], [[Wiimms SZS Tools]]
 
|editors used= [[BrawlBox]], Cinema4D, [[CTools]], [[KMP Cloud]], [[Sketchup]], [[Wiimms SZS Tools]]
 
|wbz-id=
 
|wbz-id=
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== Overview ==
 
== Overview ==
'''Jiyuu's Test Track''' is an early [[custom track]] made by [[User:Jiyuu|Jiyuu]]. It was originally a way for the author to test his workflow before creating more complex tracks.<br>
+
'''Jiyuu's Test Track''' is an early [[custom track]] made by [[User:Jiyuu|Jiyuu]]. It was originally a way for the author to test his workflow before creating more complex tracks. The track has a similar design to <small>SNES</small> Mario Circuit 3, which this track is inspired by a lot. The author decided to release the track publicly so that anyone can play it. For v1.0, the aim was to lighten the track as much as possible. It resulted in a very bright track.
The track has the same design than <small>SNES</small> Mario Circuit 3, which it is inspired a lot.<br>
 
The author decided to release the track in public so that anyone can play it if they want. For the version 1.0, the aim was to lighten the track as much as possible. It results in a very light track.<br>
 
The track will although not be updated in the future.
 
  
 
== Media ==
 
== Media ==
{{youtube-box||mpv1IYGPy4A|v0.1 Presentation}}
+
{{youtube-box||mpv1IYGPy4A|v0.1b VS Race}}
  
 
== Version History ==
 
== Version History ==
Line 29: Line 26:
 
| v0.1b
 
| v0.1b
 
| 2018-02-22
 
| 2018-02-22
| Private release.
+
| Private version.
 
|-
 
|-
 
| v1.0
 
| v1.0
 
| 2018-05-20
 
| 2018-05-20
| Public release
+
| First release
 
* Rebuilt [[KCL]] and [[KMP]] from scratch.
 
* Rebuilt [[KCL]] and [[KMP]] from scratch.
 
* Darker textures.
 
* Darker textures.
 
* Cleaning files.
 
* Cleaning files.
 
* Fixed minimap.
 
* Fixed minimap.
|-
 
 
|}
 
|}
  
 
== Known Bugs ==
 
== Known Bugs ==
[[Z-fighting]] on the road.
+
* [[Z-fighting]] on the road.
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==

Revision as of 16:55, 20 May 2018

Jiyuu's Test Track
Author: Jiyuu
Version: v1.0
Date of latest version: 2018-05-20
Editors used: BrawlBox, Cinema4D, CTools, KMP Cloud, Sketchup, Wiimms SZS Tools
Download: Google Drive

Overview

Jiyuu's Test Track is an early custom track made by Jiyuu. It was originally a way for the author to test his workflow before creating more complex tracks. The track has a similar design to SNES Mario Circuit 3, which this track is inspired by a lot. The author decided to release the track publicly so that anyone can play it. For v1.0, the aim was to lighten the track as much as possible. It resulted in a very bright track.

Media

v0.1b VS Race

Version History

Version Date of release Information
v0.1b 2018-02-22 Private version.
v1.0 2018-05-20 First release
  • Rebuilt KCL and KMP from scratch.
  • Darker textures.
  • Cleaning files.
  • Fixed minimap.

Known Bugs

Names in Other Languages

Dutch: -
French: Circuit Test de Jiyuu
German: -
Italian: -
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: -
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -