Difference between revisions of "GCN Mushroom Bridge (Tock)"

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|editors used=
 
|editors used=
 
|wbz-id= 4090
 
|wbz-id= 4090
|download 1= https://tock.es/downloads/GCN%20Mushroom%20Bridge%20v1.5%20%28Tock%29.zip
+
|download= https://tock.es/downloads/GCN%20Mushroom%20Bridge%20v1.5%20%28Tock%29.zip
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
This is a port by [[Tock]]. It features shadow mapping, proper shaders and the Wiggler bus.
+
This is a port created by [[Tock]]. It features [[shadow map]]ping, proper shaders and the {{obj-ref|0xe2|Wiggler bus}}.
  
 
=== Credits ===
 
=== Credits ===
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== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
+
| [https://icedrive.net/0/ff8Y81SNGU Beta 1]
! align=left| Date of release
 
! align=left| Information
 
|-
 
| [https://ln.sync.com/dl/6990df3c0/3myfejx7-zjgqatxt-ufe5a9ec-e6z2veb7 Beta 1]
 
 
| 2018-03-24
 
| 2018-03-24
 
| First release
 
| First release
 
|-
 
|-
| [https://ln.sync.com/dl/de8704a30/dda2khjw-nw5gd9ym-qiebnbgr-qsamru9h v1.0]
+
| [https://icedrive.net/0/46SUPvVDw9 v1.0]
 
| 2018-05-06
 
| 2018-05-06
 
|
 
|
 
* Fixed boost animation.
 
* Fixed boost animation.
* Added [[KCL Flag#type-12|force recalculation]].
+
* Added [[KCL Flag#type-12|force recalculation collision]].
 
|-
 
|-
| [https://ln.sync.com/dl/cd1e949e0/9wwu46is-38rz3fph-na9ss64r-funsq9ab v1.1]
+
| [https://icedrive.net/0/a5FB28gUbS v1.1]
 
| 2018-05-14
 
| 2018-05-14
 
| Removed old force recalculation wall that acted as road.
 
| Removed old force recalculation wall that acted as road.
 
|-
 
|-
| [https://ln.sync.com/dl/22fe0adc0/impaax83-hr8wbjs9-5hawypru-4hnf3hjv v1.2]
+
| [https://icedrive.net/0/9ex8l9Jx9e v1.2]
 
| 2018-06-03
 
| 2018-06-03
 
| Changed a respawn point.
 
| Changed a respawn point.
 
|-
 
|-
| [https://ln.sync.com/dl/73e244a60/v4cknkya-iajb7mkd-mnc4k8tf-x3jx6ujz v1.3]
+
| [https://icedrive.net/0/a81wfyCAsk v1.3]
 
| 2018-06-16
 
| 2018-06-16
 
|
 
|
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* Lowered item position after cannon.
 
* Lowered item position after cannon.
 
|-
 
|-
| [https://ln.sync.com/dl/31e4a71b0/cigejz93-7k8sbnwp-u7m4s8kb-at9x5r6y v1.4]
+
| [https://icedrive.net/0/7agq7GAgcE v1.4]
 
| 2018-08-04
 
| 2018-08-04
 
| Update by [[Riidefi]] and [[Tock]] based on v1.3:
 
| Update by [[Riidefi]] and [[Tock]] based on v1.3:
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| [https://tock.es/downloads/GCN%20Mushroom%20Bridge%20v1.5%20%28Tock%29.zip v1.5]
 
| [https://tock.es/downloads/GCN%20Mushroom%20Bridge%20v1.5%20%28Tock%29.zip v1.5]
 
| 2019-03-08
 
| 2019-03-08
|  
+
|
 
* Changed RGGA vertex colors to the correct RGBA vertex colors.
 
* Changed RGGA vertex colors to the correct RGBA vertex colors.
* Changed the Whitewater shader so it is white and not black.
+
* Changed whitewater shader so it is white and not black.
 
|}
 
|}
  
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* {{Distrib-ref|CTGP Revolution|4090|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|4090|ctgp-r}}
 
* [[HD's Retro Pack]] (v1.5)
 
* [[HD's Retro Pack]] (v1.5)
 +
* [[Mario Kart Wii: Battle Royale]] (v1.5)
 +
* [[MiniGeek2000's Custom Track Pack]] (v1.4)
 +
* {{Distrib-ref|MKW Hack Pack|4090|hackpack}}
 +
* [[Waluigi Kart Wii]] (v1.4)
 
* {{Distrib-ref|Wiimms Mario Kart Fun|4090|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|4090|mkwfun}}
 +
* {{Distrib-ref|ZPL Kart Wii|4090}}
  
 
{{User-Tock-Link}}
 
{{User-Tock-Link}}
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Revision as of 05:19, 12 May 2020

This article is about Tock's port. For other versions, see GCN Mushroom Bridge.
GCN Mushroom Bridge
Creator: Tock
Designer: Nintendo
Version: v1.5
Date of latest version: 2019-03-08
Editors used:
WBZ files: ct.wiimm.de
Download: tock.es

Overview

This is a port created by Tock. It features shadow mapping, proper shaders and the Wiggler bus.

Credits

  • Riidefi, for helping the author with shadows and shaders.

Media

v1.4 Presentation
v1.3.1 VS Race
Beta 1 VS Race

Version History

Version Date of release Information
Beta 1 2018-03-24 First release
v1.0 2018-05-06
v1.1 2018-05-14 Removed old force recalculation wall that acted as road.
v1.2 2018-06-03 Changed a respawn point.
v1.3 2018-06-16
  • Removed force recalculation wall again.
  • Improved bridge collision.
v1.3.1 2018-06-18 Unofficial update by Sucht93a:
  • Fixed item route on the bridge.
  • Lowered item position after cannon.
v1.4 2018-08-04 Update by Riidefi and Tock based on v1.3:
  • Added an invisible wall behind the fall boundary.
  • Fixed item route on the bridge.
  • Improved the cannon.
  • Added star animation to the tunnels.
  • Added a version that removes access to the cannon.
v1.5 2019-03-08
  • Changed RGGA vertex colors to the correct RGBA vertex colors.
  • Changed whitewater shader so it is white and not black.

Custom Track Distributions

This track is part of the following Custom Track Distributions: