Difference between revisions of "GBA Riverside Park (ChaosShadow23)"

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| 2014-01-26
 
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* [add] Light Source
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* [add] Vertex Colors
 
* [add] Animation
 
* [add] Animation
 
* [fix] KCL Glitches
 
* [fix] KCL Glitches
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* [fix] CPU Routes
 
* [fix] CPU Routes
 
* [remove] [[Slow Motion Bug]]
 
* [remove] [[Slow Motion Bug]]
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* [replace] Vertex colors with light source
 
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Revision as of 21:05, 23 June 2014

This article is about ChaosShadow23's port of the retro track GBA Riverside Park. For other ports of the same name by different authors, see »GBA Riverside Park«.
GBA Riverside Park
Creator: ChaosShadow23
Designer: Nintendo
Version: v2.0
Date of latest version: 2014-05-13
Editors used: SketchUp, Photoshop CS4, Paint, KMP Cloud, Wiimms SZS Tools, MagicY, BrawlBox, 3ds Max
Download: Google Drive

Overview

GBA Riverside Park is a retro track from Mario Kart: Super Circuit. The track takes place in a jungle-like area with small bridges, rocks, and red flowers. This port stays true to the original, by adding the red flowers (cacti), rocks, and background trees. Both shortcuts found in the original are included, but slightly reduced to prevent large amounts of time from being saved.

Media

v2.0 VS Race
v1.0 Online Test

Version History

Version Date of release Information
Beta 2014-01-23 Initial release
v1.0 2014-01-26
  • [add] Vertex Colors
  • [add] Animation
  • [fix] KCL Glitches
  • [fix] Texturing
  • [fix] Intro Cameras
v2.0 2014-05-13
  • [scale] 15% upscale
  • [add] Mipmaps
  • [add] Both shortcuts
  • [fix] Texturing
  • [fix] Remodeled last ramp
  • [fix] CPU Routes
  • [remove] Slow Motion Bug
  • [replace] Vertex colors with light source

Custom Track Distributions

This track is part of the following Custom Track Distributions: