Difference between revisions of "GBA Cheese Land (4IT-Lecce)"

From Custom Mario Kart
Jump to navigation Jump to search
m
Line 1: Line 1:
{{about|[[User:4IT-Lecce|4IT★Lecce]]'s port||GBA Cheese Land}}
+
{{about|[[4IT★Lecce]]'s port||GBA Cheese Land}}
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{Extract-Title|{{PAGENAME}}}}  
 
|name= {{Extract-Title|{{PAGENAME}}}}  
|creator= [[User:4IT-Lecce|4IT★Lecce]]
+
|creator= [[4IT★Lecce]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
 
|version= Beta
 
|version= Beta
Line 12: Line 12:
  
 
== Overview ==
 
== Overview ==
This track was ported from [[Mario Kart 8]] to [[Mario Kart Wii]] by [[User:4IT-Lecce|4IT★Lecce]]. It suffers from having a large number of polygons.
+
This track was ported from [[Mario Kart 8]] to [[Mario Kart Wii]] by [[4IT★Lecce]]. It suffers from having a large number of polygons.
  
 
== Media ==
 
== Media ==

Revision as of 14:00, 9 April 2021

This article is about 4IT★Lecce's port. For other versions, see GBA Cheese Land.
GBA Cheese Land
Creator: 4IT★Lecce
Designer: Nintendo
Version: Beta
Date of latest version: 2016-08-30
Editors used: 3ds Max, BrawlBox, CTools, KMP Cloud, Photoshop, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This track was ported from Mario Kart 8 to Mario Kart Wii by 4IT★Lecce. It suffers from having a large number of polygons.

Media

Beta Time Trial (Dolphin)

Version History

Version Date of release Information
Beta 2016-08-30 First release

Known Bugs

Blackscreen on console.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)