Difference between revisions of "F-Zero White Land I (Jefe)"

From Custom Mario Kart
Jump to navigation Jump to search
(Updated distribution list)
Tags: Mobile web edit Mobile edit
 
(12 intermediate revisions by 5 users not shown)
Line 3: Line 3:
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|name= {{Extract-Title|{{PAGENAME}}}}
|image= [[File:WhiteLandJefe1.jpg|256px]]
 
 
|creator= [[Jefe]]
 
|creator= [[Jefe]]
|designer= [[wikipedia:Nintendo Entertainment Analysis and Development|Nintendo EAD]]
+
|designer= [[wikipedia:Nintendo Entertainment Analysis and Development|Nintendo EAD]], [[Jefe]]
 
|version= v2.1
 
|version= v2.1
 
|date of release= 2015-10-25
 
|date of release= 2015-10-25
Line 15: Line 14:
  
 
== Overview ==
 
== Overview ==
This remake features intro and replay cameras, as well as [[shadows]]. The [[SketchUp]] files for v1.0 and v2.0 can be found [https://3dwarehouse.sketchup.com/model.html?id=83e1d584ec14d6d3c02d036d0a30ddb6 here] and [https://3dwarehouse.sketchup.com/model.html?id=324cd7fda5c52d32bc77993eec757c78 here].
+
This is a remake created by [[Jefe]]. It features intro and replay cameras, as well as [[shadows]]. The [[SketchUp]] files for v1.0 and v2.0 can be found [https://3dwarehouse.sketchup.com/model.html?id=83e1d584ec14d6d3c02d036d0a30ddb6 here] and [https://3dwarehouse.sketchup.com/model.html?id=324cd7fda5c52d32bc77993eec757c78 here].
  
=== Differences from the original ===
+
=== Differences from the Original ===
 
Since karts are slower than F-Zero Machines, the energy recharge area has been converted to a boost pad and four additional boost pads have been placed on the track. The blue "magnetic repulsors" that border the track spin players out when touched and are raised at an angle as in ''[[wikipedia:F-Zero X|F-Zero X]]''. The icy areas are not super slippery as in the original.
 
Since karts are slower than F-Zero Machines, the energy recharge area has been converted to a boost pad and four additional boost pads have been placed on the track. The blue "magnetic repulsors" that border the track spin players out when touched and are raised at an angle as in ''[[wikipedia:F-Zero X|F-Zero X]]''. The icy areas are not super slippery as in the original.
  
 
== Media ==
 
== Media ==
{{youtube-box||4gM3Y1kX40U|v2.1 VS Race}}
+
{{youtube-box||4gM3Y1kX40U|v2.1 VS Race|5}}
{{youtube-box||29twQwG99R8|v2.0 VS Race}}
+
{{youtube-box||29twQwG99R8|v2.0 VS Race|3}}
{{youtube-box||gGkFGMRufRo|v1.0 VS Race|height=300}}
+
{{youtube-box||gGkFGMRufRo|v1.0 VS Race|2}}
 +
[[File:F-Zero White Land I (Jefe) v2.0 SketchUp Model Preview.jpg|400px|thumb|none|[[SketchUp]] model preview]]
  
 
== Version History ==
 
== Version History ==
Line 39: Line 39:
 
|
 
|
 
* Added new buildings.
 
* Added new buildings.
* Added opening camera pans.
+
* Added intro cameras.
 
* Remade some textures.
 
* Remade some textures.
 
* Fixed some [[KMP]] bugs.
 
* Fixed some [[KMP]] bugs.
Line 59: Line 59:
 
| [https://icedrive.net/0/69W8gllomr v2.1.boost]
 
| [https://icedrive.net/0/69W8gllomr v2.1.boost]
 
| 2016-08-29
 
| 2016-08-29
| Update by [[Huili]]:
+
| Update by [[PhillyG]]:
 
* Changed road collision to boost.
 
* Changed road collision to boost.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 +
* {{Distrib-ref|Boshi Kart GP|435|boshi-gp}}
 +
* [[CTGP Classic Pack]] (v2.0)
 
* {{Distrib-ref|CTGP Revolution|435|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|435|ctgp-r}}
* [[CTGP Revolution Classic]] (v2.1)
+
* {{Distrib-ref|CTGP Revolution Classic|435|ctgprc}}
 +
* {{Distrib-ref|CTGP Revolution Legacy|435|ctgp-r-legacy}}
 
* [[Cuberluigi CT Pack]] (v2.1)
 
* [[Cuberluigi CT Pack]] (v2.1)
* [[Mario Kart Fusion]] (v2.1)
+
* {{Distrib-ref|Insane Kart Wii|435|insane-kart-wii}}
 +
* {{Distrib-ref|Mario Kart Fusion|435|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Overdrive|435|mk-overdrive}}
 +
* [[Mario Kart Wii Deluxe]] (v2.1)
 
* {{Distrib-ref|Wiimms Mario Kart Fun|435|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|435|mkwfun}}
  
 
{{User-Jefe-Link}}
 
{{User-Jefe-Link}}
 
[[Category:Track/Import]]
 
[[Category:Track/Import]]

Latest revision as of 05:39, 21 March 2024

This article is about Jefe's remake. For other versions, see F-Zero White Land I.
F-Zero White Land I
Creator: Jefe
Designer: Nintendo EAD, Jefe
Version: v2.1
Date of latest version: 2015-10-25
Editors used: CTools, KMP Modifier, Photoshop, SketchUp, SZS Modifier
WBZ files: ct.wiimm.de
Download:

Overview

This is a remake created by Jefe. It features intro and replay cameras, as well as shadows. The SketchUp files for v1.0 and v2.0 can be found here and here.

Differences from the Original

Since karts are slower than F-Zero Machines, the energy recharge area has been converted to a boost pad and four additional boost pads have been placed on the track. The blue "magnetic repulsors" that border the track spin players out when touched and are raised at an angle as in F-Zero X. The icy areas are not super slippery as in the original.

Media

v2.1 VS Race
v2.0 VS Race
v1.0 VS Race
SketchUp model preview

Version History

Version Date of release Information
v1.0 2011-10-21 First release
v2.0 2011-12-26
  • Added new buildings.
  • Added intro cameras.
  • Remade some textures.
  • Fixed some KMP bugs.
  • Improved KCL.
v2.1 2015-10-25 Update by maczkopeti:
  • Rotated 90°.
  • Added fall boundary just below the road.
  • Changed solid fall collision to regular fall boundary.
  • Improved ramp collision.
  • Adjusted lap counter and start position.
  • Mirrored starting line.
  • Added water animation.
  • Adjusted minimap.
  • Slightly lowered skybox.
v2.1.boost 2016-08-29 Update by PhillyG:
  • Changed road collision to boost.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Jefe