F-Zero Big Blue (Jefe)

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This article is about Jefe's port. For other versions, see F-Zero Big Blue.
F-Zero Big Blue
Creator: Jefe
Designer: Nintendo EAD
Version: v1.4
Date of latest version: 2015-12-29
Editors used: CTools, KMP Modifier, Photoshop CS, SketchUp, SZS Modifier
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is a port created by Jefe, it is a fairly simple track with a wide-open ocean setting. It features a long straight-away and a few patches of off-road, and a single slippery turn just before reaching the finish line. The level features working intro flyby and replay cameras. It also works well in split screen multiplayer.

Media

v1.4 VS Race

Version History

Version Date of release Information
v1.0 2011-11-20 Began modeling on 2011-11-06. The SketchUp file is available here.
v1.1 2015-10-23 Update by maczkopeti:
  • Rotated 90°.
  • Added fall boundary just below the road.
  • Changed solid fall to regular fall boundary.
  • Changed outer wall collision to regular wall.
  • Adjusted lap counter and start position.
  • Adjusted third opening camera.
  • Raised water.
  • Added water animation.
  • Adjusted minimap.
  • Added new vrcorn.
v1.2 2015-10-25 Update by Jefe and maczkopeti:
  • Removed a boost panel.
v1.3 2015-11-14 Update by maczkopeti:
  • Dropped an invalid KCL triangle.
v1.4 2015-12-29 Update by maczkopeti:
  • Rebuilt KCL from v1.1 to fix an unusual glitch.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Jefe