Difference between revisions of "F-Zero Big Blue (Jefe)"

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m (Octanevinny moved page F-Zero Big Blue to F-Zero Big Blue (Jefe): Changed name)
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{{about|Not to be confused with [[Wii U Big Blue]], a retro race course from [[Mario Kart 8]].}}
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{{about|[[Jefe]]'s port||F-Zero Big Blue}}
 
{{Misc-Info
 
{{Misc-Info
|name= {{PAGENAME}}
+
|name= {{Extract-Title|{{PAGENAME}}}}
 
|image= [[File:MKWII-BigBluebyJefe1.jpg|256px|center|Image from the BRRES Editor]]
 
|image= [[File:MKWII-BigBluebyJefe1.jpg|256px|center|Image from the BRRES Editor]]
 
|creator= [[Jefe]]
 
|creator= [[Jefe]]
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== Overview ==
 
== Overview ==
'''Big Blue''' is a track from the [[SNES]] game [http://en.wikipedia.org/wiki/F-Zero_%28video_game%29 F-Zero]. It is the second course of the game, and is famous for its distinctive theme song. Much like [[Mario Circuit]] or [[Bowser's Castle]], [http://fzero.wikia.com/wiki/Big_Blue Big Blue] is a recurring venue in subsequent F-Zero games. Big Blue levels have been featured in other game series including ''Super Smash Bros. Melee'' and [[Super Smash Bros. Brawl|Brawl]], and most recently, [[Mario Kart 8]] as part of the ''Animal Crossing × Mario Kart 8'' downloadable content pack. A detailed map of the original SNES track from [http://www.snesmaps.com/maps/F-Zero/F-ZeroMapSelect.html snesmaps.com] was traced in SketchUp to ensure an accurate track layout.
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This is a port created by [[Jefe]], it is a fairly simple track with a wide-open ocean setting. It features a long straight-away and a few patches of off-road, and a single slippery turn just before reaching the finish line. The level features working intro flyby and replay cameras. It also works well in split screen multiplayer.
 
 
==== Features ====
 
Big Blue is a fairly simple track with a wide-open ocean setting. It features a long straight-away and a few patches of off-road, and a single slippery turn just before reaching the finish line. The level features working intro flyby and replay cameras. It also works well in split screen multiplayer.
 
 
 
==== Differences from the original ====
 
Since karts are slower than F-Zero machines, the energy recharge area has been converted to a boost pad and additional boost panels are placed on the track as in [[F-Zero White Land I|White Land I]]. In the speed-modified version found in [[CTGP Revolution]], some of the boost panels are difficult to use without hitting the edges of the track.  The orange 'magnetic repulsors' that border the track spin players out when touched and are raised at an angle as in F-Zero X. This version has futuristic bio domes and buildings, inspired by the [http://www.ssbwiki.com/Big_Blue Super Smash Bros. Melee stage].
 
  
 
== Media ==
 
== Media ==
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* [[Mario Kart Adventures]] (v1.0)
 
* [[Mario Kart Adventures]] (v1.0)
 
* {{Distrib-ref|Wiimms Mario Kart Fun|455|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|455|mkwfun}}
 
 
= [[JorisMKW]]'s version =
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|creator= [[Jefe]], [[JorisMKW]]
 
|designer= [http://en.wikipedia.org/wiki/Nintendo_Entertainment_Analysis_and_Development Nintendo EAD]
 
|version= v1.0
 
|date of release= 2018-03-22
 
|editors used= 3ds Max, [[CTools]], [[KMP Modifier]], Photoshop CS, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|wbz-id= 4412
 
|download 1= https://drive.google.com/file/d/1T-Ysu1ul41sWbPgN11i9-VjQJNGyI-sP
 
}}
 
 
== Overview ==
 
[[JorisMKW]] released an unofficial update of F-Zero Big Blue. The most noticable element of this version is that the sides of the road are drivable, instead of having cactus collision as in [[Jefe]]'s original version. A shroomspot was added and the visuals have been slightly changed as well to make the track a [[Mario Kart Wii]]-themed track more than an F-Zero track. The KCL and [[KMP]] of [[Jefe]]'s version have been improved as well as a reduction of polygons. The speed mod has also been lowered from 2× to 1.7×. This version is created only with the intention to improve gameplay, and is in no way meant to replace its original version.
 
 
=== Credits ===
 
* [[Jefe]], for the creation of the original track.
 
'''Note''': this version (v1.0) was not authorized by [[Jefe]]. He objected to the divergence from the original F-Zero theme, among other issues, and asked [[JorisMKW]] to prepare another version that would satisfy both authors.
 
 
== Media ==
 
{{youtube-box||RGsramq3akk|v1.0 Presentation (1:02)}}
 
 
== Version History ==
 
{| class="wikitable"
 
! Version
 
! Date of release
 
! Information
 
|-
 
| v1.0
 
| 2018-03-22
 
|
 
* Added a shroomspot.
 
* Completely redid the KCL and KMP.
 
* Changed some textures and animations, like the water.
 
* Added a speed mod of 1.7×.
 
|}
 
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
* {{Distrib-ref|MKW Hack Pack|4412|hackpack}}
 
 
= Names in Other Languages =
 
{{Language-Info
 
|name=Translations
 
|en=F-ZERO Big Blue
 
|nl={{yes|F-ZERO Big Blue}}
 
|fr={{yes|F-Zero Big Blue (NTSC)<br>F-ZERO Big Blue (PAL)}}
 
|de={{yes|F-ZERO Big Blue}}
 
|it={{yes|F-ZERO Big Blue}}
 
|ja={{yes|F-ZERO ビッグブルー}}
 
|ko={{yes|F-ZERO 빅 블루}}
 
|pt={{yes|F-Zero Big Blue (NTSC)<br>F-ZERO Big Blue (PAL)}}
 
|ru={{yes|F-ZERO Синеморь}}
 
|es={{yes|F-Zero Big Blue (NTSC)<br>F-ZERO Big Blue (PAL)}}
 
|el=F-ZERO Μεγάλη Θαλασσοχώρα
 
|pl=F-ZERO Big Blue
 
|fi=F-ZERO Big Blue
 
|sv=F-ZERO Big Blue
 
|cs=F-ZERO Big Blue
 
|da=F-ZERO Big Blue
 
}}
 
  
 
{{User-Jefe-Link}}
 
{{User-Jefe-Link}}
[[Category:Track/Import]]
 

Revision as of 04:21, 11 November 2020

This article is about Jefe's port. For other versions, see F-Zero Big Blue.
F-Zero Big Blue
Creator: Jefe
Designer: Nintendo EAD
Version: v1.4
Date of latest version: 2015-12-29
Editors used: CTools, KMP Modifier, Photoshop CS, SketchUp, SZS Modifier
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is a port created by Jefe, it is a fairly simple track with a wide-open ocean setting. It features a long straight-away and a few patches of off-road, and a single slippery turn just before reaching the finish line. The level features working intro flyby and replay cameras. It also works well in split screen multiplayer.

Media

v1.4 VS Race

Version History

Version Date of release Information
v1.0 2011-11-20 Began modeling on 2011-11-06. The SketchUp file is available here.
v1.1 2015-10-23 Update by maczkopeti:
  • Rotated 90°.
  • Added fall boundary just below the road.
  • Changed solid fall to regular fall boundary.
  • Changed outer wall collision to regular wall.
  • Adjusted lap counter and start position.
  • Adjusted third opening camera.
  • Raised water.
  • Added water animation.
  • Adjusted minimap.
  • Added new vrcorn.
v1.2 2015-10-25 Update by Jefe and maczkopeti:
  • Removed a boost panel.
v1.3 2015-11-14 Update by maczkopeti:
  • Dropped an invalid KCL triangle.
v1.4 2015-12-29 Update by maczkopeti:
  • Rebuilt KCL from v1.1 to fix an unusual glitch.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Jefe