Difference between revisions of "3DS Neo Bowser City (Atlas)"
m (→Media) |
(Reuploading my tracks to make sure they aren't taken down in the future) |
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|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [http://florian.nouwt.com/wiki/index.php/Every_File_Explorer Every File Explorer], HxD, [[KMP Cloud]], KCL Flag Calculator, [[KMP Modifier]], Paint.NET, [[SZS Modifier]], [[Wiimms SZS Tools]] | |editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [http://florian.nouwt.com/wiki/index.php/Every_File_Explorer Every File Explorer], HxD, [[KMP Cloud]], KCL Flag Calculator, [[KMP Modifier]], Paint.NET, [[SZS Modifier]], [[Wiimms SZS Tools]] | ||
|difficulty= 6/10 | |difficulty= 6/10 | ||
− | |download 1= http:// | + | |download 1= [http://avsys.xyz/3DS_Neo_Bowser_City_v2.1_by_Atlas.zip AVSYS] |
}} | }} | ||
</div> | </div> | ||
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* Fixed more culling settings and materials. | * Fixed more culling settings and materials. | ||
|- | |- | ||
− | | | + | | v1.5-2b |
| 2015-12-17 | | 2015-12-17 | ||
| Added animations. | | Added animations. | ||
|- | |- | ||
− | | | + | | v1.6 |
| 2016-03-29 | | 2016-03-29 | ||
| Update by [[User:Maczkopeti|maczkopeti]]: | | Update by [[User:Maczkopeti|maczkopeti]]: | ||
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* Added green lighting to the laser wall. | * Added green lighting to the laser wall. | ||
|- | |- | ||
− | | [http:// | + | | [http://avsys.xyz/3DS_Neo_Bowser_City_v1.839_by_Atlas.szs v1.839] |
| 2016-04-25 | | 2016-04-25 | ||
| | | | ||
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* Added new texture pattern animations. | * Added new texture pattern animations. | ||
|- | |- | ||
− | | [http:// | + | | [http://avsys.xyz/3DS_Neo_Bowser_City_v2.MK8_by_Atlas.szs v2.MK8] |
| 2016-05-29 | | 2016-05-29 | ||
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* Added Easter egg effects. | * Added Easter egg effects. | ||
|- | |- | ||
− | | [http:// | + | | [http://avsys.xyz/3DS_Neo_Bowser_City_v2.1_by_Atlas.zip v2.1] |
| 2017-04-11 | | 2017-04-11 | ||
| | | |
Revision as of 17:14, 18 October 2017
Creator: | Atlas |
---|---|
Designer: | Nintendo |
Version: | v2.1 |
Date of latest version: | 2017-04-11 |
Editors used: | 3ds Max, BrawlBox, CTools, Every File Explorer, HxD, KMP Cloud, KCL Flag Calculator, KMP Modifier, Paint.NET, SZS Modifier, Wiimms SZS Tools |
Download: | AVSYS |
Overview
The newer updates for this track were fully made by Atlas, while the older versions were ported by George99. This port features Mario Kart 7 and Mario Kart 8 textures, futuristic objects and lots of animations.
Credits
- Yoshidude4 for helping with texture glitches.
- Wexos for helping with BREFF animation entries to make the rain working and for his KCL Flag Calculator tool.
- Iyenal for giving the Mario Kart 8 textures idea.
Media
Version History
Version | Date of release | Information |
---|---|---|
v0.1-beta | 2014-??-?? | First test
|
v0.2-beta | 2014-11-01 | Second successful test
|
v0.3-beta | 2014-11-02 |
|
v0.4-beta | 2014-11-03 |
|
v1.5-2b | 2015-12-17 | Added animations. |
v1.6 | 2016-03-29 | Update by maczkopeti:
|
v1.7 | 2016-04-01 |
|
v1.839 | 2016-04-25 |
|
v1.MK8.43 | 2016-04-24 |
|
v2.MK8 | 2016-05-29 |
|
v2.1 | 2017-04-11 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- CTGP Revolution v1.03.1034 (v1.5-2b)
- HD's Retro Pack (v2.MK8)
- Luma's CT Pack (v2.MK8)
- MKW Hack Pack (v1.5-2b)
Custom Tracks:
3DS Neo Bowser City –
3DS Shy Guy Bazaar –
3DS Wario Shipyard –
3DS Daisy Hills –
3DS Mario Circuit –
PMWR Cloud Garden –
GP Diamond City –
3DS Bowser's Castle
SMS Blooper Surfing Safari –
CNR Outer Space Chase –
3DS Music Park –
3DS Piranha Plant Slide –
SMO RC Car Circuit –
RMX Mario Circuit 1
Custom Battle Arenas:
3DS Honeybee Hive – Number 15: Comically Large Green Shell
Software:
BMM Editor –
StaticR.rel Tool –
BSP Table –
IKP Table –
BCP Table –
driverParam.bin Tool –
MKWii Country Modifier Generator –
Final Lap Stream Maker –
BRSAR Extractor
rksys.dat Extractor –
RKG Viewer –
BREFF Editor –
FogConv –
miiDispParam.bin Editor –
KRM Editor –
brfnt2tpl –
Patch that BRSAR! –
un-beancorner –
Torran is Silly!
RFL_Res.dat Editor –
ItemSlot Editor –
kartParam.bin Editor –
kartAISpdParam.bin Editor –
machine_para.bin Editor –
shaderfix –
DriverIKParam.bin Editor