Shy Guy Archipelago
|Editors used:||3ds Max, BrawlBox v0.68c and v0.71, KMP Cloud, KMP Modifier, Paint.NET, SketchUp, Wiimms SZS Tools|
Shy Guy Archipelago is Omonimo747's second non-retro custom track. The inspiration has been given by AndyK's SNES Koopa Beach 1 v1.0, especially for the use of the object as decoration, instead of the sea texture from GBA Shy Guy Beach, and for the three-dimensional islands.
Some islands have hollows in contact with water, some others have grass and they are connected by wooden bridges or a cannon; at the archipelago's center there's a lighthouse with thesailing around. As obstacle there's the which shoots several .
- AndyK, for the concept and sand textures (wet and dry).
This track will only work properly on slot 6.2 because of the object .
|Version||Date of release||Information|
|v1.1||2018-06-19|| Update by Huili:
|v1.2||2019-02-02|| Update by Huili:
- The originally planned number of cannonballs was 75, but the author had to set it to 57 after the discovery of the limitation up to 59.
- The author, thanks to his math skills, managed to set the Shy Guy ship's shots' times and places using a complex mathematical function.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
Names in Other Languages
|Dutch:||Shy Guys Archipel|
|French:||Archipel Maskass (PAL)|
Archipel Shy Guy (NTSC)
|Italian:||Arcipelago Tipo Timido|
|Portuguese:||Arquipélago do Masquito|
|Spanish:||Archipiélago Shy Guy|