MP8 Kartastrophe

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MP8 Kartastrophe
Author: Hollend
Designer: Nintendo
Version: v1.0
Date of latest version: 2022-06-23
Editors used: Blender, BrawlCrate, CTools, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: MEGA

Overview

Kartastrophe is a minigame from Mario Party 8.[1] This track was ported, then adjusted to prevent Z-fighting. This is Hollend's first custom track to ever use LE-CODE, specifically the random scenarios feature. There are three different layouts it can choose from. When played on Battle Mode, all players/CPUs will spawn on the grid line based on their ID. This was made to find new ways to define start positions for racing modes in the future.

Media

v1.0 Presentation
Original Version

Version History

Version Date of release Information
v1.0 2022-06-23 First release

Known Bugs

On certain scenarios, the item routes do not follow the actual layout. This comes from the fact that item routes, unlike enemy routes, cannot be handled by any sort of controller like eline_control.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: MP8 Kartastrofe
French: MP8 Kartastrophe
German: MP8 Kartastrophe
Italian: MP8 Kartastrofe
Japanese: MP8 カートでレーシング
Korean: MP8 카트 레이싱
Portuguese: -
Russian: -
Spanish: MP8 Kartástrofe
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

References