Difference between revisions of "User:Strobenz"

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'''I'm glad to see I'm not the only MKW mexican hacker, nor the first one!'''
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{| class="textbox float-right grid"
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|+ Strobenz
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|-
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! Discord:
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| strobenz
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|-
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! YouTube:
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| [https://www.youtube.com/c/Strobenz Strobenz]
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|-
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|}
  
As far as I'm aware, this stuff of MKW hacking started in 2009, when I was a guy who played Mario Kart Wii and Smash Bros. Brawl almost everyday. I always dreamed on making my own racing courses for a racing game. Now there is TrackMania, but there's nothing compared to hacking Mario games to make them '''custom.'''
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==Important Info==
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'''You <span style="color:green">are allowed</span> to edit any of my ''Old Tracks'' <span style="color:green">without my given permission</span>.'''
  
In the early days of 2010, I was on YouTube watching videos about MK shortcuts, all of them fake of course, and then.. it appeared... '''Space Road, Custom track for Mario Kart Wii'''. I just couldn't believe it, my dream so far could have been possible!
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'''You <span style="color:red">are not allowed</span> to edit any of my ''New Tracks'' or ''Challenge Tracks'' <span style="color:red">without my given permission</span>.''' Please contact me on Discord first.
  
I just watched the video and got amazed (even when this track was not really grandiose, sorry to kHacker), after that I started searching about more for this and found out: '''Mario Kart Wii - Play custom tracks using ONLY an SD card - NO HOMEBREW CHANNEL REQUIRED!'''. I was dying because I had an SD card on my hands when I saw the vid, and downloaded the stuff. I can remember those times were the ones where Northpole Slide and ASDF Course were the biggest hits ever, though I hated them (sorry to the creators). I also remember Mushroom Peaks as my favourite custom track so far, because of its awesomeness and difficulty, I used to play with my dad and brother, some times with my mother too. It was really funny.
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==About Me==
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I am a [[custom track]] creator, also known as HelloImYourMind, or simply Mind.  
  
So after getting amazed because of the term [[Custom Track]], I decided to download the required software to start making my own tracks (when this happened, the 2nd generation of CTs was in the middle of development), but I failed. I tried lots and lots of times but never could make a CT made with Paint work.
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My best known creations are [[Punch City]], [[Helado Mountain]], [[Strobenz Desert]] and [[District 65]], some of which are still cherished by the community. However, my contributions to the Mario Kart Wii community go beyond custom tracks:
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* Alongisde [[Vulcanus2]], we set out to understand the basic functionality of [[KCL flag|KCL Type A Flag variants]]. Current knowledge about them is built upon what we learned back then.
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* After a discussion between the most active custom track creators of my generation, we decided that it was a good idea to request the developers of [[BrawlBox]] to allow compatibility with Mario Kart Wii files, which would let custom track creators implement vertex colors and custom texture, model, color and pattern animations to their tracks (little did we know that, years into the future, the new creators would learn how to apply shaders!) and would mark the beginning of a new era for custom tracks. I was the one who posted such request [http://forums.kc-mm.com/index.php?topic=31029.0 on the Brawl forums].
  
Here is when I met [[igorseabra4]], one of the best CT creators ever. I used to ask him all my doubts about CTs, but none of his answers helped me. Because of that I better decided to make texture hacks, with no ISO on my hands, I had to re-texture my favourite CTs, like [[Chomp Valley]] and [[Mushroom Peaks]]. It was way entertaining to see what could I do with the textures of almost every CT on the CTGP (version 2.x if I remember well).
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==The Chronocup==
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This custom cup is intended as a celebration of the Mario Kart Wii community and a love letter to my younger self. You can read about it [[User:Strobenz/The_Chronocup | here]].
  
Custom Tracks made with SketchUp were born, but I wasn't aware of that, I only could see awesome changes between old CTs (GBA Sky Garden) and the newest ones (N64 Yoshi Valley).
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{{User-Strobenz-Link}}
 
 
Time went by and I updated my Wii to version 4.3, the worst thing I have ever done so far. I asked MrBean35000vr for a solution but I was ignored (I mean, I was a n00b, who would care about me?), then a guy called MrStewart950 told me about something called Smash Stack, the solution for 4.3 problems. I was very happy and fixed up my Wii so I could run CTs once again, with a big update (2.8).
 
 
 
In February of this year ( 2011 ) I joined the Mario Kart Wii forums under the name HelloImYourMind, not babasMannGR anymore. With motivations, and after seeing there was a place where hackers shared their doubts and discoveries, I finally decided to ask all I wanted to know there. I was still unknown, but most of my biggest doubts were solved. So I started making my first [[Custom Track]]: Mushroom Maze. Never finished, but was a big step for me. A few days later [[Chadderz]] released his CTools with BRRES Editor, so I could expand my track to unthinkable limits. Bad news, my crappy PC didn't support that software, and I had to wait.
 
 
 
After I failed with Mushroom Maze I thought to make a CT based on a song I made: [[Punch Island]], my new motivation. NOT finished yet, but was a bigger step for me, it was the first time the '''lap''' counted on a custom track I made (lol). But then a new idea came to my mind, [[Punch City]]; the first ''successful'' track I made ever. My biggest achievement until now, with lots of rave reviews and good commentaries about the track itself and the track's theme.
 
 
 
I think I was getting a bit more known than I was before, when I was a guy who downloaded tracks, not make them.
 
 
 
My recent project was [[Stronghold Castle]], not so successful as Punch City, but very favourable too. My name will linger many more time, so I can extend this text until Mario Kart Wii dies for we all. Got no more to say but thanks :) 
 
 
 
 
 
[http://www.youtube.com/user/HelloImYourMind13?feature=mhee YT Channel] 
 
 
 
[http://www.youtube.com/user/babasMannGR Other YT Channel]
 
 
 
{{Template:User-HelloImYourMind-link}}
 

Latest revision as of 01:43, 31 October 2023

Strobenz
Discord: strobenz
YouTube: Strobenz

Important Info

You are allowed to edit any of my Old Tracks without my given permission.

You are not allowed to edit any of my New Tracks or Challenge Tracks without my given permission. Please contact me on Discord first.

About Me

I am a custom track creator, also known as HelloImYourMind, or simply Mind.

My best known creations are Punch City, Helado Mountain, Strobenz Desert and District 65, some of which are still cherished by the community. However, my contributions to the Mario Kart Wii community go beyond custom tracks:

  • Alongisde Vulcanus2, we set out to understand the basic functionality of KCL Type A Flag variants. Current knowledge about them is built upon what we learned back then.
  • After a discussion between the most active custom track creators of my generation, we decided that it was a good idea to request the developers of BrawlBox to allow compatibility with Mario Kart Wii files, which would let custom track creators implement vertex colors and custom texture, model, color and pattern animations to their tracks (little did we know that, years into the future, the new creators would learn how to apply shaders!) and would mark the beginning of a new era for custom tracks. I was the one who posted such request on the Brawl forums.

The Chronocup

This custom cup is intended as a celebration of the Mario Kart Wii community and a love letter to my younger self. You can read about it here.