Difference between revisions of "Conceptual Raceway"
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== Custom Track Distributions == | == Custom Track Distributions == | ||
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
− | * [[Insane Kart Wii]] (v1. | + | * [[Insane Kart Wii]] (v1.3) |
== Names in Other Languages == | == Names in Other Languages == |
Revision as of 14:52, 26 March 2023
Author: | Rubicmaster |
---|---|
Version: | v1.3 |
Date of latest version: | 2022-12-15 |
Editors used: | Blender, BrawlCrate, KMP Cloud, Lorenzi's KMP Editor, Paint, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Google Drive |
Overview
Conceptual Raceway is a custom track created by Rubicmaster. It was created for the 43rd edition of BillyNoodles's Custom Track Jam, where it was disqualified. The track features a split path, where drivers can either go through a terrain path with bouncy mushrooms and Thwomps, or down a path with boost panels. Drivers eventually meet up again, when they are greeted by a penguin. A cannon will then shoot drivers to a grassland. From there, drivers go up a steep hill that features boost ramps, eventually making their way back to the start. The track name is inspired by the visible concept texture in the track.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2022-07-19 | First release |
v1.1 | 2022-07-25 |
|
v1.2 | 2022-08-28 | Added intro cameras. |
v1.3 | 2022-12-15 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Insane Kart Wii (v1.3)
Names in Other Languages
Dutch: | Conceptuele Racebaan |
---|---|
French: | Autodrome Conceptuel |
German: | Konzeptionelle Rennpiste |
Italian: | Pista Concettuale |
Japanese: | コンセプチュアルレースウェイ |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | Pista Conceptual |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
By the same author: Rubicmaster