Conceptual Raceway

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Conceptual Raceway
Author: Rubicmaster
Version: v1.4
Date of latest version: 2024-02-17
Editors used: ANoob's BRRES Material Tool, BASic Tool, Blender, BrawlCrate, KMP Cloud, Lorenzi's KMP Editor, Paint, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Conceptual Raceway is a custom track created by Rubicmaster. It was created for the 43rd edition of the Custom Track Jam competition series, where it was disqualified. The track features a split path, where drivers can either go through a terrain path with bouncy mushrooms and Thwomps, or down a path with boost panels. Drivers eventually meet up again, when they are greeted by a penguin. A cannon will then shoot drivers to a grassland. From there, drivers go up a steep hill that features boost ramps, eventually making their way back to the start. The track name is inspired by the visible concept texture in the track.

Media

v1.4 VS Race
v1.0 VS Race
Model preview in Blender

Version History

Version Date of release Information
v1.0 2022-07-19 First release
v1.1 2022-07-25
v1.2 2022-08-28 Added intro cameras.
v1.3 2022-12-15
  • Improved minimap.
  • Improved intro cameras.
  • Added a launch star.
v1.4 2024-02-17
  • Improved enemy routes.
  • Added AIParam to increase CPU competitiveness.
  • Added ramps.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Conceptuele Racebaan
French: Autodrome Conceptuel
German: Konzeptionelle Rennpiste
Italian: Pista Concettuale
Japanese: コンセプチュアルレースウェイ
Korean: -
Portuguese: -
Russian: -
Spanish: Pista Conceptual
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -