Difference between revisions of "Castle Adventure"

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|name= {{PAGENAME}}  
 
|name= {{PAGENAME}}  
 
|author= [[TAS Rhys]]
 
|author= [[TAS Rhys]]
|version= v1.2
+
|version= v1.3
|date of release= 2020-07-23
+
|date of release= 2020-10-11
 
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
 
|wbz-id= 7197
 
|wbz-id= 7197
|download= https://cdn.discordapp.com/attachments/507065228866093056/732945603977543740/old_garden_ds.szs
+
|download= https://drive.google.com/file/d/1e7zDK_PMFa-kda2zG_zjW-jQwyIqksnh
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Castle Adventure''' is a [[custom track]] created by [[TAS Rhys]]. It traverses through three different stages from ''[https://mariowiki.com/Super_Mario_64 Super Mario 64]'': [https://mariowiki.com/Castle_Grounds the Castle Grounds], [https://mariowiki.com/Cool,_Cool_Mountain Cool, Cool Mountain] and [https://mariowiki.com/Jolly_Roger_Bay Jolly Roger Bay]. The track uses Power Stars ({{obj-ref|0x15c|Piston}}) from the original game to act as cannons and indications on where to drive. Currently, CPUs will sometimes continuously fall off during the spiral section.
+
'''Castle Adventure''' is a [[custom track]] created by [[TAS Rhys]]. It traverses through three different stages from ''[https://mariowiki.com/Super_Mario_64 Super Mario 64]'': [https://mariowiki.com/Castle_Grounds the Castle Grounds], [https://mariowiki.com/Cool,_Cool_Mountain Cool, Cool Mountain] and [https://mariowiki.com/Jolly_Roger_Bay Jolly Roger Bay]. The track uses Power Stars ({{obj-ref|0x15c|Piston}}) from the original game to act as cannons and indications on where to drive.
 
 
 
=== Credits ===
 
=== Credits ===
 
* [[LuigiM]], for creating an animation.
 
* [[LuigiM]], for creating an animation.
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| 2020-07-23
 
| 2020-07-23
 
| Removed non-drivable road on the U-turn corner.
 
| Removed non-drivable road on the U-turn corner.
 +
|-
 +
| [https://drive.google.com/file/d/1e7zDK_PMFa-kda2zG_zjW-jQwyIqksnh v1.3]
 +
| 2020-10-11
 +
| Update by [[Octanevinny]]:
 +
* Fixed enemy routes at the spiral section.
 +
* Extended lap-counting checkpoint and added a checkpoint to fix a no lap count.
 +
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 
|}
 
|}
  

Revision as of 08:11, 11 October 2020

Castle Adventure
Author: TAS Rhys
Version: v1.3
Date of latest version: 2020-10-11
Editors used: 3ds Max, BrawlBox, KMP Cloud, SketchUp, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Castle Adventure is a custom track created by TAS Rhys. It traverses through three different stages from Super Mario 64: the Castle Grounds, Cool, Cool Mountain and Jolly Roger Bay. The track uses Power Stars (Piston) from the original game to act as cannons and indications on where to drive.

Credits

  • LuigiM, for creating an animation.
  • KantoEpic, for helping fix lighting issues.

Media

v1.0 Time Trial (Dolphin)

Version History

Version Date of release Information
v1.0 2020-05-09 First release
v1.0-dolphin 2020-05-09 Fixed shaders for Dolphin.
v1.1 2020-05-16
  • Fixed lighting.
  • Altered skybox color.
v1.2 2020-07-23 Removed non-drivable road on the U-turn corner.
v1.3 2020-10-11 Update by Octanevinny:
  • Fixed enemy routes at the spiral section.
  • Extended lap-counting checkpoint and added a checkpoint to fix a no lap count.
  • Added secondary start position to display the finish line correctly (LE-CODE only).

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Kasteels Avontuur
French: -
German: -
Italian: Avventura nel Castello
Japanese: キャッスルアドベンチャー
Korean: -
Portuguese: -
Russian: -
Spanish: Aventura del Castillo
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Template:User-TAS Rhys-Link