Difference between revisions of "Bullet Tower"
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== Version History == | == Version History == | ||
{| class="wikitable" | {| class="wikitable" | ||
− | |||
! Version | ! Version | ||
! Date of release | ! Date of release | ||
Line 37: | Line 36: | ||
| 2017-09-28 | | 2017-09-28 | ||
| | | | ||
− | * Removed buggy moving {{obj-ref| | + | * Removed buggy moving {{obj-ref|0x65|item boxes}}. |
− | * Fixed enemy and item routes | + | * Fixed enemy and item routes. |
− | * Changed some | + | * Fixed respawn points. |
+ | * Changed some [[KMP]] settings. | ||
|- | |- | ||
| [https://drive.google.com/file/d/1tXpsoh5KsNPIwRM6t-DNYnclcGbof2zB v1.1] | | [https://drive.google.com/file/d/1tXpsoh5KsNPIwRM6t-DNYnclcGbof2zB v1.1] | ||
| 2017-10-13 | | 2017-10-13 | ||
| | | | ||
− | * Updated course model, minimap and [[KCL]] | + | * Updated course model, minimap and [[KCL]]. |
− | * Fixed enemy | + | * Fixed enemy and item routes. |
− | * Changed some settings | + | * Fixed respawn points. |
− | * Fixed cannons | + | * Changed some KMP settings. |
+ | * Fixed cannons. | ||
+ | * Fixed Bullet Bill and Spike objects. | ||
|- | |- | ||
| [https://drive.google.com/file/d/1V9i0G5a-sqlRZqGyjoYRVF2TDLjOp4Q_ v1.1b] | | [https://drive.google.com/file/d/1V9i0G5a-sqlRZqGyjoYRVF2TDLjOp4Q_ v1.1b] | ||
| 2017-11-12 | | 2017-11-12 | ||
| | | | ||
− | * | + | * Slightly updated KCL. |
* Fixed checkpoints. | * Fixed checkpoints. | ||
|- | |- | ||
| [https://drive.google.com/file/d/11lOkkX4pRUl-Pq5IFoS6BcdwPP5vqxHQ v1.1b easy] | | [https://drive.google.com/file/d/11lOkkX4pRUl-Pq5IFoS6BcdwPP5vqxHQ v1.1b easy] | ||
| 2017-12-19 | | 2017-12-19 | ||
− | | Update by [[ | + | | Update by [[PhillyG]]: |
− | * | + | * Removed objects. |
− | * Changed | + | * Changed lap modifier from three to two. |
|- | |- | ||
| [https://cdn.discordapp.com/attachments/167117539078307840/496825729057554462/bullet_tower_v1.1c_easy.szs v1.1c easy] | | [https://cdn.discordapp.com/attachments/167117539078307840/496825729057554462/bullet_tower_v1.1c_easy.szs v1.1c easy] | ||
| 2018-10-02 | | 2018-10-02 | ||
− | | Update by [[ | + | | Update by [[PhillyG]]: |
− | * Changed textures | + | * Changed textures. |
− | * Other minor gameplay improvements | + | * Other minor gameplay improvements. |
|} | |} | ||
Revision as of 04:45, 2 February 2021
Author: | Bulzeeb |
---|---|
Version: | v1.1c easy |
Date of latest version: | 2018-10-02 |
Editors used: | BrawlBox, CTools, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
Bullet Tower is a custom track created by Bulzeeb. The track takes place over a lake with some castle tower. Racers must immediately avoid some Thwomps in order to arrive to a long straight with many Bullet Bills. The next section is racing down a tower, avoiding fire balls and electric propellers, in order to arrive to another section with other Bullet Bills. After avoiding Boos and Spikes, begins the hardest section of this track: climbing some flying platforms, in order to arrive to the highest point of the track in order to complete a lap.
Credits
- zilly, for his Bullet Bill, cannon and Spiny objects.
- Gito, for his Boo object.
- NinYoda1, for his Thwomp and oil stain models.
- Pepo 2000, for his Spike object.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2017-09-19 | First release |
v1.0b | 2017-09-28 |
|
v1.1 | 2017-10-13 |
|
v1.1b | 2017-11-12 |
|
v1.1b easy | 2017-12-19 | Update by PhillyG:
|
v1.1c easy | 2018-10-02 | Update by PhillyG:
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
Names in Other Languages
Dutch: | Kogeltoren |
---|---|
French: | Tour Balle |
German: | - |
Italian: | Torre Pallottolo |
Japanese: | キラータワー |
Korean: | - |
Portuguese: | - |
Russian: | Башня пуль |
Spanish: | Torre Bala |
Greek: | Πύργος Σφαιρών |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
Custom Tracks:
Surprise Jungle Park –
Nintendo Raceway –
Lateral Shift –
Pac-Man Circuit –
Bowser Circuit –
Mirage Desert –
SEGA Raceway –
Frost Fun Stadium –
Isolated Island –
Neo Blackout Road
Rocrygma Mines –
Spooky Bridge –
Forestal Roadway –
Luigi's New Circuit –
Star Circuit –
Mecha Donut Arena –
Vesuvio's Inferno –
8 'n Infinite Race –
Bullet Tower
Pokey's Waste Bastille –
Galactic Tube –
Bulzeeb's Dimensional Circuit –
Sunset Cliffs –
Specular Return –
Flameice Lagoon