WARNING — Online unsafe
This hack may give the player an unfair advantage, so you should not use it on online Worldwides or Regionals, else you might get banned.
|Date of latest version:||2020-08-30|
TTs Online is a custom game mode created by Melg, following ideas by SwordofSeals and NMeade. The concept is to recreate the Time Trial experience online. You start races at the Time Trial position, with Triple Mushrooms. Collision and slipstreams are disabled.
- Every coder mentioned in the table below, for their great contribution.
- Rex, JoshuaMK, _tZ, Seeky, and kHacker35000vr, for their huge help.
|No Collision (Only Karts/Bikes)||Melg||A code that disables collision with other racers.|
|Start at the Time Trial Position||Melg||A code that makes every racer start at the Time Trial position in every mode.|
|Start with Triple Mushrooms||Seeky||A code that makes every racer start with Triple Mushrooms in all game modes.|
|No Draft||Melg||A code that disables drafts.|
|TT Cycles Online||Melg||A code that attempts to syncs online object cycles with Time Trial cycles.|
|TT Times Shown at Track Selection Screen||Melg||A code that shows Time Trial personal best times when selecting tracks in every mode.|
|Racers' Times at the End of Races in All Modes||Melg||A code that shows every racers' finish time at the end of each race in friend rooms and VS mode.|
|No Item Boxes and TTs Objects in All Modes||Melg||A code that removes item boxes and loads the tracks with the Time Trial variant of the objects (such as unbreakable wooden boxes).|
|Toggle Racer Name, Line and Mii/Icon||Seeky, Melg||A code that allows the player to press a button to enable/disable racer name, line and Mii/icon. Press Y with Classic/Gamecube/Wavebird Controllers, D-pad-down with Wiimote and Nunchuk and - with the Wii Wheel. This code makes use of the InputData structure figured out by Seeky.|
|Ghost Effect on Every Other Racer||Seeky, _tZ, Melg||A code that makes every other racer transparent as if they were time trial ghosts.|
|Lap Splits Shown Before Points/VR Table||Melg||A code that shows the lap splits. Lap 3, and therefore total time, can be up to one frame off currently.|
|No Ghost Data and Fast Lap Saving||mdmwii, Melg||Ghosts cannot be saved/overwritten. However, fastest lap times will still save.|
|Force 150cc Online||XeR||A code that forces 150cc in online races.|
|Custom Server Support||Wiimm, Leseratte||Support to play on a custom MKW server has been added as a replacement to Nintendo WFC. The pack comes with a custom region so that regional/continental races work.|
|CTGP v1.02 Speedometer||Chadderz||There is a speedometer in the lower right hand corner of the screen.|
|Change Characters Between Wi-Fi Races||MrBean35000vr||When in online play, the player's character, vehicle and drift mode choice may be changed between races by pressing + on the Wii Remote (or Start on the GCN Controller) when on the VR screen. This simply takes the player back to the character select menu, and then returns them to the vote when they have reselected. If the time limit expires, the currently selected options are taken.|
|Lap & Speed Modifier||MrBean35000vr, Geeh, MrEvil||Tracks can have anywhere between 1 and 8 laps and can have a speed modifier applied.|
|Save game on SD Card||MrBean35000vr, Chadderz||Allows users to save their game on their SD Card, rather than the Wii's NAND.|
A list of the codes used in the current build can be found at this link.
Select your character and vehicle after the track is chosen (like in Ghost Races mode).
|Version||Date of release||Information|
|PoC-Alt||2020-05-08||Update by FancyDoesCustomTracks:|
|PoC-1.1||2020-05-09||Added NTSC-J support.|
- When racing a Rosalina player, Luma disappears if the player is too far.
- Laps and finish time are currently being recalculated before being displayed on the splits panel (Screen Identifier 0x2D). Due to the current code, the game sometimes displays "00:00.000" for lap 3. This recalculation causes an error of up to one frame. Consequently, ghost saving has been disabled. While most ghosts do save correctly and replay perfectly fine, approximately one in 20 ghosts is saved with a finish time of 00:00.000, which erases the previous time with a corrupt ghost. The reason behind this problem is currently unknown.