Difference between revisions of "Rush City Run"

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(Updated distribution list)
Tags: Mobile web edit Mobile edit
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|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [https://autodesk.com/products/maya/overview Maya], [https://adobe.com/products/photoshop Photoshop], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [https://autodesk.com/products/maya/overview Maya], [https://adobe.com/products/photoshop Photoshop], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|wbz-id= 1010
 
|wbz-id= 1010
|download 1= https://cdn.discordapp.com/attachments/341378198774218755/515669637807996938/Rush_City_Run_Beta_5.szs
+
|download 1= https://github.com/Cotni/cotni-ct-archive/raw/main/Rush%20City%20Run%20Beta%205%20old_mario_sfc.szs
 
|download 2= https://icedrive.net/0/deVtgXByR5 (OptPack version)
 
|download 2= https://icedrive.net/0/deVtgXByR5 (OptPack version)
 
}}
 
}}
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* Improved [[post-effects]].
 
* Improved [[post-effects]].
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/341378198774218755/515669637807996938/Rush_City_Run_Beta_5.szs Beta 5]
+
| [https://github.com/Cotni/cotni-ct-archive/raw/main/Rush%20City%20Run%20Beta%205%20old_mario_sfc.szs Beta 5]
 
| 2018-11-23
 
| 2018-11-23
 
| Update by [[Cotni]] and [[Tock]]:
 
| Update by [[Cotni]] and [[Tock]]:

Revision as of 05:28, 5 November 2023

Rush City Run
Author: GredMega
Version: Beta 5
Date of latest version: 2018-11-23
Editors used: BrawlBox, CTools, KMP Cloud, Maya, Photoshop, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Rush City Run is a custom track created by GredMega. The look and gameplay was inspired by the game San Francisco Rush: Extreme Racing. The track itself is a new design by the author, but it uses textures from the Nintendo 64 version along with higher resolution textures made in the same style as the original.

Media

Beta 5 VS Race
Beta 4 VS Race
Beta 2 VS Race

Version History

Version Date of release Information
Beta 1 2012-12-25 First release
Beta 2 2013-01-07
  • Changed textures.
  • Graphical fixes.
  • Improved KCL.
Beta 3 2013-04-10 Update by Wiimm:
  • Cleaned KCL.
  • Removed unused files, AREAs and routes.
  • Added some more enemy points.
  • Placed new respawn points before key checkpoints.
  • Changed item box sets.
Beta 3.hp 2015-12-18 Update by PhillyG:
  • Centered minimap.
Beta 4 2016-01-31 Update by maczkopeti:
  • Rotated 90°.
  • Remade KCL.
  • Adjusted lap counter and start position.
  • Improved intro cameras.
  • Added mipmaps.
  • Slowed down boost animation.
  • Adjusted and cleaned minimap.
  • Improved post-effects.
Beta 5 2018-11-23 Update by Cotni and Tock:
  • Remade item routes.
  • Fixed Position Jump Bug.
  • Mostly fixed a bug that prevented players using a Mega Mushroom from taking the major shortcut.
  • Fixed a couple respawn points.
  • Changed mandatory off-road collision by the first ramp to normal road.
  • Fixed major shortcut's item routes.
  • Fixed replay cameras.
Beta 5.opt 2020-08-13 Update by Optllizer:
  • Added Mushroom-only item box.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Rush City Rit
French: Rush City
German: Rush City
Italian: Rush City
Japanese: ラッシュシティーラン
Korean: 러쉬 시티 런
Portuguese: Rush City Run
Russian: Раш-Сити
Spanish: Rush City Run
Greek: Βιαστική Πόλη
Polish: Rush City Run
Finnish: Rush City Run
Swedish: Rush City Run
Czech: Rush City Run
Danish: Rush City Run
By the same author: GredMega

Custom Tracks:
Canyon RunRush City Run