Difference between revisions of "Piranha Plant Plains"

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* Adjusted checkpoints.
 
* Adjusted checkpoints.
 
* Fixed a [[KCL]] bug.
 
* Fixed a [[KCL]] bug.
* Re-textured {{obj-ref|0x12e|pipes}} in the cave sections from blue to purple.
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* Retextured {{obj-ref|0x12e|pipes}} in the cave sections from blue to purple.
 
* Moved one set of {{obj-ref|0x65|item boxes}}.
 
* Moved one set of {{obj-ref|0x65|item boxes}}.
 
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== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* {{Distrib-ref|Chis Kart Wii|3882}}
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* {{Distrib-ref|Chis Kart Wii|3882|chis-kart-wii}}
* [[Cuberluigi CT Pack]] (v1.6)
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* {{Distrib-ref|Cuberluigi CT Pack|3882|152,171}}
 
* [[MiniGeek2000's Custom Track Pack]] (v1.5.1)
 
* [[MiniGeek2000's Custom Track Pack]] (v1.5.1)
 
* {{Distrib-ref|Yeet Kart Wii|3882|yeet-kart-wii}}
 
* {{Distrib-ref|Yeet Kart Wii|3882|yeet-kart-wii}}

Revision as of 12:39, 6 April 2021

Piranha Plant Plains
Creator: Ptpix1
Designer: Ptpix1, RoxDesigns
Version: v1.6
Date of latest version: 2020-07-05
Editors used: BrawlBox, CTools, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Piranha Plant Plains is Ptpix1's first custom track. The model was originally created by RoxDesigns (which can be seen here), but the author made a number of changes and additions to it. The track begins in a grassy field area filled with trees, Piranha Plants and a Chain Chomp. After reaching a cannon, players race inside of a cave before reaching another cannon that connects to another cave. After this, players must race on a boardwalk that offers a split path towards the end.

Credits

  • Jefe, for the billboard models.

Media

v1.5 VS Race (Dolphin)
v1.2 Time Trial (Dolphin)

Version History

Version Date of release Information
v1.0 2017-12-23 First release
v1.1 2017-12-24 Fixed culling issues with the boardwalk section.
v1.2 2017-12-27
  • Added mipmaps.
  • Adjusted checkpoints.
  • Fixed a KCL bug.
  • Retextured pipes in the cave sections from blue to purple.
  • Moved one set of item boxes.
v1.2.1 2018-01-01 Fixed a checkpoint.
v1.3 2018-01-07
  • Fixed culling and collision with some of the walls.
  • Added more fall boundaries around the hill to the cannon.
  • Added more arrows.
  • Fixed flat pipe.
  • Small texture improvements.
v1.4 2018-04-08
  • Added two more respawn points.
  • Removed lens flare.
  • Removed face-down polygons.
  • Adjusted respawn points.
v1.5 2018-07-04
  • Remade and simplified a small part of the boardwalk section.
  • Improved texture mapping on the first cannon ramp.
  • Fixed height of one of the billboards.
  • Remade minimap and KCL.
v1.5.1 2018-07-05 Fixed freeze on console.
v1.6 2020-07-05 Update by Octanevinny:
  • Fixed enemy and item routes.
  • Added more respawn points.
  • Improved respawn points.
v1.6-alt 2020-07-10 Update by YoshTaku:
  • Changed textures and their sizes.
  • Attempted to fix model errors.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Piranha Plant Vlaktes
French: Plaine Plante Piranha
German: -
Italian: -
Japanese: パックンへいや
Korean: -
Portuguese: -
Russian: -
Spanish: Llanura Planta Piraña
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

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