Difference between revisions of "Mount Morton"

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| 2021-07-08
 
| 2021-07-08
 
| Update by [[Trainiax]]:
 
| Update by [[Trainiax]]:
 +
* Fixed enemy and item routes on the longer path.
 +
* Remade checkpoints and respawn points.
 
* Fixed [[Item Position Bug]].
 
* Fixed [[Item Position Bug]].
* Remade checkpoints and respawn points.
+
* Added {{obj-ref|0x65|item boxes}} and {{obj-ref|0x7|water splash}}.
* Fixed enemy and item routes on the longer path.
 
* Added {{obj-ref|0x65|item boxes}}.
 
* Added {{obj-ref|0x7|pocha}}.
 
 
* Cleaned file.
 
* Cleaned file.
 
|}
 
|}
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== Known Bugs ==
 
== Known Bugs ==
There is currently a [[Slow Motion Bug]] throughout the track.
+
A [[Slow Motion Bug]] is present.
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==

Revision as of 07:39, 8 July 2021

Mount Morton
Author: Ouroz
Version: Beta 3
Date of latest version: 2021-07-08
Editors used: CTools, KMP Cloud, Lorenzi's KMP Editor, SketchUp
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Mount Morton is a custom track created by Ouroz. It is inspired by World 6 of New Super Mario Bros. Wii; the name, which comes from the boss of the world, Morton, is also inspired by it. There are currently many bugs with the track.

Media

Beta 2-pre VS Race (Dolphin)
Alpha 2-pre VS Race (Dolphin)

Version History

Version Date of release Information
Beta 1 2021-03-22 First release
Beta 2 2021-06-06
  • Added pipes and a bridge.
  • Modified some textures.
Beta 3 2021-07-08 Update by Trainiax:

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Known Bugs

A Slow Motion Bug is present.

Names in Other Languages

Dutch: Mortons Berg
French: Mont Morton
German: -
Italian: Monte Morton
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: Monte Morton
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: Ouroz