Difference between revisions of "Molten Mountainway"

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{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|image= [[File:MoltenMountainwayPreview.png|256px|center]]
+
|author= [[kHacker35000vr]]
|author= [[KHacker35000vr]]
 
 
|version= v3.2
 
|version= v3.2
 
|date of release= 2020-01-29
 
|date of release= 2020-01-29
|editors used= [[3ds Max]], [[Brawlbox]], [[KMP Modifier]], [[Wiimm's SZS Tools]]
+
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Modifier]], [[Wiimms SZS Tools]]
 
|wbz-id= 1411
 
|wbz-id= 1411
|download= https://cdn.discordapp.com/attachments/413505687096918047/672054174644568073/molten_mountainway_v3.2.5s.szs
+
|download= https://wiiki-content.acaruso.xyz/413505687096918047/672054174644568073/molten_mountainway_v3.2.5s.szs
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Molten Mountainway''' is a [[custom track]] created by [[KHacker35000vr]]. It was his first track to be completely made with [[3ds Max]]. The concept for the track was made in November 2012, but modeling phase didn't start until 2013. The track takes place on a volcanic island with lava flowing down the track, and a cave section which drive through until you reach the finish line.
+
'''Molten Mountainway''' is a [[custom track]] created by [[kHacker35000vr]]. It was his first track to be completely made with [[3ds Max]]. The concept was made in November 2012, but the modeling phase did not start until 2013. The track takes place on a volcanic island with lava flowing down the track, and a cave section which you drive through until you reach the finish line.
  
 
=== Credits ===
 
=== Credits ===
* [[Riidefi]], for making the [[BLIGHT]] and fixing the course model when the [[BRRES]] got corrupted.
+
* [[Riidefi]], for making the [[BLIGHT]] and fixing the course model when it was corrupted.
 
* CTGP Track Testers, for feedback and advice.
 
* CTGP Track Testers, for feedback and advice.
  
 
=== Development ===
 
=== Development ===
 
<spoiler>
 
<spoiler>
The first design of Molten Mountainway appeared in August 2012, but there weren't real plans for creating a new CT. The serious creation of a complete design didn't start until two months later. Then after the [[KMP Modifier]] v3 was finished the real modeling started. Shortly after the start in 3ds Max the actual model was already done for a big part but after the first week of January motivation dropped and the modeling stopped. Real progress hasn't been made until the end of March and shortly after the revival the full model was finished and texturing started. Unlike the creator's previous projects, the textures aren't made by [[WorldsBoss]] but are ripped from Super Mario Galaxy and edited by kHacker himself. After the last improvements and the lava was added, the model was completed at the second half of June. Shortly after the model was completed, the [[KCL]] was taking shape, but until now it hasn't completely been finished. As Augustus started, the track was put on a hold for a month. Progress was made with small steps, but after the announcement of a track voting stream for [[CTGP Revolution]] many hours were made and the 'trailer' was uploaded. Sadly, the track posted for the stream froze on [[Wii]]. The freeze is later resolved with help from [[Chadderz]]. When the final Wii testing stage began, another unknown mid-game freeze came up while playing VS offline. This delayed the development stage a bit but the expected date of release stayed the same.
+
The first design of Molten Mountainway appeared in August 2012, but there were no real plans for creating a new custom track. The serious creation of a complete design did not start until two months later. Then, after the [[KMP Modifier]] v3.0 was finished, the real modeling started. Shortly after the start in 3ds Max, the actual model was already done for a big part, but after the first week of January, motivation dropped and the modeling stopped. Real progress was not made until the end of March; shortly after the revival, the full model was finished and texturing started. Unlike the author's previous projects, the textures are not made by [[WorldsBoss]], but are ripped from [[Super Mario Galaxy]] and edited by the author himself. After the last improvements and the lava was added, the model was completed at the second half of June. Shortly after the model was completed, the [[KCL]] was taking shape, but until now it has not completely been finished. As August started, the track was put on a hold for a month. Progress was made with small steps, but after the announcement of a track voting stream for [[CTGP Revolution]], many hours were made and the "trailer" was uploaded. Sadly, the track posted for the stream froze on console. The freeze is later resolved with help from [[Chadderz]]. When the final Wii testing stage began, another unknown mid-game freeze came up while playing offline. This delayed the development stage a bit, but the expected date of release stayed the same.
 
</spoiler>
 
</spoiler>
 +
 
=== Recording ===
 
=== Recording ===
 
Just like [[BigOto2]] has done with [[Halogen Highway]], the full creation containing all modeling, texturing and other stuff has been recorded. Not only does this give a time-lapse where progress can be visible, but it is also possible to see the total working time which is used to find out how far progress is.
 
Just like [[BigOto2]] has done with [[Halogen Highway]], the full creation containing all modeling, texturing and other stuff has been recorded. Not only does this give a time-lapse where progress can be visible, but it is also possible to see the total working time which is used to find out how far progress is.
  
 
== Media ==
 
== Media ==
{{youtube-box||yGs1U7vKXlc|v3.0 VS Race (Dolphin)}}
+
{{youtube-box||yGs1U7vKXlc|v3.0 VS Race (Dolphin)|4}}
 
{{youtube-box||k9-GX-j8tnA|v2.0 VS Race}}
 
{{youtube-box||k9-GX-j8tnA|v2.0 VS Race}}
{{youtube-box|tutorial|dTG3yjyP7lw|Time-lapse of the creation}}
+
{{youtube-box||dTG3yjyP7lw|Creation Time-lapse}}
 +
[[File:Molten Mountainway In-Game Preview.png|400px|thumb|none|In-game preview]]
  
 
== Version History ==
 
== Version History ==
Line 42: Line 43:
 
| 2013-10-02
 
| 2013-10-02
 
|
 
|
* Fixed freeze for [[Wii]] users.
+
* Fixed freeze on console.
* Added cameras pans.
+
* Added cameras.
 
|-
 
|-
| v1.0a
+
| [https://icedrive.net/0/c1ZhuvFJ7k v1.0a]
 
| 2013-10-05
 
| 2013-10-05
 
| Fixed mid-game freeze.
 
| Fixed mid-game freeze.
 
|-
 
|-
| v1.0b
+
| [https://icedrive.net/0/64SoolJX3d v1.0b]
 
| 2013-10-24
 
| 2013-10-24
 
| Added invisible walls to prevent anybody to enter the glitched fall boundary.
 
| Added invisible walls to prevent anybody to enter the glitched fall boundary.
 
|-
 
|-
| v1.0c
+
| [https://icedrive.net/0/27JmQTbpxL v1.0c]
 
| 2014-01-19
 
| 2014-01-19
| Fixed random freeze.
+
| Fixed a freeze.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/572617041328996353/volcano_course.szs v2.0]
+
| v1.0c.ctgp
 +
| 2014-04-02
 +
| Unofficial update by [[Torran]].
 +
|-
 +
| [https://wiiki-content.acaruso.xyz/518873687408115722/572617041328996353/volcano_course.szs v2.0]
 
| 2014-04-30
 
| 2014-04-30
 
|
 
|
* Made the cave model higher.
+
* Made cave model higher.
 
* Lowered cave exit ramp.
 
* Lowered cave exit ramp.
* Lowered almost every other ramp as well.
+
* Lowered almost every other ramp.
 
* Fixed enemy routes.
 
* Fixed enemy routes.
* Added sticky road on volcano.
+
* Added sticky road on the volcano.
* Fixed check points.
+
* Fixed checkpoints.
* Moved around floating rocks with ramp.
+
* Moved around floating rocks with a ramp.
 
* Lowered wooden ramp at the start.
 
* Lowered wooden ramp at the start.
 
* Added a new wooden ramp at the lava island near the cave entry.
 
* Added a new wooden ramp at the lava island near the cave entry.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/413505687096918047/585804065817100298/molten_mountainway_v3.0.szs v3.0]
+
| [https://icedrive.net/0/e1UvBDfg6S v2.0.hp]
 +
| 2016-12-18
 +
| Update by [[PhillyG]]:
 +
* Changed special {{obj-ref|0x65|item box}} to a regular item box.
 +
* Lowered texture sizes.
 +
* Removed unused files.
 +
|-
 +
| [https://wiiki-content.acaruso.xyz/413505687096918047/585804065817100298/molten_mountainway_v3.0.szs v3.0]
 
| 2019-06-05
 
| 2019-06-05
| Major model overhaul:
+
|
* Cave entrance moved closer to ramp and made larger.
+
* Moved cave entrance closer to the ramp and made it larger.
 
* Widened cave entrance and landing area.
 
* Widened cave entrance and landing area.
* Remodelled ending cave section.  
+
* Remodeled ending cave section.  
* Fixed collision for the lava tide.
+
* Fixed lava tide collision.
* Lava tide blocks the faster route on lap 1 and 3.
+
* The lava tide now blocks the faster route on laps one and three.
* Made wooden ramp shortcut only possible with a Mushroom on lap 2.
+
* Made wooden ramp shortcut only possible with a Mushroom on lap two.
* Large cut before wooden ramp blocked.
+
* Closed off large shortcut before the wooden ramp.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/432237050323009538/595200931641950241/molten_mountainway_v3.1.1.szs v3.1]
+
| [https://wiiki-content.acaruso.xyz/432237050323009538/595200931641950241/molten_mountainway_v3.1.1.szs v3.1]
 
| 2019-07-01
 
| 2019-07-01
 
|
 
|
* Added a {{obj-ref|0x11|lava splash}} to lava tide near the beginning.
+
* Added {{obj-ref|0x11|lava splash}} to the lava tide near the beginning.
* Altered KCL inside the tunnel shortcut.
+
* Altered collision inside the tunnel shortcut.
 
* Blocked a no lap count shortcut inside the cave with a fall boundary.
 
* Blocked a no lap count shortcut inside the cave with a fall boundary.
* Changed sticky road KCL variant.
+
* Changed sticky road collision variant.
 
* Rotated boost panel animation on a ramp in the cave.
 
* Rotated boost panel animation on a ramp in the cave.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/413505687096918047/672054174644568073/molten_mountainway_v3.2.5s.szs v3.2]
+
| [https://wiiki-content.acaruso.xyz/413505687096918047/672054174644568073/molten_mountainway_v3.2.5s.szs v3.2]
 
| 2020-01-29
 
| 2020-01-29
 
|
 
|
* Blocked ramp shortcut on lap 3.
+
* Closed off ramp shortcut on lap three.
 
* Fixed [[Slow Motion Bug]].
 
* Fixed [[Slow Motion Bug]].
* Improved item routes at the start of the track.
+
* Improved item routes at the start.
 
|}
 
|}
  
 
== Known Bugs ==
 
== Known Bugs ==
 +
=== v3.2 ===
 +
The track will blackscreen if played in [[CTGP Revolution]].
  
v3.2 will blackscreen if played on a [[Wii]].
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
 
== Custom Track Distributions ==
 
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 +
* [[4tbMyles8110vr's CT Pack]] (v2.0)
 +
* {{Distrib-ref|Bored Kart Wii|1411|mk-bored}}
 +
* {{Distrib-ref|Boshi Kart GP|1411|boshi-gp}}
 
* {{Distrib-ref|CTGP Revolution|1411|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|1411|ctgp-r}}
* [[MKW Hack Pack]]
+
* {{Distrib-ref|CTGP Revolution Classic|1411|ctgprc}}
* [[Pro CT Pack]] (v2)
+
* [[Cuberluigi CT Pack]] (v3.2)
 +
* {{Distrib-ref|Elemental's Track Pack|1411|elemental-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|1411|flounders-megamix}}
 +
* {{Distrib-ref|Graciie Kart Wii|1411|mk-graciie}}
 +
* {{Distrib-ref|Insane Kart Wii|1411|insane-kart-wii}}
 +
* [[Luma's CT Pack]] (v2.0)
 +
* {{Distrib-ref|Luminous CT Pack|1411|luminous-ctp}}
 +
* {{Distrib-ref|Mario Kart Cris|1411|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|1411|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Infinite|1411|mk-infinite}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|1411|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|1411|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|1411|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: Battle Royale|1411|battle-royale}}
 +
* [[Mario Kart Wii: The Top 100]] (v2.0)
 +
* {{Distrib-ref|Mario Kart Z|1411|mkz}}
 +
* {{Distrib-ref|MKW Hack Pack|1411|hackpack}}
 +
* [[Nitro CT Pack]] (v3.2)
 +
* {{Distrib-ref|Pro CT Pack|1411|pro-ct}}
 +
* {{Distrib-ref|s☆Ris CT Pack|1411|sris-ct}}
 +
* [[Soarin's CT Pack X]] (v1.0c)
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1411|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1411|mkwfun}}
 +
* {{Distrib-ref|Yosh's Track Pack DX|1411|yosh-ct-dx}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
Line 128: Line 164:
 
}}
 
}}
  
{{User-kHacker-Link}}
+
{{User-kHacker35000vr-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
[[Category:Broken Downloads]]
 

Latest revision as of 05:12, 19 March 2024

Molten Mountainway
Author: kHacker35000vr
Version: v3.2
Date of latest version: 2020-01-29
Editors used: 3ds Max, BrawlBox, KMP Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: acaruso's Archive

Overview

Molten Mountainway is a custom track created by kHacker35000vr. It was his first track to be completely made with 3ds Max. The concept was made in November 2012, but the modeling phase did not start until 2013. The track takes place on a volcanic island with lava flowing down the track, and a cave section which you drive through until you reach the finish line.

Credits

  • Riidefi, for making the BLIGHT and fixing the course model when it was corrupted.
  • CTGP Track Testers, for feedback and advice.

Development

Show text


Recording

Just like BigOto2 has done with Halogen Highway, the full creation containing all modeling, texturing and other stuff has been recorded. Not only does this give a time-lapse where progress can be visible, but it is also possible to see the total working time which is used to find out how far progress is.

Media

v3.0 VS Race (Dolphin)
v2.0 VS Race
Creation Time-lapse
In-game preview

Version History

Version Date of release Information
Beta 2013-09-29 First release
RC1 2013-10-02
  • Fixed freeze on console.
  • Added cameras.
v1.0a 2013-10-05 Fixed mid-game freeze.
v1.0b 2013-10-24 Added invisible walls to prevent anybody to enter the glitched fall boundary.
v1.0c 2014-01-19 Fixed a freeze.
v1.0c.ctgp 2014-04-02 Unofficial update by Torran.
v2.0 2014-04-30
  • Made cave model higher.
  • Lowered cave exit ramp.
  • Lowered almost every other ramp.
  • Fixed enemy routes.
  • Added sticky road on the volcano.
  • Fixed checkpoints.
  • Moved around floating rocks with a ramp.
  • Lowered wooden ramp at the start.
  • Added a new wooden ramp at the lava island near the cave entry.
v2.0.hp 2016-12-18 Update by PhillyG:
  • Changed special item box to a regular item box.
  • Lowered texture sizes.
  • Removed unused files.
v3.0 2019-06-05
  • Moved cave entrance closer to the ramp and made it larger.
  • Widened cave entrance and landing area.
  • Remodeled ending cave section.
  • Fixed lava tide collision.
  • The lava tide now blocks the faster route on laps one and three.
  • Made wooden ramp shortcut only possible with a Mushroom on lap two.
  • Closed off large shortcut before the wooden ramp.
v3.1 2019-07-01
  • Added lava splash to the lava tide near the beginning.
  • Altered collision inside the tunnel shortcut.
  • Blocked a no lap count shortcut inside the cave with a fall boundary.
  • Changed sticky road collision variant.
  • Rotated boost panel animation on a ramp in the cave.
v3.2 2020-01-29
  • Closed off ramp shortcut on lap three.
  • Fixed Slow Motion Bug.
  • Improved item routes at the start.

Known Bugs

v3.2

The track will blackscreen if played in CTGP Revolution.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Gesmolten Bergweg
French: Sierra en Fusion
German: Geschmolzener Bergpfad
Italian: Sentiero Fuso
Japanese: モルテンマウンテンウェイ
Korean: 모르텐 마운틴웨이
Portuguese: Montanha Derretida
Russian: Раскаленный перевал
Spanish: Montañapista Fundida
Greek: Λιωμένος Βουνόδρομος
Polish: Płynna Droga Górska
Finnish: Sula vuoristo
Swedish: Smälta Bergsidan
Czech: -
Danish: Smeltet Bjergsiden