Difference between revisions of "Molten Mountainway"

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<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|image= [[File:MoltenMountainwayPreview.png|256px|center]]
+
|author= [[kHacker35000vr]]
|creator= [[kHacker35000vr]]
+
|version= v3.2
|designer=
+
|date of release= 2020-01-29
|type= Volcano
+
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Modifier]], [[Wiimms SZS Tools]]
|version= v2.0a
 
|date of release= 2014-04-30
 
|editors used= [[3ds Max]], [[KMP Modifier]]
 
|difficulty= 8/10
 
 
|wbz-id= 1411
 
|wbz-id= 1411
|download 1=  
+
|download= https://wiiki-content.acaruso.xyz/413505687096918047/672054174644568073/molten_mountainway_v3.2.5s.szs
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
'''Molten Mountainway''' is [[kHacker35000vr]]'s eighth [[custom track]] and his first track to be completely made in 3ds Max. The lava theme was an easy choice, it was the only theme that kHacker hadn't used yet. Although the full design was finished in November 2012, the modelling didn't start until 2013. The course is partly be inside a volcano and partly outside it. Finally after 2 freeze problems, it is released at 5 October 2013.
+
'''Molten Mountainway''' is a [[custom track]] created by [[kHacker35000vr]]. It was his first track to be completely made with [[3ds Max]]. The concept was made in November 2012, but the modeling phase did not start until 2013. The track takes place on a volcanic island with lava flowing down the track, and a cave section which you drive through until you reach the finish line.
  
The start is at a relative boring part. Shortly after it the road splits up: an easy to take small corner and a sharp corner. By taking the sharp corner you can skip the track a bit, but there is a chance you won't make the corner or don't make the jump over the lava after it. What you will notice at the easy route is the raising/dropping pool of lava. No worries, you can drive in it (to a certain depth). After this lava part the big climb of the mountain begins, if you successfully dodged the stones rolling off the mountain, it is time to get in the volcano. It is not easy to find a good strategic stat to jump in the hole, if you don't go fast enough you won't get the boost when landing, if you go too fast, you hit the wall. After this hole you drive in the narrow caves of the volcano.
+
=== Credits ===
 +
* [[Riidefi]], for making the [[BLIGHT]] and fixing the course model when it was corrupted.
 +
* CTGP Track Testers, for feedback and advice.
  
 
=== Development ===
 
=== Development ===
The first design of Molten Mountainway appeared in August 2012, but there weren't real plans for creating a new CT. The serious creation of a complete design didn't start until two months later. Then after the [[KMP Modifier]] v3 was finished the real modelling started. Shortly after the start in 3ds Max the actual model was already done for a big part but after the first week of January motivation dropped and the modelling stopped. Real progress hasn't been made until the end of March and shortly after the revival the full model was finished and texturing started. Unlike the creator's previous projects, the textures aren't made by [[WorldsBoss]] but are ripped from Super Mario Galaxy and edited by kHacker himself. After the last improvements and the lava was added, the model was completed at the second half of June. Shortly after the model was completed, the [[KCL]] was taking shape, but until now it hasn't completely been finished. As Augustus started, the track was put on a hold for a month. Progress was made with small steps, but after the announcement of a track voting stream for [[CTGP Revolution]] many hours were made and the 'trailer' was uploaded. Sadly, the track posted for the stream froze on [[Wii]]. The freeze is later resolved with help from [[Chadderz]]. When the final Wii testing stage began, another unknown mid-game freeze came up while playing VS offline. This delayed the development stage a bit but the expected date of release stayed the same.
+
<spoiler>
 +
The first design of Molten Mountainway appeared in August 2012, but there were no real plans for creating a new custom track. The serious creation of a complete design did not start until two months later. Then, after the [[KMP Modifier]] v3.0 was finished, the real modeling started. Shortly after the start in 3ds Max, the actual model was already done for a big part, but after the first week of January, motivation dropped and the modeling stopped. Real progress was not made until the end of March; shortly after the revival, the full model was finished and texturing started. Unlike the author's previous projects, the textures are not made by [[WorldsBoss]], but are ripped from [[Super Mario Galaxy]] and edited by the author himself. After the last improvements and the lava was added, the model was completed at the second half of June. Shortly after the model was completed, the [[KCL]] was taking shape, but until now it has not completely been finished. As August started, the track was put on a hold for a month. Progress was made with small steps, but after the announcement of a track voting stream for [[CTGP Revolution]], many hours were made and the "trailer" was uploaded. Sadly, the track posted for the stream froze on console. The freeze is later resolved with help from [[Chadderz]]. When the final Wii testing stage began, another unknown mid-game freeze came up while playing offline. This delayed the development stage a bit, but the expected date of release stayed the same.
 +
</spoiler>
  
 
=== Recording ===
 
=== Recording ===
Just like [[BigOto2]] has done with [[Halogen Highway]], the full creation containing all modelling, texturing and other stuff has been recorded. Not only does this give a timelapse where progress can be visible, but it is also possible to see the total working time which is used to find out how far progress is.
+
Just like [[BigOto2]] has done with [[Halogen Highway]], the full creation containing all modeling, texturing and other stuff has been recorded. Not only does this give a time-lapse where progress can be visible, but it is also possible to see the total working time which is used to find out how far progress is.
  
 
== Media ==
 
== Media ==
 +
{{youtube-box||yGs1U7vKXlc|v3.0 VS Race (Dolphin)|4}}
 
{{youtube-box||k9-GX-j8tnA|v2.0 VS Race}}
 
{{youtube-box||k9-GX-j8tnA|v2.0 VS Race}}
{{youtube-box||z2acP4Soyhk|v1.0a VS Race (Dolphin)}}
+
{{youtube-box||dTG3yjyP7lw|Creation Time-lapse}}
{{youtube-box|tutorial|dTG3yjyP7lw|Time-lapse of the creation}}
+
[[File:Molten Mountainway In-Game Preview.png|400px|thumb|none|In-game preview]]
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
+
! Version
! align=left| Version
+
! Date of release
! align=left| Date of release
+
! Information
! align=left| Information
 
 
|-
 
|-
 
| Beta
 
| Beta
 
| 2013-09-29
 
| 2013-09-29
| Model done, KCL complete, objects added
+
| First release
 
|-
 
|-
 
| RC1
 
| RC1
 
| 2013-10-02
 
| 2013-10-02
| Wii freeze fixed, cameras done
+
|
 +
* Fixed freeze on console.
 +
* Added cameras.
 
|-
 
|-
| v1.0a
+
| [https://icedrive.net/0/c1ZhuvFJ7k v1.0a]
 
| 2013-10-05
 
| 2013-10-05
| Fixes mid-game freeze
+
| Fixed mid-game freeze.
 
|-
 
|-
| v1.0b
+
| [https://icedrive.net/0/64SoolJX3d v1.0b]
 
| 2013-10-24
 
| 2013-10-24
| Invisible walls to prevent anybody to enter the glitched fall boundary
+
| Added invisible walls to prevent anybody to enter the glitched fall boundary.
 
|-
 
|-
| v1.0c
+
| [https://icedrive.net/0/27JmQTbpxL v1.0c]
 
| 2014-01-19
 
| 2014-01-19
| Freeze problem solved
+
| Fixed a freeze.
 +
|-
 +
| v1.0c.ctgp
 +
| 2014-04-02
 +
| Unofficial update by [[Torran]].
 
|-
 
|-
| v2.0a
+
| [https://wiiki-content.acaruso.xyz/518873687408115722/572617041328996353/volcano_course.szs v2.0]
 
| 2014-04-30
 
| 2014-04-30
 
|
 
|
* Cave model made higher
+
* Made cave model higher.
* Cave exit ramp lowered
+
* Lowered cave exit ramp.
* Almost every other ramp lowered as well
+
* Lowered almost every other ramp.
* CPU routes fixed
+
* Fixed enemy routes.
* Sticky road on volcano
+
* Added sticky road on the volcano.
* Checkpoint fixed with new knowledge
+
* Fixed checkpoints.
* Floating rocks with ramp moved around
+
* Moved around floating rocks with a ramp.
* Wooden ramp at the start lowered
+
* Lowered wooden ramp at the start.
* New wooden ramp at the lava island near the cave entry
+
* Added a new wooden ramp at the lava island near the cave entry.
 +
|-
 +
| [https://icedrive.net/0/e1UvBDfg6S v2.0.hp]
 +
| 2016-12-18
 +
| Update by [[PhillyG]]:
 +
* Changed special {{obj-ref|0x65|item box}} to a regular item box.
 +
* Lowered texture sizes.
 +
* Removed unused files.
 +
|-
 +
| [https://wiiki-content.acaruso.xyz/413505687096918047/585804065817100298/molten_mountainway_v3.0.szs v3.0]
 +
| 2019-06-05
 +
|
 +
* Moved cave entrance closer to the ramp and made it larger.
 +
* Widened cave entrance and landing area.
 +
* Remodeled ending cave section.
 +
* Fixed lava tide collision.
 +
* The lava tide now blocks the faster route on laps one and three.
 +
* Made wooden ramp shortcut only possible with a Mushroom on lap two.
 +
* Closed off large shortcut before the wooden ramp.
 +
|-
 +
| [https://wiiki-content.acaruso.xyz/432237050323009538/595200931641950241/molten_mountainway_v3.1.1.szs v3.1]
 +
| 2019-07-01
 +
|
 +
* Added {{obj-ref|0x11|lava splash}} to the lava tide near the beginning.
 +
* Altered collision inside the tunnel shortcut.
 +
* Blocked a no lap count shortcut inside the cave with a fall boundary.
 +
* Changed sticky road collision variant.
 +
* Rotated boost panel animation on a ramp in the cave.
 +
|-
 +
| [https://wiiki-content.acaruso.xyz/413505687096918047/672054174644568073/molten_mountainway_v3.2.5s.szs v3.2]
 +
| 2020-01-29
 +
|
 +
* Closed off ramp shortcut on lap three.
 +
* Fixed [[Slow Motion Bug]].
 +
* Improved item routes at the start.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== Known Bugs ==
 +
=== v3.2 ===
 +
The track will blackscreen if played in [[CTGP Revolution]].
 +
 
 +
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[CTGP Revolution v1.03]] (v2a)
+
* [[4tbMyles8110vr's CT Pack]] (v2.0)
* [[MKW Hack Pack]]
+
* {{Distrib-ref|Bored Kart Wii|1411|mk-bored}}
* [[Pro CT Pack]] (v2a)
+
* {{Distrib-ref|Boshi Kart GP|1411|boshi-gp}}
 +
* {{Distrib-ref|CTGP Revolution|1411|ctgp-r}}
 +
* {{Distrib-ref|CTGP Revolution Classic|1411|ctgprc}}
 +
* [[Cuberluigi CT Pack]] (v3.2)
 +
* {{Distrib-ref|Elemental's Track Pack|1411|elemental-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|1411|flounders-megamix}}
 +
* {{Distrib-ref|Graciie Kart Wii|1411|mk-graciie}}
 +
* {{Distrib-ref|Insane Kart Wii|1411|insane-kart-wii}}
 +
* [[Luma's CT Pack]] (v2.0)
 +
* {{Distrib-ref|Luminous CT Pack|1411|luminous-ctp}}
 +
* {{Distrib-ref|Mario Kart Cris|1411|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|1411|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Infinite|1411|mk-infinite}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|1411|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|1411|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|1411|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: Battle Royale|1411|battle-royale}}
 +
* [[Mario Kart Wii: The Top 100]] (v2.0)
 +
* {{Distrib-ref|Mario Kart Z|1411|mkz}}
 +
* {{Distrib-ref|MKW Hack Pack|1411|hackpack}}
 +
* [[Nitro CT Pack]] (v3.2)
 +
* {{Distrib-ref|Pro CT Pack|1411|pro-ct}}
 +
* {{Distrib-ref|s☆Ris CT Pack|1411|sris-ct}}
 +
* [[Soarin's CT Pack X]] (v1.0c)
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|1411|mkwfun}}
 +
* {{Distrib-ref|Yosh's Track Pack DX|1411|yosh-ct-dx}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
Line 87: Line 154:
 
|ko=모르텐 마운틴웨이
 
|ko=모르텐 마운틴웨이
 
|pt=Montanha Derretida
 
|pt=Montanha Derretida
|ru=Литой городром
+
|ru=Раскаленный перевал
 
|es=Montañapista Fundida
 
|es=Montañapista Fundida
 
|el=Λιωμένος Βουνόδρομος
 
|el=Λιωμένος Βουνόδρομος
Line 97: Line 164:
 
}}
 
}}
  
{{User-kHacker-Link}}
+
{{User-kHacker35000vr-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Latest revision as of 05:12, 19 March 2024

Molten Mountainway
Author: kHacker35000vr
Version: v3.2
Date of latest version: 2020-01-29
Editors used: 3ds Max, BrawlBox, KMP Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: acaruso's Archive

Overview

Molten Mountainway is a custom track created by kHacker35000vr. It was his first track to be completely made with 3ds Max. The concept was made in November 2012, but the modeling phase did not start until 2013. The track takes place on a volcanic island with lava flowing down the track, and a cave section which you drive through until you reach the finish line.

Credits

  • Riidefi, for making the BLIGHT and fixing the course model when it was corrupted.
  • CTGP Track Testers, for feedback and advice.

Development

Show text


Recording

Just like BigOto2 has done with Halogen Highway, the full creation containing all modeling, texturing and other stuff has been recorded. Not only does this give a time-lapse where progress can be visible, but it is also possible to see the total working time which is used to find out how far progress is.

Media

v3.0 VS Race (Dolphin)
v2.0 VS Race
Creation Time-lapse
In-game preview

Version History

Version Date of release Information
Beta 2013-09-29 First release
RC1 2013-10-02
  • Fixed freeze on console.
  • Added cameras.
v1.0a 2013-10-05 Fixed mid-game freeze.
v1.0b 2013-10-24 Added invisible walls to prevent anybody to enter the glitched fall boundary.
v1.0c 2014-01-19 Fixed a freeze.
v1.0c.ctgp 2014-04-02 Unofficial update by Torran.
v2.0 2014-04-30
  • Made cave model higher.
  • Lowered cave exit ramp.
  • Lowered almost every other ramp.
  • Fixed enemy routes.
  • Added sticky road on the volcano.
  • Fixed checkpoints.
  • Moved around floating rocks with a ramp.
  • Lowered wooden ramp at the start.
  • Added a new wooden ramp at the lava island near the cave entry.
v2.0.hp 2016-12-18 Update by PhillyG:
  • Changed special item box to a regular item box.
  • Lowered texture sizes.
  • Removed unused files.
v3.0 2019-06-05
  • Moved cave entrance closer to the ramp and made it larger.
  • Widened cave entrance and landing area.
  • Remodeled ending cave section.
  • Fixed lava tide collision.
  • The lava tide now blocks the faster route on laps one and three.
  • Made wooden ramp shortcut only possible with a Mushroom on lap two.
  • Closed off large shortcut before the wooden ramp.
v3.1 2019-07-01
  • Added lava splash to the lava tide near the beginning.
  • Altered collision inside the tunnel shortcut.
  • Blocked a no lap count shortcut inside the cave with a fall boundary.
  • Changed sticky road collision variant.
  • Rotated boost panel animation on a ramp in the cave.
v3.2 2020-01-29
  • Closed off ramp shortcut on lap three.
  • Fixed Slow Motion Bug.
  • Improved item routes at the start.

Known Bugs

v3.2

The track will blackscreen if played in CTGP Revolution.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Gesmolten Bergweg
French: Sierra en Fusion
German: Geschmolzener Bergpfad
Italian: Sentiero Fuso
Japanese: モルテンマウンテンウェイ
Korean: 모르텐 마운틴웨이
Portuguese: Montanha Derretida
Russian: Раскаленный перевал
Spanish: Montañapista Fundida
Greek: Λιωμένος Βουνόδρομος
Polish: Płynna Droga Górska
Finnish: Sula vuoristo
Swedish: Smälta Bergsidan
Czech: -
Danish: Smeltet Bjergsiden