Difference between revisions of "Lecce's Desert"

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<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[4IT-Lecce|4IT★Lecce]]
+
|creator= [[User:4IT-Lecce|4IT★Lecce]]
|designer=
 
|type= Custom
 
 
|version= v1.0
 
|version= v1.0
 
|date of release= 2018-09-21
 
|date of release= 2018-09-21
 
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], KCLTool, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], KCLTool, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|difficulty= 3/10
 
 
|wbz-id= 2315
 
|wbz-id= 2315
 
|download 1= https://mega.nz/#!gPQgyKBZ!44ryc5-lqVSQkioGSYrxVACo3t4ane1Sy6vEbSgAjc0
 
|download 1= https://mega.nz/#!gPQgyKBZ!44ryc5-lqVSQkioGSYrxVACo3t4ane1Sy6vEbSgAjc0
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
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| First release
 
| First release
 
|-
 
|-
| [https://mega.nz/#!gPQgyKBZ!44ryc5-lqVSQkioGSYrxVACo3t4ane1Sy6vEbSgAjc0 v1.0]
+
| [https://mega.nz/#!FKYWhADR!z3lorYFBA3FpLbzUDAgZJoHDEkf2goi-dUrApQF3ICQ v1.0]
 
| 2018-09-21
 
| 2018-09-21
 
| Update by [[Okin]]:
 
| Update by [[Okin]]:
* Fixed enemy routes
+
* Fixed enemy routes.
* Fixed item routes
+
* Fixed item routes.
* Replaced textures
+
* Replaced textures.
* Reduced facepoints from ~59k to ~24k
+
* Reduced facepoints from ~59k to ~24k.
* Deleted palm trees
+
* Deleted palm trees.
* Reduced texture amount from ~800 to ~30 textures
+
* Reduced texture amount from ~800 to ~30 textures.
* Added animations
+
* Added animations.
* Added shortcuts
+
* Added shortcuts.
* Added boost panel ramps
+
* Added boost panel ramps.
* Fixed pyramid texture flicker
+
* Fixed pyramid texture flicker.
* Added and Improved respawns
+
* Added and improved respawns.
* Improved canon entry
+
* Improved canon entry.
* Expanded the track at canon output
+
* Expanded the track at canon output.
* Added fallboundary quicksand
+
* Added a fall boundary for the quicksand.
* Improved position of quicksand so the pyramid section is more challenging
+
* Improved position of quicksand so the pyramid section is more challenging.
* Fixed quicksand wich floats in the air after some time
+
* Fixed quicksand wich floats in the air after some time.
* Improved angle of sd_pillar so the player doesnt get shot into the air
+
* Improved angle of sd_pillar so the player doesnt get shot into the air.
* Added itemboxes
+
* Added item boxes.
* Improved position of itemboxes
+
* Improved position of item boxes.
* Added chain chomp at the start
+
* Added a chain chomp at the start.
* Added palm tree as object in kmp
+
* Added a palm tree object in the [[KMP]].
* Expand checkpoints
+
* Expand check points.
* Removed eline_control object
+
* Removed eline_control object.
* Redone kcl from scratch
+
* Remade [[KCL]] from scratch.
 
|}
 
|}
  

Revision as of 16:02, 21 September 2018

Lecce's Desert
Author: 4IT★Lecce
Version: v1.0
Date of latest version: 2018-09-21
Editors used: 3ds Max, BrawlBox, CTools, KMP Cloud, KCLTool, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: MEGA

Overview

Lecce's Desert is a custom track created by 4IT★Lecce.

Media

v1.0 VS Race (Dolphin)
Beta VS Race

Version History

Version Date of release Information
Beta 2015-11-29 First release
v1.0 2018-09-21 Update by Okin:
  • Fixed enemy routes.
  • Fixed item routes.
  • Replaced textures.
  • Reduced facepoints from ~59k to ~24k.
  • Deleted palm trees.
  • Reduced texture amount from ~800 to ~30 textures.
  • Added animations.
  • Added shortcuts.
  • Added boost panel ramps.
  • Fixed pyramid texture flicker.
  • Added and improved respawns.
  • Improved canon entry.
  • Expanded the track at canon output.
  • Added a fall boundary for the quicksand.
  • Improved position of quicksand so the pyramid section is more challenging.
  • Fixed quicksand wich floats in the air after some time.
  • Improved angle of sd_pillar so the player doesnt get shot into the air.
  • Added item boxes.
  • Improved position of item boxes.
  • Added a chain chomp at the start.
  • Added a palm tree object in the KMP.
  • Expand check points.
  • Removed eline_control object.
  • Remade KCL from scratch.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: -
French: Désert de Leece
German: -
Italian: Deserto di Lecce
Japanese: レッチェさばく
Korean: -
Portuguese: -
Russian: -
Spanish: Desierto de Lecce
Greek: -
Polish: -
Finnish: -
Swedish: Lecces Öken
Czech: -
Danish: -