Difference between revisions of "Kartwood Creek (Rich Petty)"

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{{about|[https://youtube.com/channel/UCV9Dti6qtLKYzxa6Rk69GQA Rich Petty]'s version||Kartwood Creek}}
 
{{Misc-Info
 
{{Misc-Info
|name= {{PAGENAME}}
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|name= {{Extract-Title|{{PAGENAME}}}}
 
|author= [https://youtube.com/channel/UCV9Dti6qtLKYzxa6Rk69GQA Rich Petty]
 
|author= [https://youtube.com/channel/UCV9Dti6qtLKYzxa6Rk69GQA Rich Petty]
 
|version= v1.0
 
|version= v1.0
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|editors used= [[Paint]], [[SZS Modifier]]
 
|editors used= [[Paint]], [[SZS Modifier]]
 
|wbz-id= 52
 
|wbz-id= 52
|download 1= https://cdn.discordapp.com/attachments/518873687408115722/644620069309120522/old_mario_gc.szs
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|download 1= https://wiiki-content.acaruso.xyz/518873687408115722/644620069309120522/old_mario_gc.szs
 
|download 2= https://icedrive.net/0/56HQQserKL (Boost version)
 
|download 2= https://icedrive.net/0/56HQQserKL (Boost version)
}}
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|download 3= https://icedrive.net/s/y64Si5tP1hb5j3QBaRC2BxS7YBSG (MKW Hack Pack version)
{{Misc-Info
 
|name= {{PAGENAME}}
 
|creator= [[TokukuMKW]], [[Riidefi]]
 
|designer= [https://youtube.com/channel/UCV9Dti6qtLKYzxa6Rk69GQA Rich Petty], [[TokukuMKW]]
 
|version= v2.2
 
|date of release= 2020-03-23
 
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|wbz-id= 4270
 
|download= https://drive.google.com/file/d/1ykL_4tYayNRnDTM4uRnrVXYtWD2ZWpFP
 
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Kartwood Creek''' is a [[custom track]] created by [https://youtube.com/channel/UCV9Dti6qtLKYzxa6Rk69GQA Rich Petty].
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This is a [[custom track]] created by [https://youtube.com/channel/UCV9Dti6qtLKYzxa6Rk69GQA Rich Petty].
  
 
<spoiler text="A quote from the author">
 
<spoiler text="A quote from the author">
''"Thanks to Riivolution, I can now build custom tracks on Mario Kart Wii without using Homebrew at all. For about as long as I've been into the Mario Kart series, I've always wanted to make my own tracks to race on, especially for Mario Kart Wii as most of its tracks disappoint me. In this video, I will give you a tour of my first track, Kartwood Creek!''
+
: ''Thanks to Riivolution, I can now build custom tracks on Mario Kart Wii without using Homebrew at all. For about as long as I've been into the Mario Kart series, I've always wanted to make my own tracks to race on, especially for Mario Kart Wii as most of its tracks disappoint me. In this video, I will give you a tour of my first track, Kartwood Creek!
  
''For my first time working with the SZS modifier, I think I did a pretty good job. All textures except for the background trees were made by me, so you won't find them on the Internet. I decided to start out with a rather simple idea of mine so that I could understand how it works easier. That's why the layout is flat everywhere. Pinching the green fences and the track itself was a little too confusing for me, but I thank MrBean35000vr for assisting me in that part. Once I did get the hang of it, I constructed a building structure with a roof, door, and windows on the bottom-left corner which, besides the fences, is the only vertical polygon on the track; the dancing trees were pre-existing objects in the KMP. The most time-consuming part of this track to make were the backgrounds as the textures repeated in a complicated pattern; that part still looks a little shabby, but I'm done fiddling with it. No, this does NOT mean I'm a hacker.''
+
: ''For my first time working with the SZS modifier, I think I did a pretty good job. All textures except for the background trees were made by me, so you won't find them on the Internet. I decided to start out with a rather simple idea of mine so that I could understand how it works easier. That's why the layout is flat everywhere. Pinching the green fences and the track itself was a little too confusing for me, but I thank MrBean35000vr for assisting me in that part. Once I did get the hang of it, I constructed a building structure with a roof, door, and windows on the bottom-left corner which, besides the fences, is the only vertical polygon on the track; the dancing trees were pre-existing objects in the KMP. The most time-consuming part of this track to make were the backgrounds as the textures repeated in a complicated pattern; that part still looks a little shabby, but I'm done fiddling with it. No, this does NOT mean I'm a hacker.
  
''So where did I come up with Kartwood Creek anyway? About five or six years ago I had a nightmare probably from playing too much of Luigi's Mansion. I had gotten lost in a forest and I found an old mansion. It was once owned by a rich family that managed this area of land for cotton-farming in the nineteenth century, but it was all abandoned during the American Civil War. The family was killed, but their ghosts never left the mansion as I found out when I knocked on the door. Although the original concept was this haunted mansion, I turned it into part of the background and instead made the creek the main theme for this track. Kartwood Creek is available for download through the SZS Modifier and no further changes will be made."''
+
: ''So where did I come up with Kartwood Creek anyway? About five or six years ago I had a nightmare probably from playing too much of Luigi's Mansion. I had gotten lost in a forest and I found an old mansion. It was once owned by a rich family that managed this area of land for cotton-farming in the nineteenth century, but it was all abandoned during the American Civil War. The family was killed, but their ghosts never left the mansion as I found out when I knocked on the door. Although the original concept was this haunted mansion, I turned it into part of the background and instead made the creek the main theme for this track. Kartwood Creek is available for download through the SZS Modifier and no further changes will be made.''
 
</spoiler>
 
</spoiler>
 
=== TokukuMKW and Riidefi's Remake ===
 
In 2018, the track was remade by [[TokukuMKW]]. While it still contains fencing, the grass is more open. [[Shadows]] were done by [[Riidefi]].
 
 
=== Credits ===
 
* [[Caron]], for the grass and road textures in v2.1.
 
  
 
== Media ==
 
== Media ==
{{youtube-box||zk2NYsyk-Uo|v2.1 VS Race (Dolphin)}}
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{{youtube-box||RYCjlP65nmM|v1.0 VS Race|4}}
{{youtube-box||RYCjlP65nmM|v1.0 VS Race}}
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{{youtube-box||4fSOGpCVem8|RC1 VS Race|4}}
{{youtube-box||4fSOGpCVem8|RC1 VS Race|height=300}}
 
  
 
== Version History ==
 
== Version History ==
Line 48: Line 33:
 
! Information
 
! Information
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/644619241861021731/old_mario_gc.szs RC1]
+
| [https://wiiki-content.acaruso.xyz/518873687408115722/644619241861021731/old_mario_gc.szs RC1]
 
| 2010-05-14
 
| 2010-05-14
 
| First release
 
| First release
Line 57: Line 42:
 
* Changed road collision to boost.
 
* Changed road collision to boost.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/644619364754128968/old_mario_gc.szs RC1.ctgp]
+
| [https://wiiki-content.acaruso.xyz/518873687408115722/644619364754128968/old_mario_gc.szs RC1.ctgp]
 
| 2012-09-30
 
| 2012-09-30
 
| Update by [[MrBean35000vr]]:
 
| Update by [[MrBean35000vr]]:
Line 64: Line 49:
 
* Removed a {{obj-ref|0x1a2|Piranha Plant pipe}}.
 
* Removed a {{obj-ref|0x1a2|Piranha Plant pipe}}.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/644619423961055232/old_mario_gc.szs RC2]
+
| [https://wiiki-content.acaruso.xyz/518873687408115722/644619423961055232/old_mario_gc.szs RC2]
 
| 2013-03-28
 
| 2013-03-28
| Update by [[Torran]]:
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| Update by [[Torran]] based on RC1.ctgp:
 
* Added fall boundaries and invisible walls.
 
* Added fall boundaries and invisible walls.
 
* Improved checkpoints.
 
* Improved checkpoints.
Line 77: Line 62:
 
* Changed road collision to boost.
 
* Changed road collision to boost.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/644620069309120522/old_mario_gc.szs v1.0]
+
| [https://wiiki-content.acaruso.xyz/518873687408115722/644620069309120522/old_mario_gc.szs v1.0]
 
| 2013-11-23
 
| 2013-11-23
 
| Update by [[Wiimm]]:
 
| Update by [[Wiimm]]:
Line 90: Line 75:
 
* Changed road collision to boost.
 
* Changed road collision to boost.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/571526152464891924/farm_course.szs v2.0]
+
| [https://icedrive.net/s/y64Si5tP1hb5j3QBaRC2BxS7YBSG v1.0.hp]
| 2018-05-29
+
| 2016-04-18
| Remake by [[TokukuMKW]] and [[Riidefi]].
+
| Update by [[PhillyG]]:
|-
+
* Removed {{obj-ref|0x191|Goombas}}.
| [https://cdn.discordapp.com/attachments/518873687408115722/571525818379927558/farm_course.szs v2.1]
 
| 2018-05-31
 
|
 
* Changed some textures.
 
* Upscaled {{obj-ref|0x1aa|Piranha Plants}} to 130%.
 
|-
 
| [https://drive.google.com/file/d/1ykL_4tYayNRnDTM4uRnrVXYtWD2ZWpFP v2.2]
 
| 2020-03-23
 
| Update by [[Zachruff]]
 
* Blocked cave shortcut.
 
* Adjusted intro and outro cameras.
 
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* {{Distrib-ref|CTGP Revolution|52,4270|ctgp-r}}
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* [[Boost Track Grand Prix]] (v1.0.boost)
 +
* {{Distrib-ref|Boshi Kart GP|52|boshi-gp}}
 +
* [[CTGP Classic Pack]] (RC1)
 +
* {{Distrib-ref|CTGP Revolution|52|ctgp-r}}
 +
* {{Distrib-ref|CTGP Revolution Classic|52|ctgprc}}
 +
* {{Distrib-ref|CTGP Revolution Legacy|52|ctgp-r-legacy}}
 
* [[CtocKartWii 3.0]] (RC1)
 
* [[CtocKartWii 3.0]] (RC1)
* {{Distrib-ref|Cuberluigi CT Pack|4270}}
+
* [[Cuberluigi CT Pack]] (v1.0)
 +
* {{Distrib-ref|Insane Kart Wii|52|insane-kart-wii}}
 
* [[Luma's CT Pack]] (v1.0)
 
* [[Luma's CT Pack]] (v1.0)
* {{Distrib-ref|MKW Hack Pack|4270|hackpack}}
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* {{Distrib-ref|Mario Kart Dragon Road|52|mk-dragon}}
 +
* {{Distrib-ref|MKW Hack Pack|52|hackpack}}
 +
* {{Distrib-ref|MKWii Ultra Shortcut CT Pack|52|mk-ultra-ct}}
 +
* [[Nitro CT Pack]] (v1.0)
 
* {{Distrib-ref|Wiimms Mario Kart Fun|52|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|52|mkwfun}}
* {{Distrib-ref|Yeet Kart Wii|4270|yeet-kart-wii}}
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* {{Distrib-ref|Yosh's Track Pack DX|52|yosh-ct-dx}}
* {{Distrib-ref|ZPL Kart Wii|4270|zpl-kart-wii}}
 
 
 
== Names in Other Languages ==
 
{{Language-Info
 
|nl=Kartwood-Baai
 
|fr=Ruisseau Boisbolide
 
|de=Kartwald-Bach
 
|it=Torrente Kartwood
 
|ja=カートウッドクリーク
 
|ko=자동차 크리크
 
|pt=Arroio Kartwood
 
|ru=Ручей Картвуд
 
|es=Arroyo Kartwood (NTSC)<br>Rancho Kartwood (PAL)
 
|el=Ποταμάκι Κάρτβουντ
 
|pl=Zatoka Kartwood
 
|fi=Kartpuun Joki
 
|sv=Kartwoodbäcken
 
|cs=Leskárová Zátoka
 
|da=Kartwood-åen
 
}}
 
  
{{User-TokukuMKW-Link}}
 
{{User-Riidefi-Link}}
 
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
[[Category:Split Article]]
 

Latest revision as of 08:40, 4 March 2024

This article is about Rich Petty's version. For other versions, see Kartwood Creek.
Kartwood Creek
Author: Rich Petty
Version: v1.0
Date of latest version: 2013-11-24
Editors used: Paint, SZS Modifier
WBZ files: ct.wiimm.de
Download:

Overview

This is a custom track created by Rich Petty.

A quote from the author


Media

v1.0 VS Race
RC1 VS Race

Version History

Version Date of release Information
RC1 2010-05-14 First release
RC1.boost 2011-06-14 Update by Wiimm:
  • Changed road collision to boost.
RC1.ctgp 2012-09-30 Update by MrBean35000vr:
RC2 2013-03-28 Update by Torran based on RC1.ctgp:
  • Added fall boundaries and invisible walls.
  • Improved checkpoints.
  • Removed unused files.
  • Other minor improvements.
RC2.boost 2013-10-12 Update by Wiimm:
  • Changed road collision to boost.
v1.0 2013-11-23 Update by Wiimm:
  • Edited enemy and item routes.
  • Moved finish line and start position.
  • Remade checkpoints.
  • Remade KCL.
v1.0.boost 2013-11-24 Update by Wiimm:
  • Changed road collision to boost.
v1.0.hp 2016-04-18 Update by PhillyG:

Custom Track Distributions

This track is part of the following Custom Track Distributions: