|Date of latest version:||2013-11-24|
|Editors used:||Paint, SZS Modifier|
|Designer:||Rich Petty, TokukuMKW|
|Date of latest version:||2020-03-23|
|Editors used:||BrawlBox, CTools, KMP Cloud, SketchUp, Wiimms SZS Tools|
"Thanks to Riivolution, I can now build custom tracks on Mario Kart Wii without using Homebrew at all. For about as long as I've been into the Mario Kart series, I've always wanted to make my own tracks to race on, especially for Mario Kart Wii as most of its tracks disappoint me. In this video, I will give you a tour of my first track, Kartwood Creek!
For my first time working with the SZS modifier, I think I did a pretty good job. All textures except for the background trees were made by me, so you won't find them on the Internet. I decided to start out with a rather simple idea of mine so that I could understand how it works easier. That's why the layout is flat everywhere. Pinching the green fences and the track itself was a little too confusing for me, but I thank MrBean35000vr for assisting me in that part. Once I did get the hang of it, I constructed a building structure with a roof, door, and windows on the bottom-left corner which, besides the fences, is the only vertical polygon on the track; the dancing trees were pre-existing objects in the KMP. The most time-consuming part of this track to make were the backgrounds as the textures repeated in a complicated pattern; that part still looks a little shabby, but I'm done fiddling with it. No, this does NOT mean I'm a hacker.
So where did I come up with Kartwood Creek anyway? About five or six years ago I had a nightmare probably from playing too much of Luigi's Mansion. I had gotten lost in a forest and I found an old mansion. It was once owned by a rich family that managed this area of land for cotton-farming in the nineteenth century, but it was all abandoned during the American Civil War. The family was killed, but their ghosts never left the mansion as I found out when I knocked on the door. Although the original concept was this haunted mansion, I turned it into part of the background and instead made the creek the main theme for this track. Kartwood Creek is available for download through the SZS Modifier and no further changes will be made."
TokukuMKW and Riidefi's Remake
- Caron, for the grass and road textures in v2.1.
|Version||Date of release||Information|
|RC1.boost||2011-06-14|| Update by Wiimm:
|RC1.ctgp||2012-09-30|| Update by MrBean35000vr:
|RC2||2013-03-28|| Update by Torran:
|RC2.boost||2013-10-12|| Update by Wiimm:
|v1.0||2013-11-23|| Update by Wiimm:
|v1.0.boost||2013-11-24|| Update by Wiimm:
|v2.0||2018-05-29||Remake by TokukuMKW and Riidefi.|
|v2.2||2020-03-23|| Update by Zachruff
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- CTGP Revolution (Details)
- CtocKartWii 3.0 (RC1)
- Cuberluigi CT Pack (Details)
- Luma's CT Pack (v1.0)
- MKW Hack Pack (Details)
- Wiimms Mario Kart Fun (Details)
- Yeet Kart Wii (Details)
- ZPL Kart Wii (Details)
Names in Other Languages
|Spanish:||Arroyo Kartwood (NTSC)|
Rancho Kartwood (PAL)