Difference between revisions of "GCN Mushroom Bridge (Tock)"

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(update to 1.3.1)
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<div class="float-right">
 
<div class="float-right">
 
{{Misc-Info
 
{{Misc-Info
|name= {{PAGENAME}}
+
|name= GCN Mushroom Bridge
 
|creator= [[Tock]]
 
|creator= [[Tock]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|version= 1.3.1
+
|version= v1.3.1
 
|date of release= 2018-06-18
 
|date of release= 2018-06-18
|difficulty= 6/10
+
|editors used=
 
|wbz-id=4090
 
|wbz-id=4090
 
|download 1= https://cdn.discordapp.com/attachments/369281592407097345/458048530833997844/GCN_Mushroom_Bridge_v1_3_1.szs
 
|download 1= https://cdn.discordapp.com/attachments/369281592407097345/458048530833997844/GCN_Mushroom_Bridge_v1_3_1.szs
 
 
}}
 
}}
 
</div>
 
</div>
  
 
== Overview ==
 
== Overview ==
This is the first time Tock worked with custom shadows. He also added Miis. It is still missing a special shader for the inside of the tunnel sections.
+
This is the first time [[Tock]] worked with custom shadows; he also added Miis. It is still missing a special shader for the inside of the tunnel sections.
  
 
== Media ==
 
== Media ==
{{youtube-box||K8msCwK2ksk|First Preview}}
+
{{youtube-box||Nfonr4zQMig|v1.3.1 VS Race}}
 
+
{{youtube-box||K8msCwK2ksk|Beta 1 VS Race}}
  
 
== Version History ==
 
== Version History ==
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! align=left| Information
 
! align=left| Information
 
|-
 
|-
| Beta 1
+
| [https://drive.google.com/open?id=18JN-Q_N3E5NGamf1ufJjECWcBLbbv7jb Beta 1]
 
| 2018-03-24
 
| 2018-03-24
| Preview
+
| First release
 
|-
 
|-
| Version 1.0
+
| [https://mega.nz/#!8YFTRYZA!uSwhmhjMUHh4gQshK0iZksFKb_z56qLgmRJ8t1Pbe0Q v1.0]
 
| 2018-05-06
 
| 2018-05-06
| Boost Panel Animation fix
+
|
Force Recalculation added
+
* Fixed boost animation.
 +
* Added [[KCL_Flag#type-12|force recalculation]].
 
|-
 
|-
| Version 1.1
+
| [https://mega.nz/#!0B1Bnaha!0jwWoZrBgNXcMuK--Ig9Z5YPVP1q3lp07cJmh6vaPf0 v1.1]
 
| 2018-05-14
 
| 2018-05-14
 
| Removed old force recalculation wall that acted as road.
 
| Removed old force recalculation wall that acted as road.
 
|-
 
|-
| Version 1.2
+
| [https://mega.nz/#!BNtTiYbQ!NQLUdlcRDKUf6-pwOr97-unb9yEY-5G4VaQNbAZsXP8 v1.2]
 
| 2018-06-03
 
| 2018-06-03
| Changed one Checkpoint respawn point
+
| Changed a respawn point.
 
|-
 
|-
| Version 1.3
+
| [https://mega.nz/#!gMdBEKqL!_8N7qKzqxQ7OVioZjMHiisQBlE1V5zgc3MtaVnb2kdM v1.3]
 
| 2018-06-16
 
| 2018-06-16
| Removed the wall again + improved the bridge KCL
+
|
 +
* Removed force recalculation wall again.
 +
* Improved bridge [[KCL]].
 
|-
 
|-
| Version 1.3.1
+
| [https://cdn.discordapp.com/attachments/369281592407097345/458048530833997844/GCN_Mushroom_Bridge_v1_3_1.szs v1.3.1]
 
| 2018-06-18
 
| 2018-06-18
 
| Unofficial update by [[Sucht93a]]:
 
| Unofficial update by [[Sucht93a]]:
* Fixed item route on sideway
+
* Fixed item route on the bridge.
* Lowered item position after cannon
+
* Lowered item position after cannon.
 
|}
 
|}
  

Revision as of 19:26, 10 July 2018

This article is about Tock's version. For other versions, see [[{{{1}}}]].
GCN Mushroom Bridge
Creator: Tock
Designer: Nintendo
Version: v1.3.1
Date of latest version: 2018-06-18
Editors used:
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is the first time Tock worked with custom shadows; he also added Miis. It is still missing a special shader for the inside of the tunnel sections.

Media

v1.3.1 VS Race
Beta 1 VS Race

Version History

Version Date of release Information
Beta 1 2018-03-24 First release
v1.0 2018-05-06
v1.1 2018-05-14 Removed old force recalculation wall that acted as road.
v1.2 2018-06-03 Changed a respawn point.
v1.3 2018-06-16
  • Removed force recalculation wall again.
  • Improved bridge KCL.
v1.3.1 2018-06-18 Unofficial update by Sucht93a:
  • Fixed item route on the bridge.
  • Lowered item position after cannon.

Custom Track Distributions

This track is part of the following Custom Track Distributions: