Difference between revisions of "GCN Dry Dry Desert (sup3rsmash8)"

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* [[Cuberluigi CT Pack]] (v0.1b+)
 
* [[Cuberluigi CT Pack]] (v0.1b+)
 
* {{Distrib-ref|Diddz' Gang Custom Track Pack|880|125}}
 
* {{Distrib-ref|Diddz' Gang Custom Track Pack|880|125}}
 +
* [[Insane Kart Wii]] (v0.1b+)
 
* [[Luma's CT Pack]] (v0.1b)
 
* [[Luma's CT Pack]] (v0.1b)
 
* [[Mario Kart: Double Dash!! Wii]] (v0.1b)
 
* [[Mario Kart: Double Dash!! Wii]] (v0.1b)

Revision as of 13:43, 7 November 2021

This article is about sup3rsmash8's port. For other versions, see GCN Dry Dry Desert.
GCN Dry Dry Desert
Creator: sup3rsmash8
Designer: Nintendo
Version: v0.1b+
Date of latest version: 2012-09-21
Editors used: BrawlBox, CTools, SketchUp, SZS Modifier
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This port has a similar design to the original track, although it does not contain as many enemy hazards due to route limitations. It features a PAT0 animation and a (kind of obvious) Easter egg, found within the SZS file itself.

Slot Information

This track will only work on slots 3.1 and 7.1 because of the object sunDS.

Media

v0.1b VS Race

Version History

Version Date of release Information
v0.1b 2012-09-21 First release
v0.1b+ 2012-09-21 Update by Wiimm:
  • Centered minimap.

Custom Track Distributions

This track is part of the following Custom Track Distributions: