Difference between revisions of "GBA Luigi Circuit (Flint)"

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m (→‎Custom Track Distributions: Added Insane Kart Wii (the older version loads over ZPL's version).)
(→‎Credits: I literally didnt do anything related to that?)
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* [[Atlas]], for the rain effect from [[3DS Neo Bowser City (Atlas)|<small>3DS</small> Neo Bowser City]] ({{obj-ref|0x2ee|EnvFire}}).
 
* [[Atlas]], for the rain effect from [[3DS Neo Bowser City (Atlas)|<small>3DS</small> Neo Bowser City]] ({{obj-ref|0x2ee|EnvFire}}).
 
* The [[CTGP]] Track Testers Discord server, for testing and feedback.
 
* The [[CTGP]] Track Testers Discord server, for testing and feedback.
* [[Gabriela_]], for helping with the replay cameras in v2.0.
 
 
* Mikul, for helping with the checkpoints in v2.0.
 
* Mikul, for helping with the checkpoints in v2.0.
  

Revision as of 20:26, 1 September 2023

This article is about Flint's remake. For other versions, see GBA Luigi Circuit.
GBA Luigi Circuit
Creator: Flint
Designer: Nintendo, Flint
Version: v2.1
Date of latest version: 2023-07-12
Editors used: Blender
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

This is a remake created by Flint. The track takes place in an old airport hangar that Luigi transformed into a race track. It includes a tunnel and a Chain Chomp.

Credits

  • Atlas, for the rain effect from 3DS Neo Bowser City (EnvFire).
  • The CTGP Track Testers Discord server, for testing and feedback.
  • Mikul, for helping with the checkpoints in v2.0.

Media

v2.1 VS Race (Dolphin)
v1.0 Online Race
v0.9 VS Race

Version History

Version Date of release Information
v1.0 2023-01-15 First release
v1.1 2023-01-19 Update by FJRoyet:
  • Fixed intro cameras.
v2.0 2023-02-17
  • Fixed replay cameras.
  • Remade checkpoints.
  • Remade enemy and item routes.
  • Changed puddle texture to be easier to see (oilSFC).
  • Added lighting in the tunnel.
  • Adjusted texture mapping.
  • Made small changes to the tunnel.
  • Removed a bush which made the Chain Chomp hard to see.
  • Fixed KCL and model holes.
  • Changed off-road collision in the hanger to normal road.
  • Added more invisible walls to prevent clipping.
v2.1 2023-07-12
  • Fixed enemy routes.
  • Fixed model holes.
  • Fixed texture mapping.
  • Updated materials.

Custom Track Distributions

This track is part of the following Custom Track Distributions: