Difference between revisions of "GBA Luigi Circuit (Flint)"
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m (→Custom Track Distributions: Added Insane Kart Wii (the older version loads over ZPL's version).) |
(→Credits: I literally didnt do anything related to that?) |
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* [[Atlas]], for the rain effect from [[3DS Neo Bowser City (Atlas)|<small>3DS</small> Neo Bowser City]] ({{obj-ref|0x2ee|EnvFire}}). | * [[Atlas]], for the rain effect from [[3DS Neo Bowser City (Atlas)|<small>3DS</small> Neo Bowser City]] ({{obj-ref|0x2ee|EnvFire}}). | ||
* The [[CTGP]] Track Testers Discord server, for testing and feedback. | * The [[CTGP]] Track Testers Discord server, for testing and feedback. | ||
− | |||
* Mikul, for helping with the checkpoints in v2.0. | * Mikul, for helping with the checkpoints in v2.0. | ||
Revision as of 20:26, 1 September 2023
This article is about Flint's remake. For other versions, see GBA Luigi Circuit.
Creator: | Flint |
---|---|
Designer: | Nintendo, Flint |
Version: | v2.1 |
Date of latest version: | 2023-07-12 |
Editors used: | Blender |
WBZ files: | ct.wiimm.de |
Download: | Google Drive |
Overview
This is a remake created by Flint. The track takes place in an old airport hangar that Luigi transformed into a race track. It includes a tunnel and a Chain Chomp.
Credits
- Atlas, for the rain effect from 3DS Neo Bowser City (EnvFire).
- The CTGP Track Testers Discord server, for testing and feedback.
- Mikul, for helping with the checkpoints in v2.0.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2023-01-15 | First release |
v1.1 | 2023-01-19 | Update by FJRoyet:
|
v2.0 | 2023-02-17 |
|
v2.1 | 2023-07-12 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Insane Kart Wii (v2.0 and v2.1)
- Mario Kart Virtual Night (v2.0)
- Mario Kart Wii Deluxe (v1.1)
- New Mario Kart Wii (v2.1)
- OptPack (v2.0)
- Potatopack (v2.1)
By the same author: Flint